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Optimization issue since last patch with effects


TashaTight

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I don't know if anyone brought it up, but feels like making the effects uses way more GPU now than they did prior to the last patch. But on the other hand they don't see any better with lighting or such, not sure if its something the global lighting caused because feel like since patch global light in rooms been dimmer by default. All my rooms need light adjustments by 0.2 value to feel similar to how lights were before.

While for high end PC it isn't necessarily any problem, to me it just feels wasteful compared to before patch. Needing much more to run effects compared to what it used to require, also would imagine in public type room it would require more from servers too, since client still need to load room the visit with the effects I assume. But not that tech savvy to really know enough detail about it, just notice my GPU built up heat way faster with effects than it before patch in same room with same effects.

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