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Janet

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Posts posted by Janet

  1. On 5/17/2023 at 8:24 AM, Xizi said:

    There is nothing wrong with it. Actually, its pretty good that 3dxchat is getting advertised. More people = more money, who knows, maybe eventually they will be able to hire more staff and we will not have to wait half year for update. Also more people good not only from business side of things, but for player experience as well. Bigger online = more people to connect with, easier to find people you like.

    I mean, I sure do share your frustrations about not having an update for so long and not even having proper communication about it from devs since last blog post, but I don't think there is anything wrong with advertisement and merchandising. 3dxchat is a good game (or metaverse, call it whatever you want) even with its very slow updates, or we would not be paying subscription and playing (many of us for years already). 

    I agree, but money isn't everything. It's more or less just a kind of tool that allows companies to expand. Just because you have money doesn't mean that makes sure you have a team what can work well and very productive together, but it highers possibilities massively.
    So let's hope they can grow and have the best value out of it. 🙂

  2. 1 hour ago, Lunarelf said:

    It's dark&darker... Which is really a shame because technically they're just "stealing their own creations", but seems NEXON is not happy about that

    That was the one. I don't wanna know how many law processes are running just because of such things. Thing in 3DX is that it seems not even against the terms of rules at least i did not find anything so there is not even a risk getting punished for stealing other ones work and flag it as their own.

  3. Absolutely. But that's a general creator problem and happens very often also in music/ film/ gaming industry that people claim other work as theirs. Pretty sad. I don't remember* which game it was but there was a game which was removed from steam because of stolen work and it was pretty popular in the recent past.

    Added: I think the biggest issue is that it get not punished in 3DX in any way at least i never heard a case which got punished. Also when things were encypted i think it would still be possible to steal it anyhow but yeah it would be much harder.

  4. I have full understanding for such kinds of situations and also that people are angry or more when something like that happens, but I don't think that such a problem with a certain person should getting treated in any way in a public forum like this.

  5. 13 minutes ago, Lunarelf said:

    True... due to their lack of community on everything, it's like we're voting for and opening a surprise box, the only thing we won't know is the gift in there is a finished, exquisite chocolate delight, or one with a bitemark on there, or only a bite of delight and the rest of it is tasteless mud, or... they just give us coco beans and creamcheese.

    Wtf😂. I mean what will come they announced, so that will come for sure. But the thing we need to hope are the additional things. Adding more stuff to material system they considered as goal in past already. Just when it comes is the question. The big "when" question is the thing people love to know and at its best yesterday already.

  6. 14 minutes ago, Lunarelf said:

    It is a damn tricky thing indeed, but since they already released something displayable, it should be either playable or they're making their worklist on new engine chunky and chunkier ——if everything may need reprogramm, why not just establish the new environment, then adding more features on it? What they currently do is... kinda confused me.

    And yess! It's always nice to have something new for old clothing but it's not that hard, at least easier than update the engine. But since you said they may have some trouble... let's wish they could bypass it 😭

    It confuses because they don't communicate and do half things regarding to community communication. Only they do know what's going on. That's why i said: It does not make much sense to say "we wanna communicate more with community" but don't give news about the status for months.

    Added: That only leads into more confusion and distrust. That's why a lot of tiny companies do not offer something like a roadmap or devblog, because that only has positive effect when you communicate consistent with the community.

  7. 1 minute ago, Lunarelf said:

    now I'm just curious how much contents will they put in this update——since everything was setted on Feb.24 and there is a playable version, or at least displayable version on Apr.1, that means they probably already changed the engine or make it playable. If they haven't changed the engine and doing this, everything is simply turned non-sense. Or maybe they're keep using the old engine, but then why Giz mentioning new engine again and again and where they use these days on since they actually start to build this update on January

    On the other hand: official discord channel are posting new poses almost... every 3-4 days if we put them on average, and now we get 6-8 poses, just like what we get in the other updates, even a little bit more. But they still not release the new update, that actually makes me curious since other than poses/ eatables there's nothing will take such more time but engine change. But according to my last paragraph... it's kinda contradictory, if it's playable, where is it? if it's not, why do  they make all these since they probably have to reprogramm  it on new engine? Even the new engine itself is mysterious: unity 5 does meaning better quality, graphic or more customizes they can choose, but if everything stays like old days, what's the point of change the engine? Graphics cannot be changed since we still have people running game on low configuration PCs, more quality is like... comes with engine itself? so they still don't have to do nothing but hotfix the stability of the game. And for the customizing... since that's coding and testing it could take longer time. But 2 months passed... even they're coding a DIY rocket, it should be launched into space and either became a space cannonball or falls down immediately. I remember they mentioned they will add more cusyomization to old clothes, but that's also simple since most of the clothes doesn't need any big change, they just have to add a little bit details on them and apply it with  material textures we have. And the others thing I remember is they said that we won't have things like free layered outfit option or such highly editing thingy to existing clothing. so... it all backs to one point: where they put these time on? 

    I'm highly doubtful on that either they're making something splendid, or they're simply wasting time again. But it's really thoughtful that why will it takes them so long... and will it worth the time.

    I wouldn't wonder if they started to update the unity engine a way earlier because "i heared" it's a damn tricky thing and does cause headache all the time. I have really understanding for it but i just wished they simply would communicate more about the state. I really hope they also add most as possible to the material system. Especically dresses and tights. That they have trouble with something is not hard to realize but a life sign would be great. 🙂

  8. 21 minutes ago, CatKatW said:

    I was hoping the new Blog would be used for this but, apart from the initial buzz, things got back to usual... no news 🙄

    Well, the dev blog itself is fine when every couple of month comes something what's worth talking about and which features are in focus. But when it get said that it's a goal to communicate more with community and there are no real progression notes about the state that not really makes much sense. 😅

    I am not mad or anything but that's the thing with "communication with community". Do it consistent or let it be. A thing between just cause distrust.

  9. 2 hours ago, CatKatW said:

    Gizmo words exactly 2 months ago, on Feb 24 on the Blog opening:

    We plan to conduct a beta test of the new client once we have migrated to the new Unity engine.

     

    As far as is remember there was something said like they wanted to release a build in march? Hope it was not meant next year. Also when i am the opinion it is sometimes not that easy and that some things can make trouble and cause a delay, a short status update hows going would be nice nevertheless.

  10. 2 hours ago, TashaTight said:

    Been asking before to get mirror reflection system of the sunglasses but apparently it is for some reason not possible I guess.

    I think it is very tricky to do in a way that's useful without exhausting every system. Also mirrors in world editor seems to be tricky. Probably you could only allow one mirror because when you would allow multiple ones it would end in an infinite loop of calculating what simply would crash the game "i guess".

  11. Every mirror system has downsites. Some are easy to do but at costs of performance. Others are not that performance consuming, but need a lot of work making them run. At least when i can believe this video here :).

     

     

     

  12. 3 hours ago, EvaMarie said:

    I don't think the idea of a UUID is so bad, it's understandable that you want to allow players who come back after a break to keep their name (I had a very long break myself once). However, the fact is that it's stupid not to be able to use the name you want, or to have to put loads of "xxx" in front of and behind it at some point. A kind of UUID like the one used in Discord (Name#1234) would be a good compromise. It doesn't have to be displayed in the game window, it could be kept in the profile itself to avoid confusion and everyone would be happy (and I would be rid of an unnecessary "h" in my ingame name...)

    Just my idea, but probably too complex and / or complicated to implement.

    That is what i also had in mind as i started to go through this topic. In general it would fix the problem quite easy but i am just not sure if it does work out like it should.

    An "UUID" would make it possible, that a lot of people can have the same name displayed in public rooms, what in worst case could be abused by people for harming reasons, which wanna fake avatars of others and make them feel unconfortable. Maybe i think too far and give this factor too much weight, because people will be able to find that out pretty easy, just by comparing the UUID's, but i thought i throw this thought in.

    Besides, a lot of people seem to love having unique names, and i am not sure if that would destroy something for them.

  13. Not able to open the game right now, but from what i have noticed it raised a lot. I also was curious last week and just for fun i did a calculation and counted over 1000 (1134 when i remember right) people at once in all public rooms together. Besides, you never know how many people are just in lobby or in a private room. I think the chance is pretty high to meet new people every day.

     

  14. 3 hours ago, MissD said:

    Just to be clear I am just guessing with this post..

    But after that patch, the "clothes bug" where other people engaging in a sexual pose without removing their clothes first, and you would see them have clothes on during sex happened.

    So again I am just guessing, but to me it seems like Gizmo might have misunderstood what we actually wanted, and added the "bug" instead, and it is still present in the game today, if you want to get the actual clothes synced for the people in a sexual pose you have to rejoin the room and they will be naked like they are on their screen.

    Well, the words were "we will make clothes stay during sex in the upcoming patch". For me at least that sounds more than clear what's ment and hard to throw out of context. My guess: Something technically did not went like intended and it was not that easy to realise than thought first🥵.

  15. 1 hour ago, Kaitlyn1989 said:

    This thread?

    @Xizi was the first to request Rochi's DLL for "clothed sex" 

     

    Giz even acknowledges this request will be added in a "next" patch...

     

    Hmm, what happened @ Gizmo?

    Ohh. Didn't know that. So it was planned but suddenly throwed away? Oh oh.

  16. It looks like the transaction is not finished as MeiLing already said. Not sure who is responsible in that case. BMT or the credit card company. Always no cool when the only information you got is "pending". The reason can be different. So yeah all you can do is: Ask support of 3DX, ask BMT or ask VISA what's going on.

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