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GottaGo last won the day on January 9
GottaGo had the most liked content!
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See about me for all my scripts
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OregonBradley reacted to a post in a topic: Multiplayer world editor
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Catalys reacted to a post in a topic: Text Editor for World Editor v2
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Loona reacted to a post in a topic: Multiplayer world editor
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Evehne reacted to a post in a topic: 3dx Maze generator !
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Nymphpott reacted to a post in a topic: 3dx Maze generator !
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TemperedTucan reacted to a post in a topic: Version Control for objects?
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World files are simply json formatted objects. Nothing prevent you to set up a git over the directory you save thoses in. I have been doing it in the past for collab over some map, splitting it by buildings / area. You just have to commit at the end of the day or something. I have destroyed enough map in the past to have some saving policy as well, like i always save on 2 files, then do some weekly backup elsewhere. Just in case. But a git somewhere is definitely a good alternative.
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Lyndiana reacted to a post in a topic: Text Editor for World Editor v2
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Lyndiana reacted to a post in a topic: 3dx qrcode generator
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LucyLOL reacted to a post in a topic: Multiplayer world editor
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JenC reacted to a post in a topic: Multiplayer world editor
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I think it have been mentionned and asked before, but for some of us, building is like 50% if not more of our time in game. Also if we were able to co-op build, the possibilities to make even more incredibles map would be awesome. I can understand the difficulty related to this, but there is always a workaround to find or something to make it work, even if it's not perfect
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GottaGo reacted to a post in a topic: Rooms that stay online in exchange for a fee?
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GottaGo changed their profile photo
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Le RolePlay c'est l'imaginaire. Les enfants en font naturellement quand ils jouent depuis le plus jeune âge. Et c'est bien plus qu'un simple jeu dont on se déconnecte comme on rangerait le Monopoly dans une boite. Pour beaucoup c'est une façon d’expérimenter et d'exprimer des choses qu'ils ne peuvent pas forcément exprimer au quotidien ; un défouloir, un moyen de s'évader... Je pense que vouloir mettre le RP dans une boite, le définir et le restreindre, par nature c'est tuer le RP.
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GottaGo reacted to a post in a topic: RP can b Exciting or Boring
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The link was dead because of the domain name. It's fixed
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My main domain name is dead. I edited the link and fixed the minify button. It's working again, sorry for the annoyance.
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Hello there A new crazy idea i have been working on. To keep it simple, you go there : https://bdae.cc/3D_LockGenerator.html You select your "password", and you click "Save world file" It will generate a map with a really basic door (please don't keep that door lol). In front of the door, there is a teleporter leading you to a network of dark rooms with color teleporters. If you have the password, you can pass through it and reach the other side of the door. If you don't have it, you are most likely to be stuck here LOCK_SYSTEM_DEMO.world
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GottaGo reacted to a post in a topic: Could we have massage table furniture with dedicated poses and animations
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GottaGo reacted to a post in a topic: Blindfolds
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GottaGo reacted to a post in a topic: Wanna Really Help The Game?
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Here it is ! Have fun. I didn't changed the url. You will notice there is a "minimize" button. This and the optimization on the world file make it drops quite nicely. You can put a really long url, if you use the minimize feature (which generate a permanent short url) the size of the url doesn't matter anymore and the file will be around 15Kb max no matter what.
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GottaGo reacted to a post in a topic: Cannot Load Players
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I'm still testing but with the optimized version i reach 11Kb. I will look around if there is some free url shortener api i can use which should reduce it even more by providing shorter urls. I intend to put 20 ~ 30 in the room i'm working on, the lightest the better
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Thanks a lot, it worked
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GottaGo reacted to a post in a topic: Cannot Load Players
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GottaGo reacted to a post in a topic: Cannot Load Players
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It would be nice for the devs to check and maybe put a workaround in the code instead of having people messing with files and registry. On my side the issue happened out of nowhere after my computer rebooted because of power outage. None of the fixs above seemed to work but since the issue is persistent i guess it's data or cache writing/reading related.
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I will add some compression feature, trying to make lines and rectangles instead of working on dots which should reduce the size drastically.
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GottaGo reacted to a post in a topic: Please, do something, quick !!
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I think i have the same issue. It's looks like a bug, if you go in the AppData folder, there is a file named player.log, and it is spammed with this error : NullReferenceException: Object reference not set to an instance of an object. at CharacterCache.CharacterCacheService.TryGetAvatar (System.String , System.String , System.String& ) [0x00000] in <00000000000000000000000000000000>:0 at club+.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at chat.DoAction2 (System.String , System.String , System.String ) [0x00000] in <00000000000000000000000000000000>:0 at nodejs.Update () [0x00000] in <00000000000000000000000000000000>:0 chat:DoAction2(String, String, String) nodejs:Update() @Gizmo
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To give you some example, here is what i'm doing on the map i'm working on. When you scan the character, you land on my website and some RPG system i'm reworking (the one that was previously used in Vice City/Police 3DX map some time ago). It let you land here (which is really proof of concept right now) : In the future it should let me connect with my RPG system with things like Shops and Quests and such. But again all of this is probably not for the "core" players of 3dx, not even for all the roleplayers are some tend to prefer something simplier. But my point is just "the imagination is the limit", somehow
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Whatever you want to do with it I remember old RP rooms with 200Kb of map used to write down rules, or complicated Discord links you had to type back into your browser. You can basically make a discord link with this you just need to scan with your phone, or link to whatever url you want. Like the text or the maze editor, i doubt most people will find it usefull, but the ones looking for something like that will be happy to have it.
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Hello ! Here is a little thing i did for my own needs, but i feel like others could enjoy it too. It's a QRcode generator. You enter the URL you want to link, you click to save the file and it generate you the world file with the QRcode in the proper 3dx format. https://bdae.cc/3dxqrcode/generator/ You will notice there is a little extra square out of it. This little square is here to locate the left top of the QRCode. Only the "black" dots are generated. They are grouped together. You need to add a white background and color them black. I tested it with my phone right on my computer screen, it works quite efficiently. Enjoy.