Alliehotass Posted December 3, 2017 Share Posted December 3, 2017 llTonyll, JokerDE, Rodin and 2 others 5 Link to comment Share on other sites More sharing options...
Dallas Posted December 3, 2017 Share Posted December 3, 2017 thanks Allie! i was racking my brain on this problem question is there a way to eliminate or select 1 pixel objects without blowing up the whole world? Rodin 1 Link to comment Share on other sites More sharing options...
Alliehotass Posted December 3, 2017 Author Share Posted December 3, 2017 thanks Allie! i was racking my brain on this problem question is there a way to eliminate or select 1 pixel objects without blowing up the whole world? Yes! I'm glad you asked. HOLD CTRL and drag box around tha infected area, you select eet plus a bunch of other stuffs that will also show selected. With CTRL still held down click all the props to de activate them from selection until you are left with the offending prop being selected only. RELEASE CTRL and hit EXTERMINATE! Dallas and Rodin 2 Link to comment Share on other sites More sharing options...
Dallas Posted December 3, 2017 Share Posted December 3, 2017 you rock Allie! thanks Rodin 1 Link to comment Share on other sites More sharing options...
Alliehotass Posted December 4, 2017 Author Share Posted December 4, 2017 Fighting Crimes one @ a times! Dallas and Rodin 2 Link to comment Share on other sites More sharing options...
Xanar Posted December 4, 2017 Share Posted December 4, 2017 I'll cover that in my next video Edit: Video can be found herehttps://youtu.be/oRFo4fTfMwA Gizmo, Dallas, Alliehotass and 1 other 4 Link to comment Share on other sites More sharing options...
Pierrousss Posted December 5, 2017 Share Posted December 5, 2017 When you activate the option "detailled reflection SSRR"... you can have this bug in some rooms. Link to comment Share on other sites More sharing options...
Alliehotass Posted December 5, 2017 Author Share Posted December 5, 2017 Yes Pierr that because somewhere in that room they have a 1 pixel thin prop that is breaking tha reflections. Itll be mainly white with black if Bloom is on, Black if Bloom is off. And if you deselect SSRR you wont have the prob and ya game will look like Dung, but theres a fix so builders take note. Link to comment Share on other sites More sharing options...
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