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AnnLis

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About AnnLis

  • Birthday 04/03/1985

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  1. The transformation of textures on objects would be amazing, we do have some great looking ones but their usage is quite limited because of the way they are displayed Terraforming would be great too, either by hand or a random generated surface, most amazing would be the us of a height map for generating landscapes
  2. So far we dont know, but I would say ... maybe XD
  3. For many female avi playes this is game breaking as it is an essential part of their look and feel, it kills the mood for anything Compare it more to as if your avi could not have any hair and all males were forced to have a bald head
  4. I don't need the light to be changeable because for me it is no surprise that under different light conditions, clothing or make up might look different, it is just how it works. I do have my style and I don't need to adept it to sun, dusk, dawn, overcast or night. Especially as every user can change the light of a room to their liking and even with the time setting a room can be filled with light sources of any color which would make the clothing look different again. So in my opinion and for myself I don't need it.
  5. Lipstick is bugged yes, we all have the problem
  6. One more thing I would like to see is on my friend list or in the Room list a highlight of rooms hosted by friends I have some friend who hosts a room once in a while and it would be nice to see when they have it open for public, even a join friends room button on the FL or profile page But a sorting and searching in the room list would be great to have
  7. Well well down under they are going to love the new winter clothing now. But yeah lets just ignore the fact that we got new panties, a new bra, a skirt, boots, dungarees, t-shirt, sweater and hoodie New poses outside of the cage too, the cage itself with many poses for those that like BDSM stuff Integration of lovense for those people who own such a toy, I did hear they like it Beside the bugs the update was quite good
  8. Sort the friend list alphabetical and everything is fine. And use the search box to find someone specific. Small change big impact, come on @Gizmo do it
  9. That is a texture thing yes, the texture of the skirt, boots are not optimal for coloring it. Based in the blend mode used in unity the picked color is "added" to the texture so adding white to any texture that is not white already result in displaying the color of the texture. In this case it is grey. Why normally all the colorable clothes are coming with a white texture and only folds and shadows are on the texture.
  10. - What would a change of the Engine do for the game, you don't switch a engine on a running game, and Unity isn't a potato engine or something, what would be the alternative to Unity? - Why change the software of your workflow, as far as we know 3D Max is used which is a good software for 3D work and it is established at the dev team, what is the benefit to use blender instead? You can already use blender if you want to contribute. - Time consuming and not easy to implement I guess - Cause in the end no one uses it, we had a beach volleyball minigame which was not used - Who asks for VR, the same people who asked for Lovense? VR is the same small group of people, you can ask the same question after a "good" VR integration. Who will use it? What other things could have been done in that time? - well that would be awesome to have
  11. The Den of Pleasures is going to open its door again, after some time of shutting down because of other business. We will enjoy to see you folks around
  12. Depends on how the pose swap system works I dont know the code for this part so it is speculation: Lazy variant: "Pose change is requested, it is accepted then change the pose" this is the most easy and lazy way to do it ... it is one request one accept no checks involved Torax variant: accept = 0 send Request wait for answer; accept = answer if accept == 1 then change pose Still lazy coding as it does not scale better variant: accept = 0 playersInvolved = count(Partners) acceptsNeeded = playersInvolved-1 send Request * acceptsNeeded (send the requests to all players involved that are not the requesting player) wait for answers and add the answer to the accept variable if accept == acceptsNeeded change the pose this would make it possible to make even poses with 10 people where everyone would need to accept it
  13. the world files are nothing else then json files with coordinates You cant do that much with it in blender sadly
  14. @Gizmo What I would like to know ... are we still running on a test server? Because it was said as long as the game is in this condition we will not be charged with any costs. The server may be more stable then before but seriously this is still no acceptable state we are in, thanks to the status page from @ColinDude we can see how often the game is down. I quote the status page here "There has been 12 outages the past 7 days, with a total downtime of 2 hours." Some of those are just seconds but it is enough to get a dc from the game and then facing multiple bugs like the infamous offline bug. So what is the cause of the actual downtime right now, technical work on the server or a DDos? Those are different things. You can take a look at the stats yourself the amount of outages is increasing again after the change on the new server this means we are still not in a stable condition. What is the biggest problem at the moment? Lack of communication! What are you working on at the moment how is the status of the game, what is the roadmap for the next weeks? There was no update on the progress for weeks now. The Build 422 was released on July 28 this is over a month with no progress. From the announced things we still are missing the following but so far we don't know anything: Future releases: - Bugfixes; Future plans: - Moderation of User Worlds.
  15. Everyone who comes up with that's how much money 3dx makes is only speculating, no one knows the real number of accounts that pay or how much they pay, it differs from 1 month to 1 year. We don't know how many people really work on the game, we know about two people and maybe some support people. We don't know any numbes. Stuff did not change in the past 7 years so what should really happen, one more RLC clone or a SL2, projects like those did exist, the RLC developer was doing this and the project looked still like RLC, no improvements at all the same old bs. Linden Lab wanted to do a SL2, so far there is nothing that is remotely done on that.
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