Bugs Using QWER whilst typing in chat, changes the gizmos (Devs are aware)Shift Key no longer allows you to travel faster with the camera whilst in editor mode anymore when going forward, back and left to right, would be nice to have back.Lighting is off, seems much brighter than it used to be.Lighting in Love Island for example is off, makes skin very red like we have a sun burn when in the darker areas.The glass material has a reflective issue, causing very strong white light to reflect off it randomly (Most likely moon reflection) but it makes it very hard to look at especially when it's night.There is a white light that pops up in the horizon in the editor based on the camera position which is a bit distracting.The green lines of the hitbox of items are off under certain circumstances (Doesn't affect everyone) not too sure how to replicate just yet.Music in user worlds is bugged, you have to keep re-entering the URL when new people enter.Suggestions Allow us to resize multiple items at once, example if you have different walls lined up together, it would be nice if when you select them each with CTRL you can use the scale and resize tools on them. Only the Translation and Rotation tools work with this at the moment.Release a hollow cube shape like one of the cylinders, to make it easier to create objects built from cubes that may require a space in between.To bring in an Addition and Subtraction system for the primitive shapes to allow us to custom hollow or fill out parts of the solid shapes with a selection system as you do in Game Engines.To allow us to resize 2 points at once, rather than one point at a time, I know the scale tool does this, but it is far from perfect and does it both ways rather than just the one direction so example have resize tool selected and then click a corner point in a cube to resize just that single corner on the X and Z axis without affecting the opposite corner for example.More variation of Solid Materials. We only have a hand ful and some of them have a feature that the others don't but the others have a feature that the first one doesn't so more variety for the solid materials will be good to have.Option to add in sound points to the scene of the sea for example or of a city if you built a city etc.Will think more on this...