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Posted

I created an object and applied a wood texture and when I rotate the object the texture doesn't (see pictures).

Why does the texture not rotate with the object?

Is there a way to make the texture follow the rotation of the object?

Not-Rotated.jpg

Rotated.jpg

Posted

It has always been like that. It facilitates joining several pieces together without texture gaps.

For some textures you have an 'x' or 'y' orientation... that's all

Posted
5 minutes ago, CatKatW said:

It has always been like that. It facilitates joining several pieces together without texture gaps.

For some textures you have an 'x' or 'y' orientation... that's all

So I must build houses and so in the direction of the grid lines?

Posted
11 minutes ago, Auryyn said:

So I must build houses and so in the direction of the grid lines?

Yes..but it gets out of control when you do use bows or curved object.

Posted
16 hours ago, Auryyn said:

So I must build houses and so in the direction of the grid lines?

Yes, If you want a particular texture a certain way, then you have to build in the way that allows it, or as someone else who frequents this forum says: "Adapt!"

You can also find ways around it. Bricks, tiles and floorboards for example can be made Singly using a solid texture and built the way you want. Obviously the block count can get out of control on a big project but this is a good way for most.

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