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Everything posted by GottaGo

  1. Here it is ! Have fun. I didn't changed the url. You will notice there is a "minimize" button. This and the optimization on the world file make it drops quite nicely. You can put a really long url, if you use the minimize feature (which generate a permanent short url) the size of the url doesn't matter anymore and the file will be around 15Kb max no matter what.
  2. I'm still testing but with the optimized version i reach 11Kb. I will look around if there is some free url shortener api i can use which should reduce it even more by providing shorter urls. I intend to put 20 ~ 30 in the room i'm working on, the lightest the better
  3. Thanks a lot, it worked
  4. It would be nice for the devs to check and maybe put a workaround in the code instead of having people messing with files and registry. On my side the issue happened out of nowhere after my computer rebooted because of power outage. None of the fixs above seemed to work but since the issue is persistent i guess it's data or cache writing/reading related.
  5. I will add some compression feature, trying to make lines and rectangles instead of working on dots which should reduce the size drastically.
  6. I think i have the same issue. It's looks like a bug, if you go in the AppData folder, there is a file named player.log, and it is spammed with this error : NullReferenceException: Object reference not set to an instance of an object. at CharacterCache.CharacterCacheService.TryGetAvatar (System.String , System.String , System.String& ) [0x00000] in <00000000000000000000000000000000>:0 at club+.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at chat.DoAction2 (System.String , System.String , System.String ) [0x00000] in <00000000000000000000000000000000>:0 at nodejs.Update () [0x00000] in <00000000000000000000000000000000>:0 chat:DoAction2(String, String, String) nodejs:Update() @Gizmo
  7. To give you some example, here is what i'm doing on the map i'm working on. When you scan the character, you land on my website and some RPG system i'm reworking (the one that was previously used in Vice City/Police 3DX map some time ago). It let you land here (which is really proof of concept right now) : In the future it should let me connect with my RPG system with things like Shops and Quests and such. But again all of this is probably not for the "core" players of 3dx, not even for all the roleplayers are some tend to prefer something simplier. But my point is just "the imagination is the limit", somehow
  8. Whatever you want to do with it I remember old RP rooms with 200Kb of map used to write down rules, or complicated Discord links you had to type back into your browser. You can basically make a discord link with this you just need to scan with your phone, or link to whatever url you want. Like the text or the maze editor, i doubt most people will find it usefull, but the ones looking for something like that will be happy to have it.
  9. Hello ! Here is a little thing i did for my own needs, but i feel like others could enjoy it too. It's a QRcode generator. You enter the URL you want to link, you click to save the file and it generate you the world file with the QRcode in the proper 3dx format. https://www.baddarkevilapi.monster/3dxqrcode/generator/ You will notice there is a little extra square out of it. This little square is here to locate the left top of the QRCode. Only the "black" dots are generated. They are grouped together. You need to add a white background and color them black. I tested it with my phone right on my computer screen, it works quite efficiently. Enjoy.
  10. Hello, I know that it would probably be complicated to implement or make some scripting system inside of 3dx, and yet, the amount of amazing stuff it would make available would be like a second life for the game (alright, the pun was intended lol). But how about making some kind of bot system like Discord do ? For exemple a field in world creator to reach a hook that would receive everything typed in some command format like starting with /command (to filter for privacy reason). The hook would receive the command and be able to answer with some text. It would be an opening for RPG system or to output large text. Otherwise a simple API which let get the last messages for a room and reply would do the trick.
  11. For some reason, mega purged my files and it was gone. I updated it on my own website, you should be able to access it again with no issues.
  12. (Devs are human too, they have been working a lot on the game lately and adding a lot of new stuff. I think they would be more receptive with a bit of consideration and respect. Like any normal human being should deserve. But just my point of view.)
  13. There is an issue with the save system which also happen when you click out of the box or something while on save. But it's easy to counter. If you alt enter to switch to window mode in game, you can save with no issues, then alt enter again to go back to normal game. I figured after some time because this issue was really annoying me at some point and happening quite a lot.
  14. GottaGo

    Stairs issue

    The only thing i found is an invisible wall over them until they fix it.
  15. Il y a une façon de s'adresser aux gens : "Vous ne vous êtes pas foulés", "Je me demande à quoi servent les tests d'avant mise à jour. A rien visiblement. Autant de temps pour ça....", "Je suppose qu'il faut vous dire merci et vous féliciter en plus ?" c'est irrespectueux au plus au point. Et se montrer irrespectueux parce qu'on a pas ce que l'on souhaite, c'est immature. Si demain il y avait un sondage pour choisir entre ajouter une nouvelle robe pour les femmes, ou des chaussettes pour les femmes. La robe gagnerait surement. Les chaussettes, avec les vêtements actuels, personne ne les verrait ou presque. Et oui, les femmes ont des bas, des collants, des chaussettes hautes. Mais aucune femme ne te diras jamais "Wow, sympa tes chaussettes. Tu devrais les garder... Uniquement ça..." Je pense au contraire qu'ils savent très bien ce qu'ils font, quand bien même ces choix ne sont pas toujours ceux qu'on aimerait voir.
  16. Yes please ! The ribbons over the shoes are really looking nice, but once you remove the shoes it just feel kinda weird rofl
  17. Immature et irrespectueux. Il y a eu une quantité de travail importante sur cette update, qui ne couvrait certes pas les désidératas de tout le monde, mais qui n'en restait pas moins conséquente.
  18. They have been here for years. They are on all maps. I have no ideas why
  19. Hello here, Would it be possible to have more visual effect and especially some rain and/or snow ? It would be nice to have them as "boxes" with, for examples, rain only falling inside that box. That would prevent to have rain going through roof and such without requiring some heavy calculation and such. That could also let people build some good looking shower instead of using the actual smoke effect which is always looking a bit weird.
  20. Il faut ouvrir le fichier .world avec un editeur de texte pour récupérer ces valeurs et non pas via le jeu
  21. Oui. Il faut ouvrir le fichier .world, regarder une des premières valeurs en face de "p" (position) et ensuite, une fois l'objet importé, créer un cube par exemple, utiliser la fenetre de saisie manuelle pour x,y,z et remplir avec les valeurs vues dans "p". Il ne reste ensuite plus qu'à cliquer sur l'icone de focus (l'espece de rond blanc dans la barre en haut) pour atterir là où est l'objet mergé.
  22. If i were you i would switch 60FPS to 30. The change is unnoticeable when you look at the game but really change things regarding performances. Also on huge map the distance between objects is really important as the game only render the closest items. If you let some space between two buildings, the game will behave better.
  23. Just some notice to tell you a part of your room title isn't allowed publicly when you try to make it public would be enough. Adding this to the game shouldn't take long. When you click on "Open for all", you just have to check if the text entered in the room name input contains a word listed as banned, if so you stop right here and display a message to say "Your room name contains offended word, name it otherwise". var fordbidden = ['Rape', 'Scat','Snuff','Child','Underage']; var RoomName=document.getElementById('room_name_input').value; for (var i = 0; i < fordbidden.length; i++) { if (RoomName.indexOf(fordbidden[ i ]) > -1) { alert("The word "+fordbidden[ i ]+" can't be used in a public room name."); return false; // Prevent the room to be opened } } Something like that in whatever language they use.
  24. @Gizmo Would it be possible to use this website input to do something else rather than donation ? For example link to discord when room have such or some external website ?
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