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erosmost

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  1. ...adding: Users of the AI understudy function could choose to enter their AI into the 'Social' program (allowing it to be rated), and each rating could be worth xGold.. ..for example: 1-10 rating = 1-10 XGold ..so users would have additional incentive to create the best possible experience.
  2. Great feedback, thank you Piper. In return I would volunteer/re-mention the idea that any/all AI would have the 'Name.AI' tag.. ..and perhaps there could be a game setting that would simply toggle 'off' all AI characters in game for those who would prefer human-only. Maybe one additional 'benefit' to the modify/tweak side of AI, one could explore 'Alt' versions of their own personalities, for example: what would a BDSM version of me be like, or a more flirty/slutty/etc version be like?.. Continuing the ponder...
  3. Greetings All, Notion occurred: what if there were a way to have an optional function of 'AI understudy' of all things that make for a great 3dx experience (specifically text and emoting, but perhaps also clothing, poses, and other variables)? Benefits: Scalability (for when you are not available to be in world, but you have kind folks who want to be with you, and or many folks who want to be with you) Sociability (optional ranking system) Learnability (if certain experiences rank highly & stand out, they can be studied and learned from for in-world 'and' real-world utility) Certainly we would All want a way to distinguish a real player from an AI/NPC, but that could be done by some brief name extension like 'Name.ai'.. ..and, at no point would anyone be compelled to use the AI system, but if they were missing a certain someone (and that someone was not able to be in world), they could have an AI experience with them.. ..and even perhaps highlight/share the good (or bad) things they noticed with the real player when they meet up again*. *For this reason, might be good to include ability to modify/tweak the AI understudy. Drawbacks: ? ? Just pondering aloud..
  4. Hi Gizmo & All, First, ongoing Thank You's for 3dxChat...Amazing in ways not yet fully or adequately recognized (more in time..). Random thought to perhaps 'fork' the current version into varying social experiments (for lack of better term).. ..whereby each 'social experiment' could start with the same base version 3.2 (leaving one 3.2 as is currently), with the others enabling various 'game changing' behavior variations. For example: 1. v3.2 Base (current, with ongoing feature additions) 2. v3.2 Greed (full Laissez-faire economics) 3. v3.2 VR (controls modified to allow VR integration, https://unity.com/solutions/vr ) 4. v3.2 AI + Pgen (adding AI & procedural generation tools for current & future 3dx builders)*,** 5. v3.2 Unreal (experimental port to Unreal for efficient use of all features therein, including AR & XR https://www.unrealengine.com/en-US/xr )* 6. v3.2 RP (fully developed Role Play environments) 7. v3.2 PG (non X-rated, to allow building lead-in feeder markets utilizing current platform (for likely eventual use of primary/uncensored 3dx); akin to Sims 3**, etc.) 8+. TBD * **Inspo: https://gamerant.com/best-open-world-games-reshape-world-creativity/ Residents/Users could choose their preferred, and use data would provide insight into the best integrations for the base/primary version. Just pondering aloud... With Gratitude
  5. x2 Subtle details like this [and many others in forum] can really help differentiate, bring creativity, boost attraction, and (as a result) bring new users. Sidea (side idea): As fashion options & flexibility grow within 3DX, it may afford/allow/encourage real life fashion designers to create first in 3DX, host actual fashion shows, perhaps eventually variations of Victoria Secret Fashion shows, and attract similar massive crowds .. allowing all 3DX participants to explore & enjoy the behind-the -scenes fun otherwise inaccessible to 99% in real life. "Anywho, thanks for coming to my TED Talk."
  6. Kudos Sofhia ! Fwiw that we should all be collectively pissed about the non-stop violent themes and programming to which we are all exposed incessantly in various forms of media ... meanwhile something as basic and fundamental as sexuality and reproduction (without which none of us would be here) is considered taboo. I suspect there may be some potential psyop utility with violence in media acting as a cathartic release (better to get rid of it in make believe than in real). Nonetheless, that should in no way have higher standing than (or come at the expense of) anything and everything sexual. Long Live 3DXCHAT !!! my2c
  7. Greetings All, On the topic of VR, just getting a chance to try out VR Paradise (on Steam, links below).. ..and Wow, impressive. Not as great at 3dxChat, but an amazing example of what can be done in VR.. ..and with outdated tech (apparently version 2 was slated back in 2023, no real updates since). May serve as inspiration for what is possible in VR.. ..imagine this level of VR (and maybe layered animations & NPC/AIs) for 3dxChat! https://www.vrparadise.com/ https://store.steampowered.com/app/896890/VR_Paradise__Steam_Edition/ https://linktr.ee/vrparadise
  8. Greetings All, Until we have ability to create and add our own animations, it might be neat to be able to link existing animations together into longer sequences. So doing might allow for syncing dances to specific sound tracks and mixes, allowing focus on other things (chatting with multiple parties, etc). Perhaps eventually inclusive of hand holding, walking together, various forms of activity, etc.
  9. Maybe add to category: Pink (shades) for labia. Light size/shape adjustments for labia & penis (so as not to break animations). Additional cum locations and dripping (creampie, etc).
  10. Wow https://www.meta.com/experiences/walkabout-mini-golf/2462678267173943/ Venice Map {at night (after finding 10 lost golf balls)}.. https://www.oculus.com/experiences/quest/developer-post/879398950525872/ ..Gondola rides with our 3dX Avi's would be And every map in this game is Amazing
  11. Lost or Expanded? If designed correctly, one could manually build along-side AI, real-time ..modifying for personal preference. 'Ultra sex simulator' .. case to be made that's why we're here. 3dx distinguishes itself from the competition by providing great graphics & animations with 'no limits' (other than legal and Tech...which we're addressing herein) to our natural, instinctive, innate Human needs and desires (attraction mechanisms, etc) to reproduce*. *Clearly a bigger topic (for extended discussion later/elsewhere perhaps), but short-term point being that 3dx is an amazing and unique place with incredible potential to expand upon the value it already provides those fortunate to find it.
  12. Perhaps smarter Bob/Betty, but maybe also Animals (birds, horses, dogs, cats, etc), Plants, SeaLife, etc.. ..as well as the overall world-building component: Infinite, highly-detailed worlds/rooms and avatars.. ..reflecting the real world (affording additional therapeutic benefits), rough example (Engine tech at 8 minute mark): https://www.youtube.com/watch?v=WU0gvPcc3jQ ..or wherever imagination may take us, rough examples: https://secondlife.com/ https://www.nomanssky.com/ Different engine (Unreal), but perhaps interesting yacht fly-through at 9 minute mark: https://www.youtube.com/watch?v=by7QPeQH8ZY Extending thought experiment, what if: residents & builders of 3dx could start with a basic themed template (current/similar personal island, cityscape, suburb, countryside, farm, beach, etc) and have the option (toggles/switches in settings) to engage with AI ..enabling AI-based Bob/Betty(s), Animals, in-world objects, etc. The AI-bots could go about their day doing what they do...and you (and any Real-World Human you invite into your room/world) can choose to interact with them if you wish ..or just enjoy the world that the AI-bots are building for you.
  13. A solid point. Maybe run the new version(s) parallel to existing/current? Doing so would also serve to: a. keep current residents happy b. show current state of progress with new version (also indrectly resolving desire/demand for status updates) c. allow real-time feedback from folks on leading edge of testing & design, transferring builds from current version to new, etc.
  14. As a nod to the Amazing results from the countless hours of successful effort dedicated to making 3DXchat what it is today, from Gizmo and Lisa and all of the many great content creators,.. ..something recently discovered, maybe a way to scale up the degree & level of creativity and immersion, while simultaneously scaling down the time required to do so: https://create.unity.com/ai-beta ..and maybe combined with.. https://3dxforum.com/index.php?/topic/13772-dreaming-or-future/&do=findComment&comment=437019 ..(copy paste of directly related portion of post).. Hereby submitting a vote of Support (& maybe helpful links, although perhaps go without stating) for TashaTight's spirit of experimentation... Near the bottom of.. https://www.unrealengine.com/en-US/blog/introducing-the-matrix-awakens-an-unreal-engine-5-experience ..'Get UE5 Today' * *Update: https://www.ggrecon.com/articles/sifu-mod-turns-the-game-into-the-matrix/ ..original vid.. https://www.youtube.com/watch?time_continue=1&v=WU0gvPcc3jQ&embeds_euri=https%3A%2F%2Fwww.ggrecon.com%2F&feature=emb_logo ..replacement?.. https://www.reddit.com/r/unrealengine/comments/u3eeu3/matrix_flight_demo_explore_the_ue5_city_but_flying/ and/or https://www.reddit.com/r/hardware/comments/uun2mr/matrix_awakens_demo_compiled_with_new_unreal/ How to Import Assets from Unity 4 to Unreal 4 - Cliffnotes. https://www.youtube.com/watch?v=bAd0ysRIcX8. Import Unity 5 assets in UE4 https://forums.unrealengine.com/t/import-unity-5-assets-in-ue4/96543/7 Notion being to clone the pre-built, procedurally generated map shown in the UE5 link and tie-in as much functionality from 3dxChat as possible. Would be amazing to freely roam that map (like in GTA5) with a focus on non-violent 3dxChat activities & fun!! (role playing, fashion shows, orgies, etc... oh my!!! ...said experimentation sentiments certainly extended to Gizmo, Lisa & all of 3dxChat as well Additional: https://3dxforum.com/index.php?/topic/13653-3dxchat-bridge-from-3rd-party-games-openvirtual-worlds/#comment-435680 https://3dxforum.com/index.php?/topic/13646-kama-sutra/#comment-435557 https://3dxforum.com/index.php?/topic/14934-dance-central-vr-in-3dx/#comment-446166
  15. What if.. https://create.unity.com/ai-beta ..and maybe combined with.. https://3dxforum.com/index.php?/topic/13772-dreaming-or-future/&do=findComment&comment=437019 ..(copy paste of directly related portion of post).. Hereby submitting a vote of Support (& maybe helpful links, although perhaps go without stating) for TashaTight's spirit of experimentation... Near the bottom of.. https://www.unrealengine.com/en-US/blog/introducing-the-matrix-awakens-an-unreal-engine-5-experience ..'Get UE5 Today' * *Update: https://www.ggrecon.com/articles/sifu-mod-turns-the-game-into-the-matrix/ ..original vid.. https://www.youtube.com/watch?time_continue=1&v=WU0gvPcc3jQ&embeds_euri=https%3A%2F%2Fwww.ggrecon.com%2F&feature=emb_logo ..replacement?.. https://www.reddit.com/r/unrealengine/comments/u3eeu3/matrix_flight_demo_explore_the_ue5_city_but_flying/ and/or https://www.reddit.com/r/hardware/comments/uun2mr/matrix_awakens_demo_compiled_with_new_unreal/ How to Import Assets from Unity 4 to Unreal 4 - Cliffnotes. https://www.youtube.com/watch?v=bAd0ysRIcX8. Import Unity 5 assets in UE4 https://forums.unrealengine.com/t/import-unity-5-assets-in-ue4/96543/7 Notion being to clone the pre-built, procedurally generated map shown in the UE5 link and tie-in as much functionality from 3dxChat as possible. Would be amazing to freely roam that map (like in GTA5) with a focus on non-violent 3dxChat activities & fun!! (role playing, fashion shows, orgies, etc... oh my!!! ...said experimentation sentiments certainly extended to Gizmo, Lisa & all of 3dxChat as well Additional: https://3dxforum.com/index.php?/topic/13653-3dxchat-bridge-from-3rd-party-games-openvirtual-worlds/#comment-435680 https://3dxforum.com/index.php?/topic/13646-kama-sutra/#comment-435557 https://3dxforum.com/index.php?/topic/14934-dance-central-vr-in-3dx/#comment-446166
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