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Optimization within the World Editor


MikeSky

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Dear developers, I think it would be a good idea to add an optimization function to the world editor. The general locations, represented by the 7 icons on the left side of the room selector, are much better optimized than the user-created worlds. Therefore, I propose to add a one-way converter from the text world file to a file (files), which is well optimized as a general location. Of course, after conversion it will not be possible to edit the optimized world.

I see that the builders are limited by the performance of the guest computers, i.e., we cannot create big-scale detailed worlds. I think such a feature will be useful for everyone and also from a long-term perspective.

 

P.S. The reference to the general locations might be wrong, but the optimization could be useful.

Edited by MikeSky
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