Jump to content
3DXChat Community

SamanthaSweetheart

Members
  • Posts

    241
  • Joined

  • Last visited

Everything posted by SamanthaSweetheart

  1. I got Lisa to say something, at least that's worth SOMETHING. Geez. lol
  2. Everyone feel good, now that I got an administrator to ease your mind on any of this? ♥ Bring on the next topic! XD
  3. Congratulations! You have been one of THE most sought after responses from the ENTIRE community. Thank you for that Lisa, please be sure to keep an open communication with your community from now on.
  4. Not everyone is going to understand it. It's merely a topic open to those who are frustrated and need a place to vent, that's all. As complex or as simple a response as you want to give. There's no set length. Could you give an example of that?
  5. Has development for this sex game ground to a screeching halt due to a lack of community support; mainly, the new subscriber dollar? After three years of existence and gaining moderate success in the adult mass multi-player online role play game scene since late 2013 and into 2014, how far along are we, now three years later, before 3DXChat development ceases to exist? Could the release of 3DXChat 2.0, now resting on the horizon for a potential May or possible June release since its announcement on April 1st of this year, give this game, its developer and the small community fan base it carries, a much needed sigh of relief? Or has the community itself, partial or as a whole, in tandem with development, single-handedly driven this game down to the ground with the enormous amount of negativity lobbed back and forth to each other like an artillery shell game of hot potato? Where does the blame actually lie here, if there's any blame to give at all? Is there a feeling of "us vs. them" among everyone here and if so, are the antics of certain moderators here, only perpetuating that notion? Is the developer tired of paying out of pocket for a game that no longer holds the fan base it used to? Are certain people tired of paying for server costs, now that 2.0 could in fact, demand more from a server in order to maintain playable in-game stability? Has the developer adopted the, "It's not worth it" attitude when it comes to content creation, forcing past content creators and their submissions to the back burner, until new subscribers begin to emerge? Was the abrupt Public DJ project pulled, due to the realistic fear of potential opportunistic litigation from members of the music community? Is this something of a concern for any of you, and will your re-subscription to this game be your voice when it comes to change? Will you succumb to the patience game and support this game through thick and thin, or will you seek other games on the market that offer less than stellar graphics, with micro-transactions already in full play? How frustrated are you? If I could sit the developer down in front of you right now and ask them to listen to you, without the fear of being censored by the only two moderators left in this forum, what would you say to them, if anything at all?
  6. So, when is this update supposed to take place now? The month of April is almost over; are the developer(s) waiting for people to subscribe again for another month, before updating the game, possibly in May, possibly June or the latest, July or August, maybe even September? Is this an update that's going to take a few months to put into place? Is content being created for it; is that why it is taking so long? Are there beta testers trying out 3dxchat 2.0 as we speak, while the rest of the community keeps playing on the Unity 4 339 update? Or is the community already playing the 2.0 build, but things like shading and lighting are being added right now? Is that why the server went down for 13 hours+ at the beginning of April? Did the developer(s) use that time to upgrade the game? When is 2.0 being released, exactly?
  7. ♥♥♥ I love you, Prince. Always and forever. ♥♥♥
  8. *cough* Full figures in 2.0 *cough* (^.^) b Don't you die on me, thread! lol
  9. How have you all been? How are things? ♥

    1. Jenzi

      Jenzi

      thx i am fine. Looking for 3dxchat 2.0

    2. TheCriticalMrHits

      TheCriticalMrHits

      Hey Sam! I'm well, thank you! how have you been?!

    3. JoshX

      JoshX

      You know me. Missing you. :P How are you? ♥

  10. No worries, I know you're intelligent enough to understand that I wasn't implying anything of the sort when I posted my reply back to you. There's no 'troll' activity here, and we're all smart enough to know when it starts. ♥
  11. You're welcome Sandra, and thanks of course, to others who have posted their thoughts on this thread about all of this— good or indifferent. It's addressing the elephant in the room for sure, but you don't have to beat the elephant half to death just to get your point across. Rob brought up a good point about how asking for something like this, could alter the avatar's body the way it's been originally mapped in game, something that could cause, at least in a visual sense, problems down the road. I never thought of it that way. I figured it was just an adjustment in numbers, but I now see how some animations, and their mapped surfaces, could suffer from errors. I could be wrong about my interpretations on how this game works, and I'm mature enough to understand my under sight on the subject. Maybe the people working on this game will think,"You know what, let's try it out and see what happens. We have a new engine under the hood, the animations transferred over nicely, let's try a body adjustment and see what it looks like. If it doesn't work, we can always revert back to the way it was, and I'm sure women will understand. We will give them a heads up for the change, and give them time to let them know that it's screwing up the game, and put it back to the way it was." I understand it's hard not to talk about this sort of thing without the urge to steer this conversation, into a nauseating bickering back and forth about how the people working on this game never read this or, how this game is run by men and they only want us to look like that because, foreign or domestic, they're sexist pigs. God knows that shit's rampant in the news today, we sure as hell don't need it in a game designed with sex in mind. I would be doing women a giant disservice if my thoughts about starting a thread on here, originated with thoughts like that in mind. That's another elephant in the room worth noting too, but not one string of conversation from that could bring about anything constructive. it would only further divide this community down the middle even more, when it's about bringing the community together. For the most part, and I mean this with every loving fiber in my heart, it's certainly healthy to talk about the possibilities, to imagine what could happen, to daydream. Unity 5 brings with it, a good hope for great things for this game. A girl can dream, can't she? ♥ ^-^
  12. Again Leeloo, if we were playing Unity 4 or lower, I understand where you're coming from. This exact point was brought up by Claymore earlier in the thread about how baseball caps on women, when left on during a slow dance, dgs into the skull of the male avatar. Will that stop you from dancing with a woman in game? Of course not. That's silly. See, you're thinking about a change like this: She's incredibly gorgeous, but this is not what I'm suggesting the developers of the game to create. In a perfect world, maybe. But I know it's not. I'm asking them to consider something more like this: If I were a female developer on this team, there would be no questioning this. Let's open up the game's code, adjust the slider so that the female avatar adds a few curves at the right places proportionate to our avatar's body, save the changes, introduce an update and it's done. Could it be that easy to do, I wonder? I don't know, but I imagine the process something similar, a project that could take a few hours, or days to work on. For those of you who keep bringing up the point of animations and poses having to be reworked, please read through this carefully. Animations are not this intricate frame of details that have to be reworked and take years to redistribute back into a game. It's changing numbers on an x, y and z plane. In this particular case, it's a slider numbers adjustment I imagine. It's a plus size model avatar I'm suggesting, not a big, beautiful woman on screen. Both are just as gorgeous. Could something like this be a possibility, now that Unity 5 is here? It doesn't hurt to ask.
  13. If we were still playing under the Unity 4 engine or lower then yes, I could see where your argument for tear down and re-construction of in game poses and animations would be a pain in the neck to redraw again just to make female players of this game happy, but remember that we're talking about Unity 5 here, an improvement that developer Lisa has mentioned would bring ease to the creative process of this game, its content and several adjustments already in game. It's just a small adjustment to the slider bar on our waist, butt, arms and legs proportionate to our avatar's body. If it's available for our breast size, it's probably already available for other parts of our bodies too. It's just a matter of slight adjustments. That's about it.
  14. I found this video by chance online and thought I'd share it here, as one more consideration piece for the developers to implement sexy curves on the avatars here at 3DX. The link is clean, I promise. ♥ http://webmshare.com/play/dL4DY Aside from the straps missing on her heels, she's practically modeling the in game bikini and heels for us. And there are curves in just the right places! (God I wish I looked like her. lol ) Thank you all so much for your thoughts on the subject, I hope the developers have a chance to see this and adjust the game a bit for us! Add curves, and I'm in for a year! And I meant curves, not surves. Just had to fix that. ^.^
  15. I get where you're coming from and I can see where asking for something like this could swamp the development team with unwanted re-drawing of certain sex animations, but I figure something like this was probably anticipated and written in the game's code. After all, they would not have considered augmenting the breast size without also introducing a larger body frame capable of sustaining that look. I understand there are tastes out there who ask for an even larger body frame, but asking for something like this is reasonable, right? RobT brought up a good point earlier in this post where there should be a limit to how large your avatar can be adjusted. I'm a size 18 and I'm 5 foot 5 inches tall. Asking the development team to make an avatar that looks just like my body frame in real life is not a reasonable request on my part by any means. I'm willing to compromise and just ask for something like the example pictures I posted (All of who are models of course, but the larger frame is what I'm suggesting). I'm sure there are female developers and content contributors on the 3DXChat team who would LOVE to see this kind of body frame implemented at least to some form. Several female members of the community feel the same way, too. It will allow us women to feel better engaged in the world, perhaps open ourselves up to a more practical and personal sex experience when we at least feel like that's us up on the screen. This could in turn, possibly attract more female players through a prospect of 'Playing An Avatar Just Like You', should members of the community plan to play this game socially, sexually, or both. With the game shifting to Unity 5, with much better graphics and rendering, I don't see how a minor adjustment to the slider bar would hurt. Again, it's already available with our breasts. I love looking like a porn star in the game, don't get me wrong, but that's not who I am. And I know that some men and women find the thought of a curvy avatar, a little too realistic. And sure, one could argue that my heart is what matters and that my love for the game will clearly show though my avatar. But let's be honest, it couldn't hurt to show my heart and show off my curves, too. Mind you, none of this is written maliciously. It's written from a good place in my heart, it really is. ♥
  16. That would be amazing to walk around with a fuller body in game, even with the content we have available. I know we have the option for HUGE boobs already, but let me walk around with a big ol' booty too! (^.^) ♥
  17. I wasn't allowed to start a new topic under Development and Suggestions, so I posted this topic here. >.<
  18. Is it possible to add a full figure slider to our character customization now that the game is making a move to Unity 5? I can't be the only woman on here who would like to see this added to the game, right? I included a few pictures to help better understand what I would really love to see. I hope the developers see this and make it possible for us ladies to walk around like this in their game! Thank you!
  19. Double standard, my friend. ♥ I'm talking about things that were already in game a few months back but were taken out because of stability issues, so having anything handed to role players is hardly the case here. I'll clarify so that we don't have any misunderstanding from here on out, deal? These are merely questions that I would love some form of answer to, now that 2.0 is being implemented. Nothing more. *Edit, implemented, not implement. Sorry about that. *Edit, Edit* I'm excited to see what 2.0 has to offer, so my questions were asked out of excitement and curiosity, not out of negativity. And there's nothing wrong with editing my posts so that we better understand each other, right?
  20. Is there new content being developed to coincide with the new upgrade or is it just a graphics upgrade with the same content already in the game? Do I dare hope, a return of <tags> to help revitalize the storytelling community and propel our stories back to the forefront of our game playing experience here once again like we had in the past? Will old computers struggle to keep up with the new update/upgrade? With the option to toggle key elements to the game's graphics (like shadows and lighting) help our desktops more efficiently run the game? With a new redesign of the game's interface, can we expect the Roleplay Channel make a return so that we can openly have a chat tab available at all times to invite other role players to join in on our stories so as not to put our stories up on Local Chat anymore or, have to invite several members into a group chat? Some of us would love to play out scenarios in local rooms, but are afraid to do so because of the ridicule that comes with sharing a story no one wants to read. Can we look forward to the return of alternate playable characters, now that a Global Ignore is in place to help keep 'trolls' from abusing that option? Is creator content now a possibility, since the game is being structured to run on a new engine? Could members of the community come together and create content to submit, with a high probability of that content, being implemented in game? Are any or all these thoughts a possibility, now that 2.0 is just around the corner?
  21. To my boys amd girls in 3DX (you know how you are ♥), I MISS YOU SO MUCH! Keep your chin up with a big smile on your face, remember that your Princess Snow White loves you very much! ♥♥♥

    1. Show previous comments  1 more
    2. SamanthaSweetheart

      SamanthaSweetheart

      [looks up and sees the typos have followed her here as well...] Son of a bitch. Are you kidding me? Do your work fingers and fing good, damn it! ♥

    3. JoshX

      JoshX

      [sneaks towards the sign and writes something under her name "Is the cutest dork!~: - and runs away] Heheheheh...

    4. SamanthaSweetheart

      SamanthaSweetheart

      [Looks down at the sign and frowns] Son of a...is that permanent marker? This is a dry erase board, you fool!

  22. I had a BLAST doing this photo shoot with you and Trip, Legna! If you ever need me to pose for you again, please let me know! ♥ Edit: <---------- ♥ SamanthaSweetheart ♥
×
×
  • Create New...