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white flashes in my room


June

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Not a "mistake" per se...  as Llavia suggested, it could be from the light reflecting off small objects, or when you have many very small complex objects...  that being said however, i have many very small objects in my places and have not much of a problem with the flashing effect...  i have noticed that it tends to increase when there are very shiny reflective surfaces next to each other, especially with smaller objects, and when the intensity of the light increases...  i have also noticed it when items are poorly fitted to each other, and when they are very close to each other without quite touching...  surprisingly, or  perhaps not,  i have noticed the flash on some of the furniture and items the game provides, like the glass dining room table with the hideous "art" objects on it, the legs of the music player, and the tall thin lamps if they are in front of rounded surfaces or near a strong light source which lends credence to what Llavia said about the video card trying to figure out what object it is supposed to be rendering...  I have also noticed that the flash can disappear by changing the distance  and the angle that you view the object from which would also support the idea of the video card rendering issue...

 

things I have done to minimize the flash have included using a mix of textures when possible, moving objects closer or further from each other, moving objects in relation to a nearby light source, and fitting things very precisely, the last being very tedious and time-consuming, not to mention frustrating...

 

I don't profess to be an expert on the subject as I have only been building things for about a month, but I would recommend watching the series of 3dx videos posted on YT by Xanar which are a huge help....  here is a link to the first in that series 

he does address an extreme example of what can happen with glass objects...

 

Hope this helps  <3

 

 

 

 

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Oh wow. That was pretty helpful! I have that problem with a metal-lock on my wardrope inside the treehouse. Might really be poorly attached onto each other. I'll give repositioning a shot. =3

I had the flash problem with the silver ring on the frying pan handle (first pic) because it is a rather small item made from four parts...  it took quite a bit of fiddling around to get the zoom tight enough to see that the parts were actually not attached to each other...  after that, i had the flash when it was on my stove top, which i believe was because ot the reflective properties of the small ring being so close to the highly reflective stove top...  when i rotated it so the handle was over the counter top (second pic), the flash disappeared...

 

I am really grateful to Xanar for posting his World Editor videos on YT because there is a slew of information that the newbs like myself would not have known about (like the hand thing), and the trial and error method I resorted to to teach myself is extremely frustrating (like figuring out global/local, which I eventually did)...

 

one of the things I have noticed is the people that have the most experience building things, tend to keep that knowledge to themselves, and many seem to have no time, desire or willingness to help the beginner like myself, so I suppose the newbs have to band together and share what we have learned with each other...

 

anyway< I hope everything works out for you  <3

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It kinda screws me up everytime that the vectors for scaling and rotating disappear as soon as you zoom in too close.

 

I cry everytime =(

 

Perhaps I should look at the tutorials, because the things you've built there sure look smooth.

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Nah. It cannot be duplicated objects. Already tested that.

I'm pretty sure that the white flickering effect is connected to metal-textures that aren't linked together properly and screw up in the light-rendering. Perhaps light gets caught between minimalistic gaps between the objects and create math errors.

 

Not 100% sure, but I would bet on it.

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I build what I'm working on way off to the side then bring it in so if I have any issues with it I can fix it prior to adding it to the rest.  I use the furniture to help get the proper sizing as well as that helps.  I used different colors to help with the layers so I can see what adjustments I need to make.

i do that same thing

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