Charity Fine Posted September 15, 2019 Share Posted September 15, 2019 (edited) Grouping items to make a single item is fine but when you want groups as separate objects, a pain in dee butt. Once you group numerous items and then later want to edit them you have to ungroup them. Unfortunately when you select the ungroup tool EVERYTHING gets ungrouped and now you have a zillion items to select to edit. Why aren't separate groupings remembered like in just about ever other 3D program. Editing this way is awfully inefficient. You should be able to make one set of objects a group, then another set of items a group. Group those two items. Then those should be two item groups (combined into one). Later when you select this combined group and ungroup it. It should be two different group items NOT a bunch of different separate objects! Edited September 15, 2019 by Charity Fine Beechcraft, HazyRays, Yaelle and 5 others 8 Link to comment Share on other sites More sharing options...
Yaelle Posted September 16, 2019 Share Posted September 16, 2019 +1 we need to make groups of groups and can ungroup them. Charity Fine, Rodin and Xizi 3 Link to comment Share on other sites More sharing options...
moondance Posted September 25, 2019 Share Posted September 25, 2019 nested grouping, essentially , making groups of groups. This is really needed in making complex items SusanLouisa, Beechcraft and Charity Fine 3 Link to comment Share on other sites More sharing options...
Charity Fine Posted September 27, 2019 Author Share Posted September 27, 2019 On 9/25/2019 at 1:30 PM, moondance said: nested grouping, essentially , making groups of groups. This is really needed in making complex items Absolutely! Beechcraft 1 Link to comment Share on other sites More sharing options...
MeiLing Posted September 29, 2019 Share Posted September 29, 2019 and the possibility to use the transform tool to place the group in the room... I love my lamps in the middle of the ceiling, etc. Link to comment Share on other sites More sharing options...
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