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wredzab

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Posts posted by wredzab

  1. On 5/12/2021 at 3:09 PM, Leathium said:

    Question is what do YOU want for men to wear? a dress? a skirt? or a short T-shirt that reveals your belly? all of the new male clothes are appreciated from my point of view.

    YES TO ALL OF THESE PLEASE!

    I could wear most of my outfits to church.

    Crop-tops, jockstraps, leather pants, latex, mesh clothes, stripper outfits, feminine clothing, eyeliner

    Look at queer fashion - there's so much sexy options for men

  2. I made a Strippers and Ladders board, based on the design by THX. It's made of over 2700 objects, so it's a bit heavy, but should be fine in a relatively simple room.2020-07-12_21-09-30_16261.thumb.png.aa9ca2b81b186bca9f9945e30c89d5c5.png

    2020-07-12_21-08-29_14898.thumb.png.25aca6dbfaa96e359380ffe1a51510e0.png

    2020-07-12_21-15-24_25193.thumb.png.fe390f48a12c247272287a885ab2e4b8.png290057025_2020-07-1221-14-26_23779.thumb.png.ba2a1647158d2a02b024299a332c8a97.png742706170_2020-07-1221-11-55_19961.thumb.png.23c9bfe9d178fba7b1e542339d6f995c.png

    To make the building easier i wrote a little tool which imports pixel art from png images (https://3dxforum.com/index.php?/topic/11072-pixel-art-importer/). After importing the design I added the ladders and base/background manually and change materials to light for a few. Here is the input png file: 

    snlfinal.thumb.png.97cd9c5243bc27455a74c797c00cdc64.png

     

    Download:

    snl_board.world

     

  3. Hey, all!

    I wrote a tool which imports pixel art into the world editor.

    1612303554_2020-07-0717-58-06_10202.thumb.png.31734743fa50d95241b1fcf0e06323f3.png

    111158287_2020-07-1202-37-18_284274.thumb.png.b7ac365b7f5f443428faa984676a0885.png

     

    Download

    PixelArt_Importer.exe

    How to use it:

    1. Download PixelArt_Importer.exe
    2. Save your art as "input.png" and place it in the same folder as the .exe file
    3. Run the .exe It will create an "output.world" file and show you the number of colors and objects used. Press Enter to finish.
    4. In the world editor go to File > Merge from file and select the "output.world" file. The art will be inserted around the (0,0,0) position, with the width of 1m.
    5. To manipulate it in the editor, make sure to change "Pivot" to "Center"

     

    How it works:

    The script opens a png file and splits it into separate colors. It then merges neighboring pixels of the same color into rectangles. That way it uses as little objects as possible, regardless of the image size (eg. if the image is just one 1000x1000px rectangle, it will generate only one cube). Then it saves them as cubes in the output.world file.

    I wrote it in Python, using PIL. I'm attaching the source code. Feel free to use and modify it.

    Source code: PixelArt Importer.py

    Program: PixelArt_Importer.exe

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