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Are there still RP people out there?


meilyn

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RP is a the thing with...the right partners but there are few peoples interest in. Lack of imagination? Probably. This is not only about dom and sub. But about fantasies. I have the weird feeling that people does not have fantasy, that porn has killed them all.

 

A "few" is already better than "none", let's be optimist and such discussion help to keep the rp ball rolling  :)

 

fantasy = emotion

sex =(possibly)  emotion

fantasies + sex = huge emotion

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RP IS Important... it's creating, imagining, acting... What are authors? actors? dreamers? And I use ALL the poses the Devs sent down to us because, I've only been fortunate enough of having a limited amount of rl experience with some rp, but I LOVED it! I'm so hopping still to have much more of that on here! I've got my "real" ava (we're all kinda lying, I'm 5'2" and have like no tits) but am planing on and can't wait to start using another avatar to create "characters" either out whim, fancy or for my or a chosen others pleasure. And yeah, if you put it right up there in the profile that "THIS IS NOT ME BUT A CONSTRUCT OF MY MIND" well it isn't lying right? (In my particular profile it may say "fractured" mind...)

 

(Life is'nt about finding yourself. Life is about creating yourself" (George Bernard Shaw)

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The point is to create situations, scenario.

 

And this is something, where there are different interpretations of the term Roleplay, I'm afraid.

 

For me Roleplay is exactly that: Creating a situation or scenario, may it be playing a boss in an office or sex with an alien in outerspace.

 

However, I have the impression that there are quite a lot of people in 3dx who define Roleplay as I would define Descriptive Sex, using words to describe the what and how, though not necessarily creating a situation or a secenario.

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And this is something, where there are different interpretations of the term Roleplay, I'm afraid.

 

For me Roleplay is exactly that: Creating a situation or scenario, may it be playing a boss in an office or sex with an alien in outerspace.

 

However, I have the impression that there are quite a lot of people in 3dx who define Roleplay as I would define Descriptive Sex, using words to describe the what and how, though not necessarily creating a situation or a secenario.

 

Well, there is simple roleplay : You create a situation/scenario

There is descriptive : You put your actions into words. The more the better.

 

And some people do descriptive roleplay indeed. Which is the two combined. That's what i like the most.

I'd like to add that those ones often play a character when interacting with their avatars. Which makes it the classic MMO / MMORPG kind of roleplay. 

 

That explains the confusion between players who come from online games and the ones who don't.

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Well IMHO, a roleplay is by definition descriptive, then the two combined. It allows to explore fantasies, or a peculiar situation.I recently had a RP: Teacher, student. How will each partner react is important. It gives sense to the whole story. You can have scenarios, like in movie in which all is written (less interesting in my mind). Of course, you need to trust your partner(s). 

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I've been around here about 3 months and consider myself a decent role player and also good at descriptive sex. While not the same thing, I think a lot of people who like one, also like the other.

 

Why descriptive? Like many, I find just flicking through poses plain boring. Same goes for playing with people you have no connection with whatsoever. Yes, even if it only takes 10 minutes of chat, that makes it a lot different from just jumping into the foreplay-oral-vaginal routines after a cold. And as many pointed out, descriptive makes up for what the ava's cant show:

 

/me slowly lowers his hand from your belly to the tender spot between your legs, feeling you gasp as I softly reach your soft lips

 

Can you do that, avatar? :)

 

Why Role Play? Simply put, for the variety AND I tend to play out fantasies I have in RL or even RL situations that I have been in. What better than to act these out with a real person at the other end? Who makes real decisions about, say, how she would react to the photographer making advances after taking nude pictures?

 

Let's hope it's not a dying art....

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  • 2 weeks later...

RP can be very hit and miss!

 

I fancy myself a writer, yet I simply cannot write erotic stuff (especially here) without making myself laugh, and of course immediately taking all the fun out of the moment.  I don't have a solution, problem for me is this whole thing about throwing all the adjectives you can conjure at a sentence, then mixing in just as many puns and metaphors to try to get around sounding repetitive or clinical.  It sometimes turns out very well, depending on the writer, but very very often it just sounds hysterical!

 

I need to do some soul searching before I properly RP again, I'm sure there's a good way to do it!

 

My guess would be that guys are not keen when you find sleeping with them hilarious. Yes its fun, but if you laugh all the time they can get the wrong idea. :D

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I agree roleplay can cover a lot of different things and situation.

 

My personnal view of roleplay in a world like here, taking in account the constraint and the limit of the game is :

Try to be:

- Coherent

- Reactive to what your partner does in a logic way

 

Not to be :

- Too much serious

 

and be :

very tolerant to mistakes that WILL happen,  to keep fun and not make roleplay boring or, (worst)  "source of stress to do something wrong" which I have leaved myself several times.

 

I also tend to prefer improvisation than writting in advance a scenario but this is only personnal.

 

Roleplay can be simple and fun.

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It's why I avoid "serious" RP, I cannot keep a straight face, or keep myself from throwing an "lol"

 

lol

 

Even without a keyboard involved it should be fun, everyone involved needs to just let loose.

 

My comment wasn't against RP, if you "play" 3dx you gotta RP at least a little, play pretend. I just can't keep up (or often from laughing) if you're narrating me a cheesy paperback from the back of a bookstore.

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  • 2 weeks later...

And this is something, where there are different interpretations of the term Roleplay, I'm afraid.

 

For me Roleplay is exactly that: Creating a situation or scenario, may it be playing a boss in an office or sex with an alien in outerspace.

 

However, I have the impression that there are quite a lot of people in 3dx who define Roleplay as I would define Descriptive Sex, using words to describe the what and how, though not necessarily creating a situation or a secenario.

This is me and my partner, and a few friends. We came from another game, Star Wars The Old Republic and were kind of spoilt by the beautiful vast locations to RP in, which opens up so many more opportunities. I made a suggestion in this forum about including more locations, such as a city street with offices and shops and parks because with what is here, it becomes limiting, then stale, no matter how good your imagination is.

I'm not sure what the vision is for this games future, whether the team is making enough off people just wanting it as a sex simulator or whether they have plans to expand to attract more types of people, like RPers.

 

Anyway, onto the subject at hand. 

I usually do the layout for the scenarios, as I'm the only one that can it seems. :P

The last one we done was about business rivalry, and it was a lot of fun using this game as a platform for it. It went for around 2 weeks, playing a few hrs every couple of nights, and resulted in my character getting killed, which I didn't plan for. 

See, I set the basic premise, and will answer a few questions about roles before we start, but its up to each person how it goes from there, so it(the story) can evolve into a wild beast sometimes, and others it can sort of break by someone not thinking ahead or doing something really out there. Thankfully, it doesn't happen a lot, and even though my char died, it was so much fun.

 

If you want to learn more about RP, there's quite a few places on the net to find basic references to get you started, though often they will be platform specific, but there's still good info amongst that.

For me, the most important part is your char, and how much thought goes into it before you start, because if you don't, you can so easily contradict yourself or just say too much that doesn't quite fit and it can get ugly.

What I do is sit down and write a full bio of the char, starting with just the basics of age, temperament, place of birth, how you were raised and by whom, if they're still around, really give the char a life, some of the little things can play important parts of stories you come across and having them in your memory all laid out beforehand makes for a far better experience. I know some that just wing it, and for pub/club stuff, that's probably okish, but that mostly depends on the experience of that person.

Anyway, as I said at the start, we talked about it, and honestly cant see ourselves being here much longer the way the current game is, but will keep an eye on it if it expands, because it does off some unique features that are quite nice for some RP scenarios.

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  • 1 month later...

Hmm... I'm kinda asking myself the same question right now, with the different variations of sub-questions & answers that were mentioned by an author and here as well.
Not leaving myself passive during the process and it leaves you with the impression like something is 'different' from those areas of play.

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Sounds like people have to make more rp rooms. Im a huge rper and I came from myspace, to Imvu, to well here since it was recommended by a friend. Its been hit or miss being a roleplayer myself. Anyways, I might try and make a rp room try and push it back out in the open all the private and whispering is so boring in the no talk rooms. I need context to enjoy it.

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I wouldn't say that it would be any solution to that. People who made those rooms are usually desperate or dedicated into their ideas and they're mostly the same. We see the same themes going on there attracting the mediocre type of RP'ers.
After all... I've tried it once to help myself so maybe I'll test it out on my own and see what I can find.

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As a huge fan of board game rp, I have to jump in on this as well ...

 

First, if I agree with everyone in this thread that "real" roleplay is rare in 3dx. That is for some part due to lacking locations but otoh certainly because it is difficult to attract good players, willing to rp for a longer period of time (as maybe required by a scenario).

 

Just yesterday I had an in game convo with a girl that was a bit disappointed about the complete lack of rp and she seemed having a hard time finding like minded people.

 

So why not gather together in forum and craft some ideas?

 

And I see no reason why locations could not be created, there are many helpful people around that will lend a hand when you run into problems with building.

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I always love how those "fake" RP'ers remain so "OG" in the terms of RP; putting so much effort into spoiling their profiles with so many tags, so many colors and "likes"; ohh... and most important one "ONLY RP APPROACHES!" - nothing better then fucking them with their own weapon.

Nahh... there is no need to blame the locations, in fact... could be more but you can see some cats working those locations to make them look like they've imagined. I wouldn't say it's a problem this sort of nature.

Hehe... yeah, had some interviews too. I wonder what that 'girl' was looking for... because most of the ideas - like I mentioned before - remain overused.

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I agree roleplay can cover a lot of different things and situation.

 

My personnal view of roleplay in a world like here, taking in account the constraint and the limit of the game is :

Try to be:

- Coherent

- Reactive to what your partner does in a logic way

 

Not to be :

- Too much serious

 

and be :

very tolerant to mistakes that WILL happen, to keep fun and not make roleplay boring or, (worst) "source of stress to do something wrong" which I have leaved myself several times.

 

I also tend to prefer improvisation than writting in advance a scenario but this is only personnal.

 

Roleplay can be simple and fun.

Totally agree.

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Totally agree.

 

 

Yup! Same - all the way

 

 

Also not sure if you kinda... had that in mind by saying "tolerant" and "coherent" but some adapational sense is also needed since people like to came up with improvising their actions and ideas. I guess it should appear with some knowledge of RP or at some certain level but sadly it doesn't.

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  • 2 weeks later...

I always love how those "fake" RP'ers remain so "OG" in the terms of RP; putting so much effort into spoiling their profiles with so many tags, so many colors and "likes"; ohh... and most important one "ONLY RP APPROACHES!" - nothing better then fucking them with their own weapon.

 

Nahh... there is no need to blame the locations, in fact... could be more but you can see some cats working those locations to make them look like they've imagined. I wouldn't say it's a problem this sort of nature.

 

Hehe... yeah, had some interviews too. I wonder what that 'girl' was looking for... because most of the ideas - like I mentioned before - remain overused.

I'm not sure what you mean by most of this, its so broken that its hard to tell?

Anyway, you saying there's no need to blame locations is way off the mark though, as neutral settings have far more life in them for so many types of scenarios.

For example, a club is a club and will always be a club, the reasons for being at a club are so very limited. A small city block with generic looking shops and offices and a small park can be anything you want as a stage for your existence in that zone, and one that can be persistent for a very long time. This expands role play possibilities 100-fold over what 3dx currently offers.

There is also one other hurdle though, and that's the chat option, for the open world to be more rp friendly, a /say option needs to be in place so talking in that channel covers approx 30 ft in an area around you, this allows you to walk into and out of convos for a far more immersive experience.

What's important to remember here is, these ideas are extremely easy and more importantly very inexpensive to implement, have no down sides and a very good chance to build the player base up with more longer term players.

 

Final Fantasy 14 online has around 6 million players, the role play server has over 3 times the amount of people on it than the next biggest server.

Whether or not you would use it or even like the idea is irrelevant, as there's a massive player base out there that 3dx is missing out on by not being more RP friendly.

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I'm not sure what you mean by most of this, its so broken that its hard to tell?

 

That's never the case if you still try, so... that's most definitely not that.

 

Anyway, you saying there's no need to blame locations is way off the mark though, as neutral settings have far more life in them for so many types of scenarios.

For example, a club is a club and will always be a club, the reasons for being at a club are so very limited. A small city block with generic looking shops and offices and a small park can be anything you want as a stage for your existence in that zone, and one that can be persistent for a very long time. This expands role play possibilities 100-fold over what 3dx currently offers.

There is also one other hurdle though, and that's the chat option, for the open world to be more rp friendly, a /say option needs to be in place so talking in that channel covers approx 30 ft in an area around you, this allows you to walk into and out of convos for a far more immersive experience.

What's important to remember here is, these ideas are extremely easy and more importantly very inexpensive to implement, have no down sides and a very good chance to build the player base up with more longer term players.

 

That's probably the main reason why it's not yet implemented; to easy to be done and still to easy walk past them and/or notice them as 'problem' here.

Location can still be made. It's not the same thing but still... can be done by some cats of construction.

/say - Well, I see it as a too much of harassment for those players who aren't into RP-thing and who would like to walk past it. You can mention here the 'location' again and tell that there would be only certian areas, where the players will be/should expect the RP but we know already that's too much at the moment.

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For Sure I you wanted to be Princess Leia or Darth Vador. There are a lot of RP on 3DX. You wante a club : create one, advertise and you will have some visitors if you gave them a reason to come. Developpers can't do anything, players have their own role ( Are role players unable to create a club?) You can do anything you want with patience, work etc...Of course it is not like in a fast food: ready to use. But isn't it better?

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That's never the case if you still try, so... that's most definitely not that.

 

That's probably the main reason why it's not yet implemented; to easy to be done and still to easy walk past them and/or notice them as 'problem' here.

Location can still be made. It's not the same thing but still... can be done by some cats of construction.

/say - Well, I see it as a too much of harassment for those players who aren't into RP-thing and who would like to walk past it. You can mention here the 'location' again and tell that there would be only certian areas, where the players will be/should expect the RP but we know already that's too much at the moment.

Making a user room just doesn't cut it for a number of reasons, the main being it relies on them being online, and there's the problem of people knowing its even there. Much better to have an official map for it.

And that /say argument has no basis at all. its been used for years in just about every mmo, and you're far more likely to find disruptive players in the mmo environment than here. and its easy for players to nullify anyway, as it takes a couple of seconds to simply ignore any troll that annoys you. And as for others seeing it, its no different to how it works now, its just another tab, you choose to look at it or don't.

No offence, but you have no idea what you're talking about here, and it seems you're arguing for the sake of it, as nothing you've said makes any sense at all.

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