Paulinus Posted July 25, 2022 Share Posted July 25, 2022 (edited) Especially with new created objects or after changing the material texture. This appeared already some time ago but happens now frequently. For a short time a solution was to exit to the character editor after loading the room file and reenter the room editor. The system seems to write a cache file related to the avatar in this case. But since some time this workaround does not work any longer. Any suggestions? (PS: I admit the room files are rather big in size ) beete.world Edited July 25, 2022 by Paulinus added pictures and the extracted objects Link to comment Share on other sites More sharing options...
MeiLing Posted July 25, 2022 Share Posted July 25, 2022 Well save before copy/paste. This has already been mentioned. Probably the memory leak mentioned by Gizmo Link to comment Share on other sites More sharing options...
Paulinus Posted July 25, 2022 Author Share Posted July 25, 2022 "save often and save early" is an old game wisdom, Still this does not help, when you cannot copy at all as everytime you try the program is collapsing. Link to comment Share on other sites More sharing options...
Paulinus Posted July 26, 2022 Author Share Posted July 26, 2022 Is there at least any information what events could trigger this white shutdown window and what happens as long as the green bar is increasing? Link to comment Share on other sites More sharing options...
Paulinus Posted July 26, 2022 Author Share Posted July 26, 2022 (edited) I experimented around a bit and made my own thoughts about it. It seems that each avatar has a cache memory associated with it, where information about the last operations (to undo) and from copying is stored. However, this cache memory seems to do a poor "garbage-cleaning", so that it overflows with large amounts of data. As soon as a new room is loaded and the avatar is regularly brought back into the character editor, this cache memory is saved ... and is available again at the next entry. But apparently also with all the data garbage that has already accumulated. If the room is left out of turn, no saving takes place and the working state is like at the beginning of the last entry. Only when a new room is loaded and this new cache is saved, the data garbage from before is deleted. This therefore occurs especially with rooms with larger memory requirements after longer working time. Just my two cents to it, maybe I am wrong, but I really would like to know whats going wrong. Edited July 27, 2022 by Paulinus Link to comment Share on other sites More sharing options...
JenniferBoise Posted August 3, 2022 Share Posted August 3, 2022 This problem keeps popping up for me too. I thought I observed that this only occurs from a room size that exceeds 3 mb. However, it also happens when I only work with a fond file (creating words). Link to comment Share on other sites More sharing options...
MistressBeryl Posted August 5, 2022 Share Posted August 5, 2022 I lost hours with that. Mostly happens when world file growing over 8000 kb, or doubling a big amount of objects. I found out, after loading the file, go in play mode to upload it, then back to editor. It is more stable then, but save as often as you can. It will crash again, but not that often. Link to comment Share on other sites More sharing options...
MeiLing Posted August 5, 2022 Share Posted August 5, 2022 Like every memory leak, it does not depend on the size of the room. Gizmo said that it was fixed in the coming patch. Sometimes it's useful to read the release notes Link to comment Share on other sites More sharing options...
Paulinus Posted August 6, 2022 Author Share Posted August 6, 2022 (edited) well, that sounds good if they fix it, but according to my experiences its DEFINITLY depending on the size of the room. This failure NEVER came up to me with "normal" word files smaller than 8 MB. And for sure its a matter of cache and missing or bad "garbage collection". Edited August 6, 2022 by Paulinus Link to comment Share on other sites More sharing options...
MistressBeryl Posted August 28, 2022 Share Posted August 28, 2022 I thought somebody said it will be fixed in next version. So in beta it is the same shit it was before, sorry. Link to comment Share on other sites More sharing options...
Diana Prince Posted August 29, 2022 Share Posted August 29, 2022 my room just exceeded 8 MB and it started to happen MistressBeryl 1 Link to comment Share on other sites More sharing options...
MistressBeryl Posted August 29, 2022 Share Posted August 29, 2022 As i said, no fix in the beta yet. Link to comment Share on other sites More sharing options...
Paulinus Posted September 2, 2022 Author Share Posted September 2, 2022 alas this problem is NOT solved with the last update. I just tried it. MistressBeryl 1 Link to comment Share on other sites More sharing options...
Diana Prince Posted September 3, 2022 Share Posted September 3, 2022 Yes, this bug is still there and it's annoying as hell Even if you save your room every two minutes. MistressBeryl 1 Link to comment Share on other sites More sharing options...
JenniferBoise Posted September 10, 2022 Share Posted September 10, 2022 (edited) on 08. September, at 3,5 mb Edited September 16, 2022 by JenniferBoise MistressBeryl 1 Link to comment Share on other sites More sharing options...
BellaGirl Posted September 22, 2022 Share Posted September 22, 2022 (edited) Copying a large object (File size) in your room will do this. I have a vase and flowers that I made that is ridiculously to big but its what I wanted so I did. However, if I try to copy this group the game crashes every time. The total world file is only 1.6mb and here's a picture of the object (Vase) for reference. Edited September 22, 2022 by BellaGirl Gizmo 1 Link to comment Share on other sites More sharing options...
BellaGirl Posted September 23, 2022 Share Posted September 23, 2022 I'm really super flattered for the thanks Gizmo. Link to comment Share on other sites More sharing options...
Gizmo Posted October 14, 2022 Share Posted October 14, 2022 Hey @BellaGirl could you share some big objects (world file) that cause a crash please? Link to comment Share on other sites More sharing options...
Diana Prince Posted October 14, 2022 Share Posted October 14, 2022 23 minutes ago, Gizmo said: Hey @BellaGirl could you share some big objects (world file) that cause a crash please? Hi @Gizmo, my current room is over 12 MB now, and it started when it was 8 MB. This happens often when copying even a simple cube object. It helps when I enter my own room, so that it is uploaded to the server. Then it doesn't happen so often. Can I send you my World file? (Sorry, don't want to post my room here for public) Gizmo and MistressBeryl 2 Link to comment Share on other sites More sharing options...
BellaGirl Posted October 14, 2022 Share Posted October 14, 2022 4 hours ago, Gizmo said: Hey @BellaGirl could you share some big objects (world file) that cause a crash please? So, I haven't tried copying the object in years but after seeing your request thought I'd better recheck. New results are that I can copy the object and the screen will freeze for decent amount of time (maybe 30 seconds to a minute) but no crash now. There are some new factors here, like I'm using a newish computer (not a laptop) and we've had a few updates since last I tried. Just like Diana I'm willing to share my World file with you just not in a public forum. However, I've shared the flower (no vase) on another site, here's the link. https://3dxmodz.com/index.php?/files/file/2834-rose/ Gizmo 1 Link to comment Share on other sites More sharing options...
MeiLing Posted October 14, 2022 Share Posted October 14, 2022 imho it is not size related as I have with undo room = 3800, but with how many time in the editor. It looks like a memory leak Link to comment Share on other sites More sharing options...
Paulinus Posted October 16, 2022 Author Share Posted October 16, 2022 (edited) its definitely roomsize related... started with room size around 8MB occasionally and happens EVERYTIME now with 12MB when attempting to copy just a single object like a simple cube or trying to UNDO any action. And probably its not depending on roomsize itself but on the number of total objects. For me it seems it is lack of scratch memory to intermediate store the selected object for copy or later restore. Interesting is, that rescaling or deleting existing objects is working ok. Only way to help myself in the meantime is to divide the main room into parts smaller than 8MB ... editing these roomparts (where everything is working properly, and merge the new or changed objects to the main room again. Edited October 16, 2022 by Paulinus Diana Prince 1 Link to comment Share on other sites More sharing options...
MeiLing Posted October 16, 2022 Share Posted October 16, 2022 2 hours ago, Paulinus said: its definitely roomsize related... started with room size around 8MB occasionally and happens EVERYTIME now with 12MB when attempting to copy just a single object like a simple cube or trying to UNDO any action. And probably its not depending on roomsize itself but on the number of total objects. For me it seems it is lack of scratch memory to intermediate store the selected object for copy or later restore. Interesting is, that rescaling or deleting existing objects is working ok. Only way to help myself in the meantime is to divide the main room into parts smaller than 8MB ... editing these roomparts (where everything is working properly, and merge the new or changed objects to the main room again. My room is not so big.... and I have it... there is somethingelse Reminder there is some limits to the size of rooms. Link to comment Share on other sites More sharing options...
Diana Prince Posted October 17, 2022 Share Posted October 17, 2022 there is definitely no 5 MB size limit. My current room is 13 MB and working fine, apart from crashing sometimes when copying objects. Link to comment Share on other sites More sharing options...
Paulinus Posted October 17, 2022 Author Share Posted October 17, 2022 (edited) no 5MB limit, mine is working well with even 18MB ... just no more object copying, crashing everytime when trying Edited October 17, 2022 by Paulinus Link to comment Share on other sites More sharing options...
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