I made some of these animations faster than the others to demonstrate how fast they can be played without looking too weird. Some of them are jumpy but that's just how they saved as a gif. And yes there's a lot of oral because there's barely any in-game already, though the majority of these are user suggestions from this thread.   These are all 16-20 frame loop animations, while an in-game animation would be something like 120 frames (I'm just guessing). Those animations would have constraints