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Making low object detailed book cases


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Decided to play around with updating bookcases for one my maps and did some experimentation with unorthodox building methods, which landed me to my initial 13object bookcase that still in my opinion look fairly detailed. So assuming that not some other clever person already figured it out I decided to share file and building technique I used to do it. My solution ended on using the existing item shelves coming with the game items which is initially 1 object, rest is composed of curtains stretched and box working as the book cover side fake shader, to give the illusion of depths at a distance creating results below.




Edited by TashaTight
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