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Xaufin

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  1. Nothing is preventing IK. And it's the only way to make different sizes work. Otherwise, with a slider that ranges from 0.0 to 1.0, they would have to hand animate every relevant pose to suit 100 different settings (0.00, 0.01, 0.02...) If the slider had only 3 states (small, medium, large), then they'd only have to hand animate 3 times for every relevant pose. But that's still more work than just implementing IK. If the pose editor could accommodate those slider values, it would still do so with IK.
  2. I think he said April in an older comment I read on his forum profile. It was the goal.
  3. Yeah, nipple placement is an interesting problem that makes certain foreplay poses seemingly impossible. A breast sucking animation that works fine on small breasts would end up swallowing the partner's entire head if the breasts were max size. I've mentioned before this should be solvable with inverse kinematic (IK) animation, where one avatar's mouth is navigating by code to a point on the other avatar instead of using preset keyframe positions. The mythical "pose editor" might be able to solve this too, where players could trade poses or pose files like "breastplay_small", "breast
  4. From Gizmo on April 2nd, in the topic about April FOol's. ---
  5. RE: Mocap. Motion capture is a great way to get 80% of the animation data you need, but that data still has to be fine-tuned for animations. Even the pre-made dance animations in 3DX, many of which are just downloaded from Mixamo/etc and put into 3DX, have to be modified to fit 3DX's rigs better and other small fixes. The original human rig might have had forearms that were 0.4 meters but 3DX's are 0.35, for example. So even adding free stuff takes work. An example would be in that pole dance video above, where at some points her hands are not correctly aligned with the pole. That last
  6. @Gizmo If nothing else, would be nice to know how dev days are actually being spent, so we understand why men still have permanent erections (feature), world editor doesn't show an object's current color (bug) when selected, etc. Some of these things would take half a day or less to fix. In one month, you could fix 20+ small bugs/features like these. So what's preventing it? There are over 500 players online at this moment. I'm guessing the global total of accounts is at least 3x that amount. Assuming they all got 6 month memberships, that's $5 x 1500, which is $7,500/m in revenue. Eve
  7. Enter the Matrix at 11p EST on Sunday night. Preferred clothing is cyberpunk, BDSM, or horror! Leather, collars, harnesses! Our staff and dancers are mostly vampires, and many of the guests too! Ask the bartender about our "live refreshments". Roleplay is not required, but optional. The grand opening will be focused on the theme and music, but we'll have some RP nights in the future! https://discord.gg/t5fjGUM (NOW HIRING: dancers, guards, "coat" checker, blood dolls) Let's "jack in", and jack off. Check your weapons and coats at the door.
  8. On top of that, add a single "Overworld" room that features the city these other rooms reside in. In the Overworld, you can use XGold to rent/purchase an available plot and customize a small square of land. The Overworld file could be updated simultaneously by multiple users at once because it actually just assembles world files for the small squares. Probably have a file limit of 300kb for each plot, so that loading the Overworld doesn't take forever. Might also just load local chunks, like the district the player spawns in. You could build the front part of your club in the Overworld
  9. Is it normal to be sexually attracted to the room you've built?
  10. Club Hel from The Matrix Revolutions Garage and Gun Check are about 98% complete. Club is about 30% complete, lighting is also not final. Hope to be finished in April. Garage & Gun Check reference Matrix Revolutions (Seraph Vs Guards) 1080p - YouTube Club reference The Matrix Revolutions - I Don't Have Time For This Shit [HD] - YouTube "Every time you heard someone say they saw a ghost or angel, every story you've ever heard about werewolves, vampires or aliens is the system assimilating some program that's doing something they're not supposed to be doing." - The Or
  11. Hello builders. I'm working on one of the more decoration pieces for my recreation of Club Hel from The Matrix. There are a few of these suspended gimp bodies around the room. I'm trying to keep the quality high and it's becoming pretty clear I'm not the guy to make this particular decoration. Shoes in particular can suck my bum. I'm open to tips for doing better, but would anyone be interested in creating the body portion? I can handle the chains and restraints and tubes. There may also be existing assets listed somewhere here that I could adapt. Any volunteers or links t
  12. I've finally figured out why every time I type "Club" when sharing a room, it makes my mouse cursor disappear. I thought it was something else and just restarted the client to fix. But now I've discovered that Shift + C while doing that hides my mouse. No idea why this absurd little shortcut exists, but can we get rid of that @Gizmo
  13. A menu button that lets you see the actual hierarchy of scene objects would be great, maybe even the option to rename them. Sub-groups would be amazing, so I could have a hallway of doors, group them all, but still be able to select only a single door group (door+knob+hinge). Currently I have to group together dozens of objects to move an entire bedroom somewhere, knowing that when I click ungroup everything will be split into its tiny component pieces again. So instead of just Group and Ungroup: Add To Existing Group Add To New Group Ungroup (if selected group is
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