hotmaya Posted February 6, 2023 Share Posted February 6, 2023 is it possible to move the palette on a second screen, i would like to have the game itself on screen 1. the chat palette, profilkes and other tools on screen 2. Is it possible to split the screens ? Paulinus 1 Link to comment Share on other sites More sharing options...
MeiLing Posted February 7, 2023 Share Posted February 7, 2023 No it is not hotmaya 1 Link to comment Share on other sites More sharing options...
hotmaya Posted February 7, 2023 Author Share Posted February 7, 2023 oh ok..so thats another improvement i wish to have. Wouldnt it be be that difficult (programmwise) just to scale and open up windows in a new screen? It isnt but someone has to do it . i asked ChatGPT Here is an example in Python using the tkinter library to open up a new chat window on a secondary screen: pythonCopy code import tkinter as tk root = tk.Tk() root.geometry("500x500+1200+0") # set window size and position on secondary screen root.title("Chat Window") app = tk.Text(root) app.pack() root.mainloop() This code creates a Tkinter window with a width of 500 pixels and a height of 500 pixels, placed at position (1200, 0) on the secondary screen. The window title is set to "Chat Window". The text widget app is placed in the window and the mainloop() method is called to run the Tkinter application. Note that the positioning of the window on the secondary screen may vary depending on your system configuration and the size of your screens. You may need to adjust the +1200+0 part of the geometry method to match your setup. Link to comment Share on other sites More sharing options...
MissD Posted February 7, 2023 Share Posted February 7, 2023 5 minutes ago, hotmaya said: oh ok..so thats another improvement i wish to have. Wouldnt it be be that difficult (programmwise) just to scale and open up windows in a new screen? It isnt but someone has to do it . i asked ChatGPT Here is an example in Python using the tkinter library to open up a new chat window on a secondary screen: pythonCopy code import tkinter as tk root = tk.Tk() root.geometry("500x500+1200+0") # set window size and position on secondary screen root.title("Chat Window") app = tk.Text(root) app.pack() root.mainloop() This code creates a Tkinter window with a width of 500 pixels and a height of 500 pixels, placed at position (1200, 0) on the secondary screen. The window title is set to "Chat Window". The text widget app is placed in the window and the mainloop() method is called to run the Tkinter application. Note that the positioning of the window on the secondary screen may vary depending on your system configuration and the size of your screens. You may need to adjust the +1200+0 part of the geometry method to match your setup. Seems like a useless feature, I would much rather see the game saving the location of the color palette, instead of it opening a set distance from the cursor. Link to comment Share on other sites More sharing options...
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