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Posted

Hello,

Since the last "update" I am noticing that the games crashes A LOT more often, just by shutting down out of nowere,
or even worse, freezeing for few seconds and then having my pc force rebooting.

These events grow even more frequent while I am using the already buggy World Editor,
rendering this part of the game almost unusable!
Especially if, like in my case, the user is more prone into building and creating content for others.

Am I the only one noticing  this problem? 

Might it be the new upgrate of Unity engine? I have heard it has become really unstable...

 

Waiting Your kind feedbalcks >.>

Best Wishes,
Stronos

Posted (edited)

PS: I never had my PC force reboot before during a game, neither during the previous versions of 3DXChat, it just started with the "update"

Edited by Stronos
typos
Posted

From my experience, the game got a lot smoother after the update, no crashes or any weird behavior like that.

Maybe attach your log and dump files and/or contact support.

Posted

There was a memory leak bug before the update in the world editor. When your room was larger than 8 MB, 3DXC crashed when copying or deleting an object.
A workaround was loading the room itself and going back to the editor. It seemed to free some memory.
This bug should be solved by now, but it can't hurt to try this workaround.

I had PC reboots often with 3DXC, especially in crowded rooms. Have a look in your Windows event log if you find hints about the crash.
You can find the solution that worked for me in this thread:

And of course, as MeiLing said: update all drivers and Windows itself.

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