Paulinus Posted September 20, 2022 Posted September 20, 2022 Alas the scale of some Building materials are not following reality, so it looks weird whe a person is standing near it. the height of one building level should be at least 3 m ... on ancient bulding maybe four to five. Diana Prince 1
MistressBeryl Posted September 20, 2022 Posted September 20, 2022 Let us have tecture sliders for size and position Diana Prince 1
Paulinus Posted September 20, 2022 Author Posted September 20, 2022 that would be the perfect solution Diana Prince 1
JenC Posted September 21, 2022 Posted September 21, 2022 Would dearly love to be able to scale all the textures, but aside from the buildings, there's a few in particular that are so bad I rarely if ever use them because the scale is so far out of whack. EvaMarie, Leeloo and TashaTight 3
Diana Prince Posted September 21, 2022 Posted September 21, 2022 21 hours ago, MistressBeryl said: Let us have tecture sliders for size and position and rotation MistressBeryl, EvaMarie and Paulinus 2 1
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