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Janet

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Everything posted by Janet

  1. Hello your tool is very cool, especially the landscape randomizer, because it a real time saver when it comes to simple randomizing. I would wish myself that the stoneshape which you can use also with textures would also find his way into it. i think it can look good having snow f.e and you change the color just a little bit between grey and white. (as long as it's possible to do it without flickering, not sure but i thought i throw my thought in :)) Happy Saint Nicholas
  2. Please add this finally The swimsuits are tagged as dresses and also stay on even it looks unrealistic because the texture covers the hot zone, so what's the matter that you don't allow it for skirts also, it would look very good in most cases, better than the swimsuit... i dont get it and will never understand that *sigh*
  3. well, i wouldn't like it also when people jump at me like they want without my agreement because it would be nice meal for trolls. But yeah how i said, when it all becomes so easy like you say, why not
  4. But wouldn't it make much more sense especially because your example seems to be for a show where you need to change clothes that the people can change their dress inside the room instead of leaving and joining again? I mean i don't care at all if it all would be so easy to do like you say it's a cool thing in some cases. Nevertheless it also can be very annyoing when you are on a certain place and someone comes back to the location after a while and spawns right into your face f.e while you play with someone. i wouldnt like that at all, but when you can avoid that anyhow and that easy, i mean, why not..
  5. I'm just wondering if it would be easy doable but i would appreciate when you could turn off posefields sometimes for a better movement. Another idea is to make the posefields seeable also when you need them to locate all possibilities easy. In "best case scenario" you can do both with hotkey's. I often click onto posefields which block my way and that makes the movement very clunky and annoying sometimes, which forces me to use freecam, what should not be the goal at all in my opinion. Maybe those features are already in and i simply have no clue that they exist but i would be thankful to know about it
  6. well i played a little bit around and i guess i found a good compromise for myself even its not 100% like i want it but thanks for the post which motivated me to have another look on it
  7. Thanks for the answer. Yes and i already do this and it works in general but when you have placed a bedpose on it you will see that at least one avi will get teleported to the entrypoint when the field is in use and that is that what i want to avoid. That's why i said i wouldn't even point at it when teleports wouldn't be there because it works in general so it's more a way to avoid bugs.
  8. Hello The idea of teleports was and is very cool and has much potential. I use them as doors very often because it allows you to decide how people spawn into the room so you dont need to use the camera like a steering wheel. But sadly, when you have placed a posefield on that teleport and you use it, it activates the teleport, so one avi always gets teleported. (I mean that also can be good when you wanna have a secret teleport). I tried to avoid that with different levels of the height but that leads into glitches which i would love to avoid. I think this problem is very easy to solve when you would simply add a one way teleport so you can always decide how the teleporter has to work. For me at least it would increase the handling in rooms very much but maybe i am alone with that thought. I wouldn't even point at it when teleporter wouldn't have found their way into the game, but there they are in already, the template is already given and it should be pretty easy to make a different version of it ( At least my "thought" as "non developer") I would also love to have them scalable but that is more a bonus feature than a must have.
  9. I hate to say it but i don't think that this kind of feature is so necessary that it will have any priority. I would wish myself more the possibility to change my clothes inside the location on a certain spot. that would make more sense also when it comes to RP. And when such a feature find his way into the game i would highly recommend that room owner can turn that off, otherwise the bug paradise get started the more people are in the room. "As far i know"... when you develop something and it has to be "livesynced" between game clients (like changing position) it becomes more difficult to make it bug free for everyone so it would need way more ressources (=time to develop) to make it work. The "teleport to player" function sounds more promising as long as that only works with restrictions (f.e the person is in the same groupchat or you accepted a partner invitation) and the room owner also should be able to turn that off. Another thought is, the room owner can teleport people to locations, that also can be very cool when its used wisely but also can end in a disaster
  10. Well, changing skin color doesn't adds stuff like freckles,scars, birthmarks, muscles , i would like to have a freckled skin sometimes
  11. Different skin textures would be really nice. maybe also some with scars for dangerous plays I would also enjoy when you get sweatier after a while of sex, or an option where you can control sweat level
  12. I think the whole real world already works with a lot of ratings in general and i am very glad having a place where comparisons stay far away. Hope that stays like that.
  13. The idea is nice but invisible means invisible and not vanishable I would prefer to have a full invisible one, you could do it like the posefields which are only seeable in the world editor. so you can place colisions smart when you need it. A one side plate (texture only seeable from one side and only X, Y scalable) would also be nice in a lot of scenarios and would allow a lot of different and playful opportunities (f.e simulating an opened and closed window at the same, or a maze whis closes behind you when you go through).
  14. As long as they find an useful way to add text with less objects i am happy, but yeah, that would be a very easy way to create text at least for the users. If it's possible without developing it over monthes i wouldn't say no to this.
  15. Maybe when enough people show their interest, they add a simple solution. Sadly i totally forgot to point at it as i filled out the recent survey But i am glad that i am not alone with that thought! And your font is currently one of the best solution so far, looks pretty light
  16. I think i saw that one and its a good tool, easy to use and does what it has to. Sadly sometimes not "light enough" when it comes to a lot of different descriptions. But as eyecather always welcome when you use it wisely .
  17. Thank you I think simple shapes would be enough and are also really easy to create, i mean who can do an heart or starshape can also do numbers and letters I mean a Function to write a full sentence to be quickly done would be also nice of course, like some already developed in third party applications, but that's not really a must have at all. It is just sad to see that when i wanna build a room i know that probaly round about half of the filesize is only because of text and you could use the space for some really cool other things without making the whole room laggy just because of descriptions.... Not gonna lie, that feels really frustrating sometimes that you can't build like you want just because of numbers and letters
  18. Hey I think having a very simple default font with all numbers and letters would be really great. It would avoid so many objects, smallering the file size and improving performance a lot also. And there are a lot of people using fonts i see it in nearly every room. Sadly they "eat" a lot of objects for no reason most of the time because a lot of description wouldn't need a very nice looking font, just a simple standart one. especially numbers.
  19. I think a favorite list would be nice.. like... you can add people to it and they always can see you online when you turn into "do not disturb" while the others see you as offline. I mean forcing a disconnect is an idea when it comes to building, but nevertheless you have the damn reconnect window which you never can hide fully (without hiding the full UI)
  20. i think the "boob kiss" poses are technically not doable because of the scaling you can choose for breasts, so it would bug most of the time and look awful but yeah in general a nice idea.
  21. Must be something big that it's down for such a long time. I hope everything goes well at the end and that the site will come up again.
  22. Oh cool. Well it works already, but it's always nice to see an easier way, i will remember it when i need it again, thanks for letting me know
  23. Oh wow, that was a fast answer! I guess i did not looked good enough through the forum. It doesn't looks like the easy way i hoped for but well, at least a workable solution. Thanks for the fast help!
  24. Hi! I wonder if there is an "easy" way to backup all those color presets i made?! On my other device nothing appears and i am not sure where those informations are stored, because its nearly impossible to make them the same on my own again. It's not really important for clothes itself but for editing in worldeditor it's absolutly needed for me, otherwise, i would have to recolour a lot of stuff in certain circumstances which would driving me into madness. I would really appreciate an easy solution.
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