txorbi Posted November 30, 2017 Share Posted November 30, 2017 leaving my opinion I do not see the good thing of this editor is more complicated than the previous one you could have done it and as simple as the other without so much complication Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 Suggestions: - Save snap-settings for the room, so we can preview it, go back to building without entering our snap-preferences.- A way to let our Avatar walk around? I found out that my first building was way too big A bug I found: Happend when I made glass too thin Gizmo and Alliehotass 2 Link to comment Share on other sites More sharing options...
Gizmo Posted November 30, 2017 Share Posted November 30, 2017 - A way to let our Avatar walk around? I found out that my first building was way too big Use F6 key to enter walk mode. Use Shift+mouse click to teleport Avatar when in Editor mode. chloe and Xanar 2 Link to comment Share on other sites More sharing options...
Rodin Posted November 30, 2017 Share Posted November 30, 2017 Seems that this is really a heavy bug! Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 Yeah, imported rooms will loose the walls. Rodin 1 Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 Another bug I found: While chatting, it will activate specific room editor stuff like size, rotation. Rodin and chloe 2 Link to comment Share on other sites More sharing options...
TashaTight Posted November 30, 2017 Share Posted November 30, 2017 Use F6 key to enter walk mode. Use Shift+mouse click to teleport Avatar when in Editor mode. On a side note could we maybe get custom object save in own icon selection, so if we built for instance bar we can use it in other rooms without rebuilding entirely area. Or have i just not noticed a smart way to do this yet? Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 @Kimmy -> Build the bar, save it as .world file and in your new room just select "Merge room". I am not sure if that will load your object into your new world. Link to comment Share on other sites More sharing options...
Nikki Posted November 30, 2017 Share Posted November 30, 2017 On a side note could we maybe get custom object save in own icon selection, so if we built for instance bar we can use it in other rooms without rebuilding entirely area. Or have i just not noticed a smart way to do this yet? You can save selected objects to file. Rodin and TashaTight 2 Link to comment Share on other sites More sharing options...
shadoworld56 Posted November 30, 2017 Share Posted November 30, 2017 Is there a way to scale and rotate grouped objects so they perform as if they where one object? currently scaling and/or rotating with multiple selected objects just causes each object to scale and/or rotate separately. Link to comment Share on other sites More sharing options...
Rodin Posted November 30, 2017 Share Posted November 30, 2017 Makes no sense for me if the Import function is not working 1:1 for the old rooms!Just my thoughts:Would recommend to make a download mirror for both versions built 368 and 369 so the people can try out all first and report if something is wrong or not functioning right! Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 It will only import the probs @Rodin. Rodin 1 Link to comment Share on other sites More sharing options...
Mar Mohan Posted November 30, 2017 Share Posted November 30, 2017 The only issue I see so far is that the old rooms do not show up even when you select the old file all you get is the props. As you can see from the images this was done in house 1 and I have nothing but props even when using the old file loading. Unless you have some clear directions that tells us otherwise that's all we get. https://imgur.com/a/JpdyB XxTroyxX and Rodin 2 Link to comment Share on other sites More sharing options...
Nikki Posted November 30, 2017 Share Posted November 30, 2017 While I get that some spend much work in the rooms, I dont really see the point of importing old rooms made of tables and chairs when you can do so much better and ressource-conserving with the new editor. Hmmmm Chilles, Dallas, Leeloo and 3 others 6 Link to comment Share on other sites More sharing options...
Mar Mohan Posted November 30, 2017 Share Posted November 30, 2017 Hello 3DXChat Community! We want to let you know of something big we have been working on. We are working on a powerful World Editor (User Rooms)! With scalable basic primitive shapes you can build structures and worlds of any complexity and style.4.jpg1.jpg2.jpg3.jpg2.jpg3.jpg Features available in the first release: - Basic scalable primitives: Cube, Sphere, Cylinder, Ladder etc.- Materials: Now materials can be applied to different building blocks, for example to make a brick house with a tiled roof etc.- Tools: Rotation, Moving, Scaling using the X, Y and Z axis, using new tools like you would in 3D modeling software.- World Tools: Snap objects to surface, Snap objects to grid, Adjusting the level of the ocean etc.- Effects: Fire, Smoke, Electric Discharge etc.- Water: Simple Water for low performance systems now supports waves and caustics.- Backward compatibility with old User Rooms. Now you will be able to make a floor not from thousands of tables, hehe, but from one stretched primitive box. This will increase the fps for many visitors to your location Stay tuned! This has only happened with the props not the rooms itself. We lost the landscape and the room itself. XxTroyxX 1 Link to comment Share on other sites More sharing options...
Mar Mohan Posted November 30, 2017 Share Posted November 30, 2017 While I get that some spend much work in the rooms, I dont really see the point of importing old rooms made of tables and chairs when you can do so much better and ressource-conserving with the new editor. HmmmmBut that is all we have in the rooms not nothing but props the landscape and room itself is gone so we have nothing but props in the room. I don't mind the new editor but they made a statement that the rooms would be there as they were and they aren't only the props. XxTroyxX 1 Link to comment Share on other sites More sharing options...
Nikki Posted November 30, 2017 Share Posted November 30, 2017 But that is all we have in the rooms not nothing but props the landscape and room itself is gone so we have nothing but props in the room. I don't mind the new editor but they made a statement that the rooms would be there as they were and they aren't only the props. Well yeah I agree with that! But still old rooms are kinda obsolete on the long run. And if its only performance wise. We all know some of the best rooms suck for the most cuz you cant move due to lag. I am sad I lost my apartment in a way too. I had kitchen, tub and other fancy details. Of course it could be done to properly rebuild it. But I dont see why I should spend much time rebuilding it rather then starting fresh with the new tools. The time invested might be the same. chaostika, chloe and Leeloo 3 Link to comment Share on other sites More sharing options...
Mar Mohan Posted November 30, 2017 Share Posted November 30, 2017 Well yeah I agree with that! But still old rooms are kinda obsolete on the long run. And if its only performance wise. We all know some of the best rooms suck for the most cuz you cant move due to lag. I am sad I lost my apartment in a way too. I had kitchen, tub and other fancy details. Of course it could be done to properly rebuild it. But I dont see why I should spend much time rebuilding it rather then starting fresh with the new tools. The time invested might be the same. Room 2 is easy as you only have the walls, floor and ceiling to replace but Room 1 you have to start from scratch. Link to comment Share on other sites More sharing options...
Xanar Posted November 30, 2017 Share Posted November 30, 2017 But do we get a 2nd Apartment or can we only use one now? Link to comment Share on other sites More sharing options...
chloe Posted November 30, 2017 Share Posted November 30, 2017 Well yeah I agree with that! But still old rooms are kinda obsolete on the long run. And if its only performance wise. We all know some of the best rooms suck for the most cuz you cant move due to lag. I am sad I lost my apartment in a way too. I had kitchen, tub and other fancy details. Of course it could be done to properly rebuild it. But I dont see why I should spend much time rebuilding it rather then starting fresh with the new tools. The time invested might be the same.I use it to remodel my room... replacing beds with cubes Link to comment Share on other sites More sharing options...
Mar Mohan Posted November 30, 2017 Share Posted November 30, 2017 But do we get a 2nd Apartment or can we only use one now? From what it looks like we only get one room. They didn't stick to what they stated to us about our rooms still being there as the only thing from the rooms are the props. So told we would and they didn't follow through. Link to comment Share on other sites More sharing options...
AlexRyder Posted November 30, 2017 Share Posted November 30, 2017 Why not keep the old 2 rooms (upgrading the save files to the new format) and add the empty space as a third one? Deeborah, Mar Mohan, chaostika and 3 others 6 Link to comment Share on other sites More sharing options...
Nikki Posted November 30, 2017 Share Posted November 30, 2017 Why not keep the old 2 rooms (upgrading the save files to the new format) and add the empty space as a third one? Because that would be too easy. Mar Mohan and chaostika 2 Link to comment Share on other sites More sharing options...
BIALAETICAT Posted November 30, 2017 Share Posted November 30, 2017 hope it will not be too hard to use , some ( like me ) are not specialists of moding tools so i really hope it's simplyer to use than mod tools because it's leeloo they made a game for engineers and architects and we danced with our rooms already done and now we do nothing else, they should leave at least the old rooms compatible with the new game now we can only play sex and dance for goods developers XxTroyxX 1 Link to comment Share on other sites More sharing options...
Alliehotass Posted November 30, 2017 Share Posted November 30, 2017 Wilps ive tried the new editor. Tried loading an old room file, eets miles away and under water and lags like a bitch! No lag at all in previous version, so old rooms are dead. Which totes sux coz ah have 11 and they are nice and ah wuuuuuuuv thems BOOOOOOOOOOOOOOO. 2ndly the lighting SUX. Seriously night time is way too light and our Avs look terribads, looks like 1.0 in certain lighting and the graphics are glitchy. The house they have given us pops in and out when ya move tha cam, especially the windows and looks dodjy. Ah know tha potential of this update as far as tha building that's obvious but hows eet going to handle a room 500 miles square when eet cant run a room with 3000 props ta save eets life. Ah dunno the Graphics outside of the Default locations looks bad to me, ie in tha editor and the World you make, ah quickly went to a quick test build IceCream made fo funs, eets was at night but looked like daytime inside the club and looked like Horse balls. Graphics are impotant in this game ah hopes they get fixed and they darken the nights fo one in our World. 3rd, tha lighting from light coobs and sich is sheety beef, in other version of game they put a glow of color on your skin and had an effect to the atmosphere of a room ,now they don't do didly pickins and ah love mah coobs so ah wants tha glowy bits back el prontos. Ah dunno to me the atmosphere feels CRAAAAAAAAAAAAAP!!!! So we lost 2 rooms and now we have a world to build in that looks glitch and like a bitch LOL I'm happy fo tha update yet feel kinda bummed at tha same time ah don't mean to be a complainer but I'm just being honest how ah feels and ah feels BOOOOOOOOOOOOOOOOOOO!! ok have sooper funs get building in ya glitchy pastey faced cant handle ya old rooms world and hopefully after a few patches eet looks better Link to comment Share on other sites More sharing options...
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