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TashaTight

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Posts posted by TashaTight

  1. Had some request to share lasted version of my built that I originally just made for personal usage. Given I like probably some others do sometimes use works of others made publicly available to decrease workload, I felt slightly uncomfortable sharing that one without talking prior to the creators of said works. But upon pondering it over I decided to make it available adding what been added to this version, but rather than do reach out ill instead post link to original creators to credit their work that way.

    Burger joint is modded work of Rubbina(several other appliances inside various works shared under Kitchen or eletronics from 3dxsharing too)

    https://www.3dxchatsharing.com/product/doll-island-by-rubbina/

    Molloy Motel is slightly modded version of Plush

    https://www.3dxchatsharing.com/product/molloy-motel-by-plush/

    HotChicBurgers.jpg

    MoloyMotel.jpg

    NudistCamp.jpg

    SLutdaleNaughtySuburbs.world

  2. 22 minutes ago, TimETraveller said:

    As a room-creator i feel very unhappy about the annoying bugs of the color picker.
    If i select saved colours, the values are not shown on the right side, neither as colour value nor in the colourcircle.
    The slider runs away to the top when i try to select a base colour.
    I'm not able to pick a colour of an object, which could be very helpful.

    Suggestions:
    It would be very helpful and time-saving to get nested grouping of objects.

    It would be great to be able to get the xyz-coordinates of a group of objects and to be able to relocate such a group by setting absolute coordinates.

    Sizing of the basic objects should be set in a unique scale. "1" should be an equivalent for 1 meter for ALL objects.

    For objects like rings etc. it should be possible to define the "wallsize" as own parameter. 

    Textures should be sizable and locatable on an object.

    A texture editor would be a great help and possibility to minimize the size of constructions.

     

    Lighting objects with a light-switch and/or dimmer to control the lights during play would be great. Phantastic would be if we could control lights during play by scripting.

    Will add to that would be nice with we could save color palettes too, so you could know that these colors were specifically picked for this creation or that outfit. 

  3. On 1/23/2023 at 10:06 AM, Isabelle said:

    Recently intermittently when cloning  3dx simply shuts down on restarting it reloads my original build prior to any saved work I had made. Reloading a saved copy I continue to work, however  it often repeats the same shutdown. It doesn't do it every time I clone anything it seems quite random, I first thought it was just when cloning a multiple piece however I since discovered it will happen on a single object also. Does anyone have experience of same or give me a clue as to what the fault may be ?

    Usually happens when you copy items which aren't all grouped as one them it makes copies far that I can tell. Only way I know to reduce or avoid it is to degroup and regroup things during work process before copying. Essentially if you have all things grouped you can click some items individually I think with is it holding SHIFT I think, once you deselected items from rest group you can click group BUTTON, this will leave other items into group of their own which should allow copying that group once you select it again without problems. It can be tedious process to do especially if now all items are easily selected to regroup and ungroup things in order to avoid problem but is only way I personally know.

    One example of this would be say you made custom bed group, some bed custom group tables and select all 3 of them. If you copy them as separate 3 grouped items selected, chances are you will end with additional copies on spots where they were copied. To avoid this you have to group the 3 item groups into 1 before copying. Then after if you don't want them grouped as one item, then you will need to use SHIFT and deselect pieces from each former group then group remaining items until you're back at 3 item groups again.

    Its extremely frustrating I know but until developers to some quality of life changes to the occurring duplicate problems you either have to do this or manually delete copies or get 3rd party tool to delete the duplicate copies.

    EDIT: Obvious solution assuming its not technically impossible to do would be allow us to melt grouped item into permanent solid item, so system recognize it as one object and not individual objects grouped together, so it wont make copies of them when you try to copy the grouped item along with other selected grouped items, without grouping them into one item.

  4. 4 hours ago, LiLMissSally said:

    I know how the codes work, but how do I embed them in the game?

    My guess is they use QR code generator then using something like Meiling said Niblette tool or another the 3rd part tools to generate it from image into objects.

  5. Think if were talking like getting message after certain time span that this friend has not been on for this long, do you wish to keep them as contact. Then yah may be good as feature for friend list management. If its like you can see it visually on profile, then I think far fewer will be adding friends down the road. Because it can create stalking like situations, but also really let clingy people be really clingy all the time, not sure I see how this will have any positive effect in terms of feature if its the way it would be implemented.

    Especially if you can't choose to be in stealth mode online.

  6. On 12/7/2022 at 7:52 PM, SerenityWillow said:

    I didn't know it was religious until just now o.O

    The texture maker probably didn't either I imagine, like just saw the pattern IRL and thought they looked amazing and wanted to do some textures from them. But now a days everyone needs to get sensitivity triggered for likes and validation it feels like, making huge issues out of very small things obviously very few actually notice or perceive.

  7. 7 minutes ago, Xaufin said:

    Please add the option to choose a category when you host, such as club / sex / rp / other. Those would be useful filters to use when searching the room list.

    Would like that too so you don't have to spend title to tell what type of room it is but could focus on using title for room name instead, so category or tags being possible to assign without using room title would be welcome feature I think.

  8. 23 hours ago, Kirr said:

    Yes Why are they gone?  Bring them back please..

    My guess they were probably been removed by mistake believe when the new texture system for cloth came out Gizmo said back then that other cloth pieces may be updated to new system eventually, when some asked about if we could get that for remaining cloths. So could be that they're in the process of doing that and somehow accidentially removed it as result of oversight.

  9. 18 hours ago, SimplyAllyn said:

    Hey all

    Allyn here

    the past 2 days i opened the game and was getting this message, i installed all the updates and got this result

    and also uninstalled the game and reinstalled the updates i still get same message 

    so, whats wrong here ?

    Screenshot_1.png.5f58737d93439ac97ae166fdd8ad4eec.png

    Edit: i should've scrolled down few topics to find the solution 😅

    Something looks to have gone wrong latest version should have said game version: 442 so guessing something probably went wrong with the update, if you don't want to wait for a response I would suggest trying to uninstall and if you have any antivirus or antimalware make sure its not interrupting updates or installment, then get a fresh install from the account area at https://3dxchat.com/ 

    EDIT: seem someone else found solution to it 

     

  10. Not something you're able to do naturally which Gizmo clarified in previous post on same topic, so doubt you'll get any answers on how to do it. Since it may actually be something that not legit to talk about. 

     

  11. Sound like it would be used it a very negative way to me, while I wouldn't be opposed to something like being able to put some personal notes attached with a persons profile like you could in second life, I think such options should be for personal usages and views entirely, which isn't what I am feeling you're hinting at with this idea.

    EDIT: However think ability to add stuff to room like common tag by host itself to let people know what kind of room their entering wouldn't be a bad idea, then if its trying to create a certain theme or be available to select target audiences Roleplaying room, specific fetishes, cold rooms or sexual orientations it would make it much more easy to navigate room list, while still maintaining some room title naming options that doesn't have to involve those tags. But think should be options solely in the hands of the room host to place.

  12. 21 minutes ago, Gizmo said:

    Yes it is. The beta server was stopped because we tested everything we needed for the previous update. Maybe in the future we will launch the beta server again for more tests.

    Think something was not tested with optimization, because effects feel like they're running way higher on resources than before. Not sure if its because of a change in global settings but can see that running task master on same room it is using more from lighting and effects placed than it does previously. Not halloween update but one before them major one, global light feel slightly more dim too now I had to adjust all rooms with extra 0.2 to have same lighting as before patch, hope it something you consider looking into as effect are already somewhat taxing to place as it is.

  13. 15 hours ago, maria2575 said:

    I can see the problem now, it is correct that the whole infrastructure of the way you have sex and choose poses has to change too (maybe?), for such a small feature. I'm then wondering if we have seen this in other games that are very similar to what we are trying to achieve. Maybe we don't need to make it that complex and reinvent the wheel

    Art is often made by someone who has looked at another painting :) 

    I don't have any idea how hard this is to make but it's kind of revolutionary.

    I don't have more to add, but I'm glad for all the criticism, this is something to think about 

     

     

    Well think Carnal instincts and Lustland Adventures are doing it, but they went into designing dymanic sex system somewhat early on Carnal instinct within first year development and Lustland adventures within first few months, likely to avoid the problem of having to redo everything later on. Since retweaking poses is probably a lot of work, not sure exactly where they're making the poses if having original save files a issue or not either forward updating or changing them. If you watch animators make sex poses like AdeptusSteve there seems to be lot of work involved making poses, for dynamic sex poses you also need to find some way of making it work with vaginal and anal stretching on top of the insertion parts I imagine.

    If you're interested in learning about animation parts I know AdeptusSteve does live streams on Picarto for their development of Wildlife, its for Unreal engine however and not Unity like 3dxchat is made in. https://picarto.tv/AdeptusSteve

  14. Much as I would like to see stuff like that, I doubt strongly it will happen because as many mentioned above the poses wouldn't match with all sizes. It would mean they would need to revamp several poses and come up with some dynamic sex system for the sizes not just in length but thickness too. I don't think it will happen due to the level of extra work it would entail.

  15. I don't know if anyone brought it up, but feels like making the effects uses way more GPU now than they did prior to the last patch. But on the other hand they don't see any better with lighting or such, not sure if its something the global lighting caused because feel like since patch global light in rooms been dimmer by default. All my rooms need light adjustments by 0.2 value to feel similar to how lights were before.

    While for high end PC it isn't necessarily any problem, to me it just feels wasteful compared to before patch. Needing much more to run effects compared to what it used to require, also would imagine in public type room it would require more from servers too, since client still need to load room the visit with the effects I assume. But not that tech savvy to really know enough detail about it, just notice my GPU built up heat way faster with effects than it before patch in same room with same effects.

  16. Not currently within available official build, not idea if someone figured out ways around the system itself or created unofficial pose combination mods etc. But not without any external intervention to my knowledge, think at some point was talk about pose editor but think idea was scrapped for whatever reason.

  17. 3 hours ago, MissD said:

    You can already do that yourself, if you wanted to 

     

    Probably true, could likely even make a JPEG file and copy the color codes in there and paint a sample marker, in order to let me see what each color code looks like. Just think some ability to import, export and save name swatches would be way easier and streamlined solution, opposed to jumping over hoops or going through somewhat complicated measures or tedious methods to do it, which may not feel as easy or accessible to every user. 

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