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  1. simon

    Workshop

    I'm gonna explain my idea in the best way i can since my english is very bad. I'm a gamer that enjoy a lot snadbox and every game that allow you to craft and build your shit, that being said i want to make this Topic like the Workshop on Steam, where people that are not good or do not have time to build can find some usefull thing. How do we do it ? Everyone is welcome to post here their creations and i will keep update the Second post, i'm already working on stuff that i will add in next days. File will be divided in categories: Object ( stool, chair, TV, ornaments of all kind etc..)Forniture (Tall 2.5 mt max , that's a good height for the wall: couches, boockshelf, desk, cabinet, wardrobe etc..)Rooms (one single room, with or without fornitures and deco, up to the creator, just say if its, empty or not)Flat (: little house with one floor and few rooms, same as above for foniture and deco)Indipendent Houses ( house with more floors, pool, garden, private beach and what ever you want to put inisde, same as above for the forniture and deco)Areas ( garden, pool area, beach, parck, plaza etc...)Public building ( bar, fast food, clubs, medic, etc)Others ( all the random things, you sick ppl will come out with)If you have some idea for better categories i'm open for all your suggestion to make this work in the best way possible If you want to share your file, please make sure to follow this siple lines: Keep your file clean as much as possible; no random thing floating around.Before upload your file make sure to make a group with your entire build, that will help to move it once it's margedIn case of little object and forniture place them over a white plataform for better view when the file will be margedWhen creating a file that you are going to share, open the default location, clear all props and start build from the spawn With the file its will be nice to have a link with some pics of what it's inside, like an album on imgur or what ever you want (https://imgur.com/)For those that will download and marge those file with their own project, please follow this simple lines: Make a backup of your file you are going to edit, just in case.Download and put the file in the folder where you keep your 3DXChat creationsBefore marge the file KEEP IN MIND that he game will span the new stuff in the same location where it was created, so it should go where your spwn where when you started your fileOnce in the game open your project, marge with and marge with new fileIf the creator did it right you will get an object that is already in group, so click on it anywhere and place it where you want Exaple: OBJECT Gizmo Workshop PC and Monitor ~ Images Link ~ Download link Ps 4 ~ Images Link ~ Download link Lisa Workshop Remote control ~ Images Link ~ Download link Jar with flowers ~ Images Link ~ Download link FORNITURE Gizmo Workshop Bed ~ Images Link ~ Download link Lisa Workshop Wardrobe ~ Images Link ~ Download link and so on..... If you guys like the idea, that is going to be a good way to sharing and improve our own places Any ides that can improve it are very welcome.
  2. I thought I'd make a topic to post ideas for new worlds / rooms that could now possibly be built with the new World Editor. I haven't had time to play with the new editor yet, but I'm really excited based on what I've seen on the forums so far. I started to think about ideas of what I might build, and at first my mind was sort of blank. That got me thinking that maybe some talented builders out there might be looking for some new ideas... so post them here! I'll start! Enchanted Forest - I have wanted this in 3dx for so long. I don't think this one needs specifics.. lots of room for creativity and personal twists! Spaceship - like, a big one. Like the Millennium Falcon, Starship Enterprise, the Serenity, etc.. Like with cabins and a bridge and stuff! And a dance club too maybe! Either docked in some big docking bay or floating in the middle of space! Haunted / Spooky Mansion - Like a really good one now.. with a graveyard next to it and a spooky forest... gothic architecture mansion / manor.. maybe a basement / dungeon.. with lots of mist and dim lighting.. (night time mode might need to be fixed for this). City Intersection - Just one city intersection.. maybe a couple parked cars or cars waiting at lights.. traffic lights.. maybe a nice park on one corner.. maybe a bar / club on another corner. I'm picturing tall buildings like a downtown area, with the street level accessible by people in the "room". Maybe the spawn point is the corner store.. Idk! Anyway, that's all I have so far. I think these could be really cool and I'd be happy for anyone to build their own versions!
  3. Just thought would be nice to have a place to regroup bugs and suggestions, instead of many small topics, or floading the announcement threads. Would make it easier to regroup the technical stuff related to World Editor. Suggestion : I just wanted to ask if you would consider an alternate option to WASD.... it's the opposite of user friendly, for the AZERTY keyboards lol (arrows maybe ? like for the flycam) Just started messing with editor, and this is driving me nuts
  4. Thought it would be nice to have a topic where we can share our creations using the new update, anything from finished projects to work in progress shots. Ill start it off with my little island ive used to get comfortable with all the new tools, lots of it will probably be reworked and changed a bit, and im planning on adding a lot more stuff in general.
  5. 3DXChat World Editor Documentation Table of Contents Introduction The Gizmos Camera control Hotkeys File menu Tools Objects Materials Helpful links The Builder's Corner discord server by HotKitty Tutorial Videos by Xanar Other German documentation by NiceKati
  6. Hello 3DXChat Community! We want to let you know of something big we have been working on. We are working on a powerful World Editor (User Rooms)! With scalable basic primitive shapes you can build structures and worlds of any complexity and style. Features available in the first release: - Basic scalable primitives: Cube, Sphere, Cylinder, Ladder etc. - Materials: Now materials can be applied to different building blocks, for example to make a brick house with a tiled roof etc. - Tools: Rotation, Moving, Scaling using the X, Y and Z axis, using new tools like you would in 3D modeling software. - World Tools: Snap objects to surface, Snap objects to grid, Adjusting the level of the ocean etc. - Effects: Fire, Smoke, Electric Discharge etc. - Water: Simple Water for low performance systems now supports waves and caustics. - Backward compatibility with old User Rooms. Now you will be able to make a floor not from thousands of tables, hehe, but from one stretched primitive box. This will increase the fps for many visitors to your location Stay tuned!
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