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Tablets and iPads are unjusted


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Moving game to tablet is far more complex than just "click" and it's ready. Unity itself helps a lot but still. Main issue I see in 3Dx: player's created rooms and huge amount of transparency. Locations for mobile games have to be optimised. Players mostly care about "how pretty is room" - and there is nothing wrong with that. They are players, not employed specialists. Transparency is also known as "GPU killer". And we have tatoos, we have glass textures, we have lace suits, we have new textures. Torture for GPU. Water - present on every world - is also pretty painfull for GPU. Other things are UI, good touch detection, platform deppendent operations like loading files, especially uploading pictures.
For some time I played 3DX on Lenovo Miix 300. On minimal details. And I can say: it was pretty painfull. Playable but nothing more. And it's still crashed in some bigger rooms.
And I can personally say, that development for Apple is pain itself. Especially it would be for 3DX, because porn is banned on AppStore...

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On 9/5/2023 at 10:06 AM, MisscheiviusPrincess said:

Recently I lost my laptop and stuck with my tablet. Paid for a membership I can't even use because 3dxChat is not a thing for tablets. This is so unfair to people. I'm at a terrible disadvantage for the time being. Would be nice to able to use anywhere and not just a laptop or computer.

You knew in advance that 3DXChat is for Windows computers only, if not so, you missed to read the information. There is not any reason to complain now because of your own fault to lose a laptop.

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  • 4 weeks later...

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