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Textures don't rotate with the object


Auryyn
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I created an object and applied a wood texture and when I rotate the object the texture doesn't (see pictures).

Why does the texture not rotate with the object?

Is there a way to make the texture follow the rotation of the object?

Not-Rotated.jpg

Rotated.jpg

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It has always been like that. It facilitates joining several pieces together without texture gaps.

For some textures you have an 'x' or 'y' orientation... that's all

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5 minutes ago, CatKatW said:

It has always been like that. It facilitates joining several pieces together without texture gaps.

For some textures you have an 'x' or 'y' orientation... that's all

So I must build houses and so in the direction of the grid lines?

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11 minutes ago, Auryyn said:

So I must build houses and so in the direction of the grid lines?

Yes..but it gets out of control when you do use bows or curved object.

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16 hours ago, Auryyn said:

So I must build houses and so in the direction of the grid lines?

Yes, If you want a particular texture a certain way, then you have to build in the way that allows it, or as someone else who frequents this forum says: "Adapt!"

You can also find ways around it. Bricks, tiles and floorboards for example can be made Singly using a solid texture and built the way you want. Obviously the block count can get out of control on a big project but this is a good way for most.

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