Janet Posted December 3, 2022 Share Posted December 3, 2022 (edited) The idea is nice but invisible means invisible and not vanishable I would prefer to have a full invisible one, you could do it like the posefields which are only seeable in the world editor. so you can place colisions smart when you need it. A one side plate (texture only seeable from one side and only X, Y scalable) would also be nice in a lot of scenarios and would allow a lot of different and playful opportunities (f.e simulating an opened and closed window at the same, or a maze whis closes behind you when you go through).  Edited December 3, 2022 by Janet Paulinus, Collier and MistressBeryl 3 Link to comment Share on other sites More sharing options...
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