Alliehotass Posted December 3, 2021 Share Posted December 3, 2021 I have noticed Textures are Doubled up and Blurred at a particular rotation on the Y Axis. I have enclosed pics with the Y Axis rotation value shown. Its only at this Value do the Textures become this way. Please can this be looked at. Thankyou SNAP ANGLE SET AT 15 DEGREES DOUBLED TEXTURE ROTATION AT 44.9999 ON THE Y AXIS TEXTURE NORMAL ROTATED AT 59.9999 ON THE Y AXIS AND 29.9999 ON THE Y AXIS BELOW. OTHER TEXTURES AT 44.9999 ON THE Y AXIS KaelaKitten 1 Link to comment Share on other sites More sharing options...
KaelaKitten Posted December 4, 2021 Share Posted December 4, 2021 Good find Allie ya is da texture guru. Let's hope for a quick fix. JenC and Alliehotass 2 Link to comment Share on other sites More sharing options...
JenC Posted December 4, 2021 Share Posted December 4, 2021 I noticed this back when I built the old western town, where I had used 45deg on a few walls. That was Oct 2019 and Ive tried not to use 45 or any angle for that matter where the surfaces are visible and/or patterned. I remember posting about it at some point and here it is: https://3dxforum.com/index.php?/topic/10242-build-editor-dont-work-properly/&do=findComment&comment=376400 Alliehotass and KaelaKitten 2 Link to comment Share on other sites More sharing options...
Diana Prince Posted December 4, 2021 Share Posted December 4, 2021 I had a similiar strange effect with the bottle glass. At a certain angle it looks really weird. Alliehotass 1 Link to comment Share on other sites More sharing options...
MeiLing Posted December 5, 2021 Share Posted December 5, 2021 21 hours ago, Diana Prince said: I had a similiar strange effect with the bottle glass. At a certain angle it looks really weird. A very useful effect... Link to comment Share on other sites More sharing options...
Diana Prince Posted December 5, 2021 Share Posted December 5, 2021 yes, but it messed up what it was supposed to be in my case Link to comment Share on other sites More sharing options...
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