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3DXChat on Steam


Gizmo

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Big News for All Virtual World Enthusiasts

We’re thrilled to announce that 3DXChat is almost here, gearing up for its official release on Steam! Ready to explore, interact, and create in a whole new way?

Check Out Our Steam Page

You can view our game and add it to your wishlist via this link:  3DXChat on Steam . Remember, adding 3DXChat to your wishlist will boost our visibility and ensure you're notified about our launch.

🍓 Note on Adult Content

3DXChat contains mature content. If you're unable to see our game page, please check your Steam account settings to ensure you have enabled the display of adult content. This will allow you to access and view games meant for mature audiences.

🎁Launch Day Giveaway

Exciting news! On the day of the release, we'll be hosting a massive giveaway with prizes from  Lovense , as well as in-game currency XGold and game subscriptions! Make sure to add our game to your wishlist so you don't miss out on this fantastic event.

Spread the Word

Tell your friends and fellow virtual world explorers about 3DXChat. The more players join, the more vibrant and thrilling the experience will be!
Thank you for your support and enthusiasm. Your excitement is our motivation as we prepare for the release. Keep an eye out for further updates, and we can't wait to welcome you into the world of 3DXChat.

Wishlist on Steam

108 Comments


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Hi Gizmo first of all thank you for this amazing world you created and second will our current 3dx chat account be migrated to steam or will there be separate accounts for each one?

 

Edited by ChaosDonutZ
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47 minutes ago, ChaosDonutZ said:

Hi Gizmo first of all thank you for this amazing world you created and second will our current 3dx chat account be migrated to steam or will there be separate accounts for each one?

Thank you for your feedback. Your current account will not be transferred to Steam. All existing 3DXChat accounts will continue to work as usual.

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1 hour ago, Gizmo said:

We can't wait to welcome you into the world of 3DXChat

Right now there are 34,949,285 people using Steam, so while i do think the added publicity is a good idea, I`m not so sure you thought this trough.

There is no age verification on Steam other than the person themselves saying that they are over the legal limit by entering a birth date, so any 12 year old with a Steam gift certificate from Granny could in theory use that to buy the game and subscribe to if you allow the use of Steam wallet.

Then there are the people that have left over the years, both the general grievers and the ones you have actually banned are now free to say exactly what they want both in reviews and the Steam forum.

And they will. People buying games just to give a negative review and then refund it is not uncommon anymore. Neither are multi accounts just to spam negativity about a game and it takes a lot more to remove negative treads / reviews from Steam than you are used to from this site and Discord where you moderate it yourselves.

Then there are the things we are not allowed to discuss in here that i am certain will be discussed on Steam at one point or another, and i don`t believe that "all pr is good pr" even less so when you give away the ability to control the flood of information and player / creator harassment, "outing" on who really made what, or who did what to whom and all the other drama people like to spread around in the client will be amplified on Steam.

Certain hairstyles comes to mind.

The players that actually like and play the game but are getting tired of the "maybe two" updates in a year will also can also be able to say what they like without fear of "retaliation" on a platform not run / owned by SGD or it`s affiliates, people that feel unfairly treated, builders that are redoing their creation for the 47`th time due to changes and bugs and so on and on.

And of course the added exposure can lead to the right person asking a simple question. How may DJ`s in here actually pay royalties ?

 

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2 hours ago, Malene said:

Right now there are 34,949,285 people using Steam, so while i do think the added publicity is a good idea, I`m not so sure you thought this trough.

There is no age verification on Steam other than the person themselves saying that they are over the legal limit by entering a birth date, so any 12 year old with a Steam gift certificate from Granny could in theory use that to buy the game and subscribe to if you allow the use of Steam wallet.

Then there are the people that have left over the years, both the general grievers and the ones you have actually banned are now free to say exactly what they want both in reviews and the Steam forum.

And they will. People buying games just to give a negative review and then refund it is not uncommon anymore. Neither are multi accounts just to spam negativity about a game and it takes a lot more to remove negative treads / reviews from Steam than you are used to from this site and Discord where you moderate it yourselves.

Then there are the things we are not allowed to discuss in here that i am certain will be discussed on Steam at one point or another, and i don`t believe that "all pr is good pr" even less so when you give away the ability to control the flood of information and player / creator harassment, "outing" on who really made what, or who did what to whom and all the other drama people like to spread around in the client will be amplified on Steam.

Certain hairstyles comes to mind.

The players that actually like and play the game but are getting tired of the "maybe two" updates in a year will also can also be able to say what they like without fear of "retaliation" on a platform not run / owned by SGD or it`s affiliates, people that feel unfairly treated, builders that are redoing their creation for the 47`th time due to changes and bugs and so on and on.

And of course the added exposure can lead to the right person asking a simple question. How may DJ`s in here actually pay royalties ?

 

Hello! Thank you for sharing your thoughts, questions, and concerns. Indeed, releasing games on Steam may not be as straightforward as it might seem at first glance. As developers and creators of the project, we face a series of incredible challenges and issues along the way. Do you think we can handle all the challenges that this path has in store for us? :)

Quote

Right now there are 34,949,285 people using Steam

If even one or two people on Steam like our game, that would be a huge reward for us :)

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3 hours ago, MisterP said:

Provocative question:

Launching on steam will also mean the game will get more frequent updates? 

Btw nice work, congratulations! always wanted to see you there

Thank you for your positive feedback! And for the provocative questions - I love those :) Responding to your question, I'd like to ask you what you think is more important: the frequency or the quality of updates?

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I’ve been waiting for six months for something that an animation creator can do in 3 days, a 3D object creator can do in a week, and a computer graphic artist can do in 1/2 a day) What quality and quantity are we talking about? :)

...

I hope we are not being prepared for the fact that we will have to buy additional updates (poses, clothes and textures) on Steam? )))
We definitely won’t do this.

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my experience is , if it is on Steam it is stable and the graphics are great. As far as adult verification goes, I don't see a issue, Steam won't show adult content to thoses who are not adults 

I feel this is a positive thing for 3DX, remains to be seen what price changes there will be, if any. 

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I see this development with very, very mixed feelings.

Yes, it's great if you get accepted into the Steam circles and the game will gain popularity.

But Steam is not a charity, they want to make money, a lot of money. And that means they will make demands, both on the developers of 3dx and on us, the players (I almost said the residents).

I hope that one day we don't have to experience Valve demanding exclusive marketing rights and 3dxChat becoming a "SteamOnly" product.

I love the game and especially the people who play it as it is. I hope that Gizmo, Lisa and the others don't get eaten by the big sharks in the pond and can invest their valuable time in the further development of 3dx without shareholders deciding which poses they like best.

Edited by Hardy
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3 hours ago, LillianLangte said:

Steam won't show adult content to thoses who are not adults

Steam shows adult content to anyone that checks the box saying that they want to see it.

You can enable Family Options (aka Parental Controls) but most kids knows how to circumvent it, and those that won`t bother just make a new account, set an adult birthday, click to allow adult content and viola, you are now allowed to buy adult games.

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Further to the question above, does 3DXChat being on Steam mean that it will work with SteamVR and Steam's Valve Index headset?  Sorry if this is a naive question, but VR support must be one of the major end user benefits for launching a game such as 3DXChat on a platform such as Steam.

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Continue as a subscription? or will it have a fixed price through Steam

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Exciting times!!! 🤩

The only thing I am concerned about is that the platform seems to be already at breaking point during the busy periods and a big influx of new people will overload the servers and the poor little hamsters that are keeping 3DX running now will kick the bucket... Poor little hamsters. 🐹

Edited by JenC
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On 5/11/2024 at 12:24 PM, Ullubu said:

Another game Germans can't get on Steam.
Only way for them is still the "old" way, via the 3dx site.

You may like to thank the unco guids from jugendschutz.net who claime themselves official rights. 🤮

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22 hours ago, Gizmo said:

Do you think we can handle all the challenges that this path has in store for us? :)

This may sound harsh, but honestly no.

  • The lack of communication with your existing community for one, and it has only gotten worse over the years
  • The pandering to one clique and certain people in the game while ignoring the community as a whole is also something that annoys many
  • Ignoring what we repeatedly said we wanted most in both forums and in polls and then make something no one asked for instead
  • The speed of the updates are almost a joke. In 2012 there where 81 small updates, last year there where 2
  • The quality of many new items are not good either, clipping, misalignment and misplacement are more common than not
  • If you look back on everything that has been made since 2012, it is really not much in 12 years and there is no red tread either, it is all over the place
  • We still have dc`s and I vividly remember the dc`s during the covid surge, so i am honestly not looking forward to it happening again with Steam
  • We still have bugs that have been here more or less since launch but we also got quite a few new ones with your updates
  • Some of the really bad ones that broke our builds took ages to fix
  • The bugs we used as a main feature in many rooms, such as hidden names are gone
  • There have been a lot of changes over the years, some good, some bad, on some we got a choice but many where just taken away
  • This game used to lead on everything, now it feels more like a punchline and that saddens me

Over the years it has gone from my favorite game to just a game and finally to meh, maybe i`ll pop in later, but i still subscribe and i probably will for many more years to come even though i am hardly on anymore.

I think many of us feel that way and pop in because it feels familiar, a bit of fun with friends or a bit of "fun" with someone else, maybe to let the creative juices flow and build, but you should not mistake the recurring player base for anything different. I have honestly never heard a single player that`s been here for more than a month say, "woooow, the content is so massive" . I have heard the opposite many times though, but we adapt and most of the time we just laugh at the dc`s bugs, lack of content and updates, and we make do.

but is "make do" really something to rely on while expanding onto a new path ?

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