**WEEK 2023-11**
*Tuesday, March 14, "Omega" by TRM*
*Wednesday, March 15, "Temple Of Rock" by Robje*
*Thursday, March 16, "Bifrost" by TheVikingsson*
*Friday March 17, "The Bunker" by Umbrella*
Thank you for your feedback, well wishes, and suggestions! Our team is thrilled you appreciate our blog initiative as we strive to establish meaningful communication with our community. We have noticed many of you have questions, which is very encouraging and shows us that you are passionate about the game and its development. While I may not be able to answer every question, I am committed to addressing development-related topics in greater depth in future blog posts. Please stay tuned for updates!
@GizmoCan you possibly make it so light does not shine through solid objects?
For example, You make a Flat wall and put a light source against it, it shows through the other side.
I am not sure if you can fix this, but it is an annoying thing especially if you run dynamic lights on the second floor of the structure and it shines through to the lower floor.
Thank you for all your team for the great new stuff coming up.