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Showing content with the highest reputation on 01/10/2022 in all areas

  1. THE MOSCOW CITY .Лучший город на Земле
    15 points
  2. Девочки,пусть заокеанские гринго хотя бы слюни пустят)))))) Они же ничего реального не могут)))))
    10 points
  3. Они этого и на компе не построят
    10 points
  4. Since the bug has existed for years and has not been fixed to this day, a reaction from the developers would be nice. I don't see any reason why the game pulls down my pants/skirt/string when I suck. We get handbags and other content, but this bug just isn't fixed despite multiple requests even after years.
    2 points
  5. Hello, this is a room not a house, it's the nerd refuge or simpy a place where two people can stay,no more. NERD ROOM.world
    2 points
  6. Naughty Designer 3 is focused on vector art created in .svg format. The program saves .svg, .png, .jpeg, .jpg, .tga, and .bmp files to .world format. It also adds a new more graphical interface, as well as bug fixes for the raster art section. I will describe how to use Naughty Designer 3 with Inkscape. However, it should be possible to do the same steps with other vector editors. There are many sources of SVG files and you can always make your own but I found this site that has many workable files you can start with. https://svgsilh.com/ There are a number of things you should do to properly prepare your vector files for import. Naughty Designer 3 only supports svg path. If your vector is a shape or text and not a path it's a good idea to convert it to a path before saving. Your editor also might convert everything other than a path to a path when you save but it might not always be a sure thing. I'll go into more detail below on how to convert text. However, there is one step that is required. You must select all individual vectors and break them, as shown below. Then save the file. Once that’s done, the file can be loaded and will work, but for the best functionally, you should also do the following things. If you do not do the following step, you may find that the preview window may not work. Some vector images have the vector in strange places in space and only an empty page or some part of the image might load if you don’t fix that. Open the vector image and copy and paste it to a new blank Inkscape page. If the image seems too large, you may need to scale it down, but as long as it’s not hugely larger than the size of the page, it should be fine. The image can be below and behind the top left-hand corner but not above or in front of it as shown in the image below. It’s also a good idea to go look through all the vectors that were created when you broke the image and delete any useless ones complicated vectors almost also create a few. Then drag the vectors out of the hierarchy. This step is optional but recommended since you might create extra empty vectors that won’t be loaded into 3DX or even extra objects you don’t want. You can convert any font inside Inkscape or another editor into a workable file. First, write out what you want in a large font such as 250 point smaller font should work too but I never really tested that. Then select the text and pick the Path drop-down menu and select and press Object to Path. Now your text with be broken into paths but you need to drag them path out of the hierarchy. A little black arrow will have appeared press that and the path inside the text object will drop down. Select all the paths and then under the Path menu click Break Apart. The last step is to select the text object, and any other layers and deleted them. Now just save the file as .svg. There are two methods of scaling inside Naughty Designer 3. The first is the Scale value which is exactly what it sounds like it makes the whole vector outline bigger or smaller inside 3DX Chat. I found if I tried to scale a vector to much sometimes the program crashed because something was being divided by a value to close to zero. It's better to make your image bigger and scale it down inside 3DX once you are happy with the result you might need to try a few different settings to get something you like. The second method is Width which is the thickness of the vector outline. This value is inherited from the value inside the Scale field when you load an SVG file. Width is the thickness of the outline of each vector. It's a good idea to keep both values the same the first time you load an image but you will probably want to double or triple this value I found as a rule of thumb. The Samples value is the number of lines in the vector outline the program will start optimizing from. Increasing this value will increase accuracy at the expense of saving time. Sometimes it might be helpful to set this value to the specific number of object you want in a path if you want a more smoothed evenly divided result at the expense of finer details. The Minimum Angle value is the minimum angle difference between each line segment the program will combine segments until it reaches an angle greater than this value. The Minimum Length value is the minimum length for a line segment. Segments smaller then this length will be combined. Originally this value was set for 0.01 and not accessible. Everything will come into 3DX Chat flipped upside down you will need to flip it over after import. Naughty Designer 3 still has support for raster images and works more or less identically in that regard to Naughty Designer 2. Naughty Designer 3 opens most standard raster file formats (PNG, JPEG, JPG, TGA, and BMP). Naughty Designer 3 only supports 24-bit color. Support for ASCII PBM, and ASCII PPM files has been dropped. Other color modes are not supported, so make sure you save your file in 24-bit color. The Edit menu lets you set the material and open an image showing how objects are plotted inside 3DX. The plotting system plots all images from the origin point that is set inside Naughty Designer 3. By default it is set to (XYZ) (-75,6,-30). Which is close to the location of the default spawn point. Objects are plotted as shown in this example with the red dot being the origin point set in Naughty Designer II. The six different direction options let you pick which direction text will be viewed from so that it always reads left to right. The Set Color Override and Set Color Transparent options both require a hex color number without the #. You can't even enter the #, but if you're trying to copy the color from another program make sure you don't copy it with the #. The Set Color Override will override the color of all the objects with the color that you enter. The Set Color Transparent option lets you set one color in the image transparent. Below is an example on an image with and without white (ffffff) set to transparent. The Alpha Threshold Color is the color that will fill the alpha channel if the alpha value is below the threshold value. The Alpha Threshold is the slider that goes between 0 and 255 with 0 being totally transparent and 255 being fully opaque. Only parts of the image with some transparent will be filled even if the value is 255 it will only fill alpha values up to 254. Setting the Alpha Threshold Color as the transparent color will then make all the areas in the image with that color transparent when the file is loaded. Naughty Designer III combines objects that are the same color both horizontally and vertically. If anyone finds any bugs let me know I am sure there are some. I would also like to hear suggestions for additional features if people have them. The file is linked here and also available on the 3DX Modz forum. 464479506_NaughtyDesigner3.2.2.zip
    1 point
  7. Зю ,ты от скуки рамбутанов переела? Чилься в группу,''финики'' этого никогда в реале не увидят
    1 point
  8. Diana Prince

    We females.

    no, you have an orgasm snd you squirt
    1 point
  9. Diana Prince

    Saloon

    What? If I had known this, I would have queued "Last Christmas" in an endless loop last month
    1 point
  10. ColinDude

    Saloon

    If people request “never gonna give you up”, queue non-music videos, I mean, my system doesn’t know if it’s a music video or not. So far people are behaving though.
    1 point
  11. I am looking for a girl or a futa that likes poop. I love to eat poop and I would like to stop starving. I speak Spanish and I use a translator for English
    1 point
  12. Would just like to have more activities beside sex, not overly picky about what it could be. Feel like currently most what you can do is chat socialize, club and have sex. Then ofcourse you can RP like some have started to, but feel there is really lack of engaging activities outside sex, think 3dxchat could do with some if it's adding driving, strip poker/poker, surfing or GTA like elements. But something else would be really nice I think, just socializing, clubbing and having sex get a little dull in long run, when it kind of reach into the excess area. Especially if you're on occasionally for more than just 1-2hours a day.
    1 point
  13. 1 point
  14. Agree 110% whit you and when is bukakke comming to the game...? 2033 lol And again diffrent dick sizes and thicknes and good looking faces on guys for us girls to look at to lol
    1 point
  15. Right now the program doesn't do that and you would have to manually fill it in by stretching out boxes. It might be possible and something I'll think about adding in later versions though, but right now I want to make sure the program is drawing everything properly without making any gaps which I think it isn't in almost all cases but still its not completely tested and I had to do some fairly complicated stuff to make everything line up right. The issue would be that might be quite an intensive search when there are a lot of object but I am not sure really there might be a way to make it only take a few times longer to save the file at least its possible now to think about. A file that was taking 12-16 hours to save on the older version I had a month or two ago now takes seconds so there is more room to more complicated types of optimizations now.
    1 point
  16. Thank you Niblette, I got it to work with your manual The first quick tests Still need to fill them out. But both of them were literally done in less then 5 minutes! Simply amazing
    1 point
  17. For something like that which has an inside and outside line just change the Display Mode to Outline and have Edit paths by nodes (N) selected. Now you can hover over each path with the curser and it will turn red so you can see which you are selecting to delete.
    1 point
  18. The bottom clothing staying on for BJ's has been asked/requested so many times for so many years, but we still have no answers and no fix
    1 point
  19. Gizmo

    3DXChat 2.8 (Build 435)

    3DXChat 2.8 (Build 435) is available now!
    1 point
  20. Hey there folks, have you ever imagine about start a city in 3dxchat? Or currently facing difficulties about it? Well here's ze solution I was testing for combining the rooms for last 2 month, and I figured out that even we have a size limit which a room more than 3mb will be extremely lag, we could still mix something together, and makes the room looks large and detailed. Then... the thought pops out: why don't players built a city together, to solve the problem that we don't have a city map often?
    1 point
  21. Angelqueen

    add move

    I would love to see moves like slapping on ass grab ass / tits ... IF ... girls get slapping on face move
    1 point
  22. Some snippets from the WIP )
    1 point
  23. yes... that's very revolting for my personal taste... what also is revolting is women having mega balloon tits... but it happens in 3dx... yet some self entitled creatures laugh and trash talk him for a simple suggestion... But yeah @Manyasha makes a very good point... that in a sex game it will be very hard to work and a major waste of time.
    1 point
  24. I don't think you need that much meat, just enough to draw new skin with muscle relief shade adjustments. Animations for such abody will be very difficult to adjust, the partner will be inside your character body because of his fat muscles, because the avatars that are used for animation have an average body size. And no one will make separate animations for non-standard bodies.
    1 point
  25. I think my Bro' is the happiest in the world. Thank you for this wonderful build!
    1 point
  26. https://tenor.com/view/dog-dancing-wiggle-happy-dance-yay-gif-13873955
    1 point
  27. And the second house ) Safe Paradise
    1 point
  28. Hi all, a new update on our website. You can see more screenshots and make it your own by following this link "Three storms bay" beach house
    1 point
  29. Have you been spying on me? Ive been wanting to do a manor like this for ages. Still too many limitations with the WB for my liking to take on a project like this, namely the textures. If we could have patterned textures in both X and Z axis, I would approach these projects with vigour but as it is, I cant reconcile the mess not having those gives me. You can work around the walls for the most part, but the roofing and flooring is impossible for certain builds.
    1 point
  30. Our latest work for new 3dxСhat great partner Lovense Lounge More screens here =>=>=> CLICK
    1 point
  31. Crazy stuff, but cool.
    1 point
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