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JenC

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Everything posted by JenC

  1. JenC

    Workshop

    Hey guys, a new map This is a small cave, its quite cozy. You spawn at the enterence just off the boat, then a small walk through some flame torch lit tunnels till you get to the main chamber where theres a small camp fire with a few stools, and a hard floor tent with some basic furniture set up including a dual bed and lounge. Its only 37KB, so runs really well. I love the atmosphere of this room and I hope you do too. Cave.zip
  2. Ive tried, but could not get it to look good.
  3. Yes, this is the right way to do it.
  4. An update on this would be great.
  5. I think most understand there are varying reasons for participation, but I do feel some people try a little too hard to distance themselves from the reality of the platform and what it primarily is. Just because you may not partake in that, doesnt mean you get to change the definition of what that platform is and its primary function. Also, if youre not here for the naughty, youre really ripping yourself off as there are other platforms out there that offer the social/music aspect for a fraction or no cost at all.
  6. I seen this when you opened it up a little while ago, and you told me you had plenty to go. Looks great.
  7. Its not a case of Ok with it happening. I'd rather it were not possible, but since Gizmo listed those rules 6 months ago, Its a case of I acknowledged and accepted the rules put forth and moved on. Ive been against allowing the use of any hacks/mods, but it was made very clear very early on that they dont care, or because a large group on here liked the mods so much they allowed it, in turn allowing the hackers free reign. I would like it if they banned all use and tightened up the code so it were impossible to use any 3rd party mods or hacks. I do agree with pan that some have taken it far too seriously and need to accept it or move on, as I cannot see any changes coming, just like our poses. The world builder was perfect for me and my friends and still is, and brought us back to the game. As roleplayers, all the default maps except the beach are shit and are hopeless to do RP on, so being able to make the locales we want and for scenarios is awesome.
  8. There is a reason why there are no such poses here, and thats because of the huge variation in breast sizes. The way the pose works, is the hands, mouth and any point of contact is fixed... Its why when the female char removes the shoes, they are still in that animation, so the height does not get affected and stuff lines up correctly. If you were to make a pose involving breasts, you could only make it so it would look good on the size the pose was made for, so if the female char have very small breasts, your hands/mouth would be miles away in mid air, and likewise, if they had those airbags, the hands/mouth would clip inside the body, so both poses would look shoddy and stupid unless the female char has the same size that the developer made that pose for.
  9. The underline part is the most concerning. Ive not had any rooms stolen as Ive given them all away so I dont have any stake in that issue, but it is really bad form on the part of the people doing it. I do have an issue with how loose and open the server is, and files/info being able to be hacked at will.
  10. I'll quote myself from the Upcoming Updates 2018 thread. And Im sure they would get a laugh out of all the speculation.
  11. Yeah, someone asked this earlier in the thread, and its easy to understand the confusion over the matter as a pose in most games as you said, is just that, a sitting or standing pose, but in this game, the menu uses the word pose for the sex animations.
  12. The main reason I use it for is the more precise(slower) speed control whilst in build mode. The default speed, especially if youre high in the air is nearly impossible to work with. I like having control over clothing in poses, just because I want to go into X pose, doesnt mean I want to be naked at that point. I also like having more control of the speed of the animations, all the way down to stopping.
  13. Indeed, it will help a lot with open world maps for the background walls when you dont want to use the ocean, having pre-textured terrain objects. Ive done a few using the blocks we have and they all end up looking very ugly.
  14. Props for starting this, but I really want the devs to make an area chat, so we can have natural flowing open world role play, the way its meant to be played. I have 2 maps and working on a 3rd that scream out for this chat feature. I want to run these maps for fellow roleplayers but without the chat option, its just not something I want to do.
  15. JenC

    Workshop

    I visited this when you had it open some time back, and its a nice place.
  16. To be fair, this will be a massive job, so I would expect they will not mention much till it looks like they have at least the framework laid out so as to not get expectations too high. THX and myself talked a bit about the logistics involved earlier in the thread and its quite daunting. But I do hope they give us a bit of info as they work some of it out.
  17. JenC

    Workshop

    I started this Submarine a while ago, but it didnt turn out as good as I would of liked, I got the scaling wrong when not taking the wall thickness into account, but I had already spent quite some time on it and I didnt want to waste that effort so I pushed on to tidy it up the best I could and finish it so its usable. Might be fun for some RP or just something different. Submarine.zip
  18. JenC

    Workshop

    A new map for you to enjoy. Someone who liked the cabin map I made said that it would be nice if there were a lake nearby, I started to modify that map but it didn't feel right and was going to be way too much work so I decided to make a new room built with the lake in mind. The water used, you cannot swim in it, I tried the base water, but it looked a bit silly with the waves rolling in on what is suppose to be an inland lake, so I raised the map in the air and filled it with the prop-water, I did place more props(reeds, bushes and rocks) to hide that wave effect so it didn't look as bad in the end, but I still wasn't happy with it. If you would like a swimmable(is that even a word?) version, just ask and I will update this post and add another version to download. This map is designed as a personal room, somewhere to take that special someone. I tried to be as light as I could on detail so it runs well OK notebooks, its 115KB. In the end I am really happy how this turned out, the cabin I made is hybrid of old and new, simplistic design with some modern features. The bed and the lounge are modified so 2 people can use them at the same time. The map has a nice feel to it under all lighting conditions, I have the dusk setting in place and the screen shots are with that setting, but it looks great in all the presets. Lagoon3.zip
  19. That sort of reminds me of one of the lounge settings deco in SWTOR.
  20. JenC

    Workshop

    There's 2 ways to attack this depending on the situation. 1: If you got a map that you only want a specific item out of, you can press and hold Ctrl and click all the individual parts of that item till you have them all highlighted, then group it, then save it as a new item and name it appropriately, then just merge it onto the map you want it on. 2: If the item is intricate with many small parts that make it very hard to do No.1, you can delete all the other parts of the map and just leave the item you want left, then you can just do a click drag over the entire item and group it that way. You probably wont have to delete everything, but everything around and near the item, particularly above and below it as click-dragging works on the "y" axis mainly, so after you've cleaned out an area around it, look down from above and try dragging around it and see what else you pick up while doing that, and keep deleting stuff till you can do a clean drag. Also, after grouping it, make sure to move it up high in the air before saving it so when you merge it onto your new map, its not buried inside the ground/wall/some other object, and if its a small item, its a good idea to make a fair sized cube block and paint it a really bright colour and place the item on that so when merging, its easy to find. After you have merged the item to your map, and you've placed it where you want it, make sure to save your map. save it as "whatever you've name it" overwriting the original. One last thing I thought of, if the entire map or area is grouped already, then you should un-group it then either do step 1 or 2.
  21. A large sphere is fine, it matters not how big it is. The problem arises when/if you resize the sphere and make it into say, an oval. What happens is the sphere will retain its maximum size even though you have shrunk it down on the sides, so you end up with the situation Gman is in.
  22. Something like this would be fantastic. https://assetstore.unity.com/packages/3d/props/interior/complete-home-interior-pack-31049 While the rooms and walls are not that big a deal, all those props would help so much with performance.
  23. I'm pretty sure he reads most of what goes on in the forum.
  24. I think the guys can look after themselves, if they would like some specific clothing items, they can come on the forums and make some posts in the suggestion section, because when asked what they want, most of them go, "I don't know, just something"... In other words, it seems like a silly carry-on from most of them, and not an actual desire or request of specific items. I have a shopping list of clothes I would like to see in game. Silk or fine cotton blouses, short and long sleeve, some nice corsets, not the $2 plastic thing that's in game, same with the plastic thigh high boots.. errrggh. Skirts! too many to mention, but a lot more variation, above and below knee. hot pants, cargo pants, one piece swim suit, some actual bras that can be dyed, and I better not start on shoes. But the thing is, I'm not alone in these desires, many want these things and have asked many times for them, but just how many men have you seen requesting specific items of clothing either here in the forum or in the game? There's very little desire for more specific items for the men being requested and easily understandable why they don't release a lot for them.
  25. I was also sort of amazed at the differences of opinions and misconceptions at first, but as time went on and I learnt more, met more people, I realised that there is no right/correct or wrong way to go about it, just different ways people approach it, and even that changes and evolves for a lot of people. This bugs a lot of people as they don't like it when something or someone cant be easily described or pigeonholed with some buzz word or whatever. The main reasons for this, is that its not a subject that's discussed in wider public forums and as I mentioned, the evolving and very subjective personal nature of it. I don't believe a bible or wiki can exist that's all encompassing on this subject, as by its very nature, there can only be "other peoples" experiences documented as to what they like or don't like, what they will or will not accept and so forth. These could be used as guides, but can never be regarded as an authority. I love this and the other thread Vaughan has been updating regularly, its interesting, the little snippets and quotes and the pics are nice as well.
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