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Hello 3DXChat Community! We want to let you know of something big we have been working on. We are working on a powerful World Editor (User Rooms)! With scalable basic primitive shapes you can build structures and worlds of any complexity and style. Features available in the first release: - Basic scalable primitives: Cube, Sphere, Cylinder, Ladder etc. - Materials: Now materials can be applied to different building blocks, for example to make a brick house with a tiled roof etc. - Tools: Rotation, Moving, Scaling using the X, Y and Z axis, using new tools like you would in 3D modeling software. - World Tools: Snap objects to surface, Snap objects to grid, Adjusting the level of the ocean etc. - Effects: Fire, Smoke, Electric Discharge etc. - Water: Simple Water for low performance systems now supports waves and caustics. - Backward compatibility with old User Rooms. Now you will be able to make a floor not from thousands of tables, hehe, but from one stretched primitive box. This will increase the fps for many visitors to your location Stay tuned!