Jump to content
3DXChat Community

32 bit rooms


Recommended Posts

A technical question please,

We made a few more nice rooms in 2019, so builded when 3DXchat was still 32 bits. We would like to update it and maybe use it for events. Our question is whether rooms built in a 32-bit environment are more sensitive to the experience of our guests. Think about the glitches, the noise and things like that. Or that it doesn't matter at all.

Who can give us an answer?

Thank you!

Team TMF
Silvie Sun

Edited by The Music Factory
Link to comment
Share on other sites

I might be wrong, but I don't think it matters if the room was built with the 32 or 64 bit client.
In the end, the world files are simple text files with information for each object (size, position, rotation, material, color, etc.).

In my experience, the position glitch, where an avi seems to be in another position than it really is, is more common when you have big height differences in your room (a tall building or structure).
Lag is most common due to use of reflecting surfaces or smoke / water / light effects.

What do you mean by "the noise"?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...