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AnnaKat

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Everything posted by AnnaKat

  1. Just want to add my 5 cents to this topic. I unable to play the game I paid for a month already, because they made something with their servers after first DDoS and now I always getting disconnected. All I get from the support is advice to use VPN. Should I pay for VPN now to play the game I paid for? The support and customer service in this game are awful. Devs mostly choose to keep silence instead of sharing what's really going on. And no, it doesn't require a lot of time to share this info. You telling, that they have not much money, they have little team, but what they really did to grow their game, grow the player base to get the money, to get bigger team? You will say "so why you playing it, why paying money, just leave". And you will be right about that. But unfortunately, there still no such games, which could offer the same experience as this one. So while they have the monopoly, nothing will change. And only when they will get real rival, the game will die, or evolve.
  2. I have the same issue, each time I join any room I getting "Connection lost" error.
  3. I think, there is no such pose still because of different breast sizes. So I wouldn't expect poses like that in game.
  4. Would be great to get at least poses, that they announced, tired of waiting...
  5. It's speed of free cam, numbers are values of speed, so you can create settings of speed, which you want to see for free cam to fly, when you pushing Shift, Alt, or Space.
  6. What exactly poses you want to see?... I mean, not really much ways to have sex, if you not going to use strap-on, right?
  7. They don't make facial expressions by moving sliders side to side.We did seen some screenshots with completed animations from the pool, but here I see how they showing off possibilities of the tool.
  8. Then what they working on at this screenshots? Some grimaces?
  9. No more posts from devs here, as you can notice, now they post it in their telegram and sometimes twitter. Post will be here after release maybe.
  10. Yes, I don't know, how exactly unity works and didn't host rooms for pretty long time, so I will not argue about how it works. And yes, people with older computers will feel the game worse with each update, if it's not optimization update, but we got new graphic before, now we got world editor and 64x client, maybe thats time to move future. Anyway, we will see it soon, I hope.
  11. Yes, 2 animations, but one file, need to send the file for each player, but only one file for two players, as they use same pose, instead of each player will use own animation and it will be one file for one player. I know about band width, but I don't think, that it's too bad, if you will see custom pose with few seconds delay. Drawing an analogy with VRchat again, there is not only custom animations, but custom characters, effects, sounds, almost all. And there is no problem with that, when someone enters the room, all players load all data about this character and thats few seconds delay, before other players can see it, same with 3DXchat, as we are loading user rooms, when entering them. You want to say, that if you become host of room, they are using your pc, as server? I don't really sure about that... And how they use it, what information your pc working on, when you are host? No matter what it is, it always can be on server side, I'm sure. But anyway, I think, that add string like "see player poses" in settings would be best solution, because let players decide, want they see it or not, it's always the best solution.
  12. Well, about performance. As I know, there is video card, that responsible of textures, graphical effects and such. And processor, that responsible of physic and skeleton of models, objects, AI and such. So if you look in 3DXchat, you can see, that video card usage is max, but fps is low (beacause of textures and resolution) but processor usage very low. As I know, video card is not used to play animations, video card used to draw textures and effects. But as you can see almost all perfomance in 3DXchat stops on video card, because here is no real physic, no AI and NPC. This screenshot I made in room with 75 people on high graphic preset. So I can imaganate just file based system with poses, that can be used. Each time, when someone in room starts custom pose (pose have to be alredy loaded on server for that, obviously, and got unique ID, as our characters have) every player in room loading the pose from server automatically, to see it. As you said, it's about 15 Mb for player, if each player from 50 using one different custom pose (though in really, I don't think, that you ever seen how each player in room use some animation and if it's sex animation, there is always one animation for two people). Thats not so big, cache of browser can be a lot bigger for example and it can be cleared each time you left the room, or maybe close the game. Such system obviously requires more server performance, but nothing impossible, I'm sure.
  13. They disabled new registrations on forum because of lack moderation. Gizmo said about that somewhere on the forum.
  14. I know it too... That because of lack money and resources, VR Chat as 3DXchat are not some AAA games. I'm talking not about that though, I speak about possibility and didn't see arguments why it's impossible to do, besides of, that existed system based on files doesn't work like that. If you know more, than me, I would like, if you explain to me, why it's technically impossible to do in way, as I said. Speaking about animations in VRchat and their creating: https://www.youtube.com/watch?v=LOhY921XmH0 Maybe it's not so complicated, as in 3DXchat, but works fine, and I don't see the reason, why that impossible to improve it.
  15. Maybe, but that possible, and I don't really think, that it's really much information. You said, that it's high quality animations, but in really if you take a look on what really changes in those animations... Thats not really much, in AAA games you could see really high quality animations, that was created with motion caprture, in 3DX it's just few motions, that cycled.
  16. So why server can't send the information to client in real time? As many online games send information to synhronize animations for exmple, or, as I said, make possible to change it in real time, as VR games do.
  17. Files have to contain some information and this information is coordinations of skeleton parts and how they changes with time, difference is it's coordinates not of whole body, but parts of it. Maybe it works in game different, but I want to say how that could work. If you seen any VR game, there people can cnahge position of her bodies and bodyparts in real time.
  18. You are right, but I'm talk not about files, maybe I'm wrong, but to me pose is just coordinates of body in world space and instruction, how these coordinates change... So shouldn't to be too hard just send those coordinates on clien side, as all online games do.
  19. Variant 2 looks more possible to me. We are still getting positions of all people in room in real time, so why not to send on client postions of their body parts too? Did you ever play or maybe seen VR Chat game? There is a lot of custom models, animations, effects and such, but there is no delays or loads when new player inters the room. And people there can use VR sets to change position of her body parts in real time. You need load the pose, when you want to use it. But if it's just position of models in world space, you will see it without load the pose, isn't it?
  20. Well, maybe I'm wrong, but we have user worlds and they all not included in game... So in the same way we have the same skeleton and models for all people, so pose is just their position in world and can be loaded on server from client side and not required to be loaded each people in game to see it.
  21. Of course, there is no reason to create some tool like second 3DS Max... So they just have to do integrate system, that makes possible to add poses in game, no matter where they was created.
  22. I see, that you seen pose editor already?... Or maybe you think, that it sould looks some different from 3DSMax because of something? I don't see the difference, if it's a tool, that able to change or create pose animations and I don't really know why they would show 3DSMax's possibilities in their Telegram channel...
  23. Seems they work on it right now... Thats from their Telegram
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