World Editor (build 369)   Features:   - Basic scalable primitives: Cube, Sphere, Cylinder, Ladder etc. - Materials: Now materials can be applied to different building blocks, for example to make a brick house with a tiled roof etc. - Tools: Rotation, Moving, Scaling using the X, Y and Z axis, using new tools like you would in 3D modeling software. - World Tools: Snap objects to surface, Snap objects to grid, Adjusting the level of the ocean etc. - Effects: Fire, Smoke, Electric Discharge etc. -