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MadisonS

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  1. Like
    MadisonS reacted to Yuna Shiina in Clothes   
    Shimapan please! >.<

     
    With color options. <3

     
    Would love you for this~<3
    And please not just a retextured version of the current panty... :c
  2. Like
    MadisonS reacted to brun in Clothes   
    Something like this:
     

     
    Could be its own outfit alone (like the gift wrapping) or potentially cut into "bra" and "panties"
  3. Like
    MadisonS reacted to PolishBitch in NEW CONTENT - PRIORITY [NEWS / VOTE]   
    Hello people and – hopefully devs.

    I am here to highlight one think that should be very easy to implement (I am assuming that it could be EASILY handled within a week or less if the devs wanted to) but can change the game for the better in a VITAL way and make it MUCH MUCH MUCH MORE long-lasting.

    In the past I tried similar games and all of these were becoming tedious because of missing one feature. At least for me…

    But it comes with a question first: Do the developers want the game to be focused ONLY on the chat, as the name of the game might suggest, and do they clearly admit that the avatars and their actions are meant just to be empty and completely emotionless shells? If NOT then the idea can hopefully catch their attention. Please, keep reading.

    My idea is to make the in-game avatars actually matter… I have TONS of ideas how to make it WITHOUT the need of adjusting any graphical stuff, textures or whatever, what seem to be the most time consuming. I am also a games’ developer (been successfully gathering funds on crowdfunds for almost two years now thanks to this) in a much simpler engine though and - of course - not on such a nice and world-wide level – not even close to it - so I am assuming that MANY things could be improved by simply adding some variables, statistics, other numbers, sequences and so. That means: just putting quite a few triggers, conditionals and so on. In this way we could also finally have an actual and real use for Xcoins in-game – but I will write about it further if there is the interest in the idea.

    For starters, we could give characters statistics, levels, experience. Make actions available or blocked after special requirements are met. To make it clear: EVERY PLAYER would have a choice. If someone doesn’t want the stats on his or her character they can ALWAYS keep the character perfectly the way it is now – blank and without any emotions. All the additions I have in mind are supposed to be FULLY optional to people, who decide to get closer into the roles of their avatars.

    I am not going to write my whole project right now, as I can elaborate more if I know there is a REALISTIC interest and preferably a chance of taking the project on by devs (I could probably write tens of pages to give the devs a ready idea with the details about how and what could influence other things, but honestly I don’t think someone will take me seriously enough, so I will wait with that for now ). But just some random examples to give you all a hint of what I have in mind:

     

    We could add for the characters MANY traits and a pleasure bar. Traits like: Likes oral, likes anal, likes vaginal, or more subtle, likes French kissing, likes hugs. And the opposite: dislikes oral, anal, etc. If a character has the action on likes the pleasure matter gets full at twice the normal speed, if at dislike it stays frozen or may even drop.

    We could have a stat called Orgasm control ranged 1-10. Everyone could adjust it while creating a character, or leave blank for default 10. Someone at 1 would orgasm instantly when the bar is filled, at 2 maximum 10 seconds after the bar is filled, and so on, while 10 would mean he or she orgasms when she wants – just like it is now in the game. This way we make the characters alive… They become less mechanic, and they can actually ‘feel’ something and experience something…

     

    Another simple example is that we could have bars for men ‘ready’ and girls ‘wet’. Again – if someone wishes leaves it at default – meaning 100 always. Otherwise everyone starts with zero. The bar rises with everything that excites the avatar (how much it is influenced by what activity is dependent on the personal traits from above example again): for example clicking on someone an option ‘looks hot’, touching, kissing, even chatting could have an option to click ‘excited’ and so on. This would basically mean that the guy can’t have sex (he still can be sucked though) because he isn’t hard enough unless he is at 70-80% ‘ready’ or ‘excitement’ or whatever we decide to call it. And the girl is not ready for sex unless she is wet at certain level – for example 40-50%. The girls would still be able to have sex IF the guy was sucked before for a set amount of time – lubricating the penis enough - or if the players used lube (an item to be bought with X coins). I would REALLY love to think that if someone is having sex it’s not just an empty ‘click’ and it’s ‘balls-deep’ in whatever hole. For me and I believe many more people – having an effort needed would improve the experience GREATLY.

     

    About the experience and levels – not sure about the men, because I kind of focused on my personal feelings – But we could have tightness of every hole with a level (virgin-like, very tight, tight, loose, outstretched and so…), for the mouth it could be how deep it is… It doesn’t have to match the animation even if animations are too much of a bother…

    The point is that for example if guys had option to set their cocks size and/or how wide pussies they enjoy or not – such stats would influence their pleasure bars… That would make all the girls more variable, not just making every woman around the same rubber doll… Some girls could decide to try and have less sex just so one and special guy sees she is nice and tight, and some would become loose making the acts enjoyable just for the really BIG guys. Or whatever else… The point is to make people different and make them FEEL different. It would be so great to get the feeling that not everyone is the same empty tool…

     

    And again. We could have three colors for players nicknames… White for people who decide to skip the stats and play the old style… For example green for those who want to try it but can change it any moment, and for example red – for these who decide to make a character, who can’t be changed later – for those who love their actions to have consequences and so – and I am sure there ARE such people around.

     

    I am more than sure that these and more similar changes would give our little avatars finally some meaning. And the above are just simple examples – I can write much more details I have in my mind, just like tens other ideas, which I have thought up in quite a detailed fashion… I am more than sure that such solutions in-game would make MANY players happy. Me personally? If I ever see the in-game avatars have the actual emotional meaning, and the development going in such direction, I am buying a one year subscription right away, or even two year-long if they make it possible, cause I will know that my character can start somewhere and actually move from the spot one instead of being left empty forever...

    Thanks for reading, anyone is of course welcomed to share an opinion about such an idea or if you just want to say you agree I would also REALLY love it if someone from the devs got interested in the idea. I can even send many projects on PM if this ever catches their attention.
  4. Like
    MadisonS reacted to Lisa in Patch #362   
    Hello 3DXChat Community!

    I want to thank you all for your patience in waiting for the next update.
    VR and gamepad support as well as all new content is waiting for you in Patch #362.

    Here is a more detailed list of the new features:
     
    07.04.2017
     
    - First person view (POV) Support: default mode, VR mode;
     
     
     
    - Prints for many clothes;
     
     
     
    - Added clothes;
    - Added virtual keyboard (VR mode);
     
     
     
    - Added new sex animations;
     
     
    ---------------
     
    - Unity Engine version updated to Unity 5.5;
    - Blurry text has been corrected;
    - Decorations of the Character Editor has been changed to a cozy styled room in a loft;
    - Added a lot of pairs of shoes;
    - Added new props and surfaces in the Home Editor;
    - Support for virtual reality for the new generation of devices.
    In VR mode we have implemented UI support, Gamepad support and Virtual Keyboard support. You can write in the chat and view the gallery without needing to remove the VR headset.
    In developing VR and the Gamepad support we have focused up on the Oculus Rift CV1 and the Xbox Gamepad first.

    The patch has been delayed for some time due to the fact that the mode for virtual reality is in development and is adapted for the most comfortable time spent in the 3DXChat world. We will continue to add new content in the upcoming release.

    Thank you for being with us and being patient. Stay tuned and wait for more upcoming news!
     
     
  5. Like
    MadisonS reacted to AnnaKat in Non-sexual animations/expressions   
    Want this! Must be really useful ^-^
  6. Like
    MadisonS reacted to SandraDream in Non-sexual animations/expressions   
    YES! YES! YES!
  7. Like
    MadisonS reacted to SyIph in Non-sexual animations/expressions   
    i admit i do make my pet crawl around often like a dog cat pig or such so it could be very useful *giggle*
  8. Like
    MadisonS reacted in Non-sexual animations/expressions   
    This.
  9. Like
    MadisonS reacted to Violet Night in Non-sexual animations/expressions   
    How about some Crawling?
     
    I'm often emoting crawling in RP's wishing there was just an anim for crawling as a movement type....
    Can't we have crawling for us sub n dom lovers out there?
     

  10. Like
    MadisonS reacted to Lisa in 3DXChat 2.0 Announcment   
    Hello 3DXChat Community! Today we want to announce the new innovations and changes that will be introduced to 3DXChat in the next global update Unity 5.   Graphics - New highly optimized next-gen physical based graphic rendered visuals, which allow you to realize a picture of incredible beauty and add to the game, film quality like effects. - Additional support for DirectX 11 and DirectX 12 in the future. (The game will still be able to run on older DirectX 9 video adapters, but some visual features won't be available.) - Updated more physical based post-effects like Screen Space Ambient Occlusion (SSAO), Screen Space Real-Time Reflections, Bloom and Depth of Field. - Presets of color corrections. It will allow you to customize the look of the game as you wish. (For those who may like a more vibrant colorful world or a more cold colored feeling world.)   Performance - Multi-Threaded CPU Rendering. - A-Sync Texture Upload. Asynchronous loading of Texture Data from the disk drive and enables time-sliced upload to the GPU on the Render-Thread. This reduces load time for texture GPU uploads on the main thread. - GPU Skinning (Available on DirectX 11/12 mode only)  Locations - Materials and Textures of Locations and Objects will be processed under the Physically Based Rendering technique. - Change the Time of Day with the Real-Time Global Illumination effect on all outdoor locations. It will allow each player to customize Time Of Day without server synchronization. (Meaning you can have it look how you want it to be without disrupting the other players selections.)Available Time of Day presets: Day, Night, Dawn, Dusk and Cloudy Weather.   - New realistic water effect.   - Fixed re-spawn of virtual partners and players in apartments. - New scenic models outside the windows of the apartments.  Clothes - Materials and Textures of clothes will use the Physically Based Rendering technique. - Available RGB color palette for some types of existing clothing that didn't have it before.  GUI - New user interface of the Character Selection screen. Now you can instantly move to any location. - New GUI and customization on detailed graphics settings, allowing you to disable and enable visual effects independently to each other. Global presets (Low, Medium, High) are also available. - New user interface of the Clothes window will allow the take off and put on all of the chosen clothes in one click. - A new user interface to add virtual partners in apartments. - Fixed deletion of virtual partners in the apartments. - Metallic Lips style shine setting (Char Editor)
     
    - Skin shine setting (Char Editor)
     
    - Enable and Disable nameplates (Game Settings)
      Media  New game mode Due to numerous requests of players to add mini-games to 3DXChat we have added to the game a new mini-game mode: A Fighting Game. Where you can punish the mini-games characters abusers in an equal fight.  Thank you for being with us. Stay tuned and wait for more news! 02.04.20163DXChat 2.0 is true and not an april fools joke. We will inform the 3DXChat Community about the release date for the 2.0 Beta later.
    The Fighting Mode however was a joke for players.  
  11. Like
    MadisonS reacted to tinanude in Erotic BDSM art & Photos   
  12. Like
    MadisonS reacted to analiza in Erotic BDSM art & Photos   
  13. Like
    MadisonS reacted to analiza in Erotic BDSM art & Photos   
  14. Like
    MadisonS reacted to analiza in Erotic BDSM art & Photos   
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