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system room 'Sin' is bugged


moondance

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There is a known bug that if you have objects that are too thin, it causes strange display artifacts.  I had a room of mine like that , and fixes all the incidences of too thin objects and it worked.

 

Now I saw it in Sin while fly camming, so i am guessing they made something too thin.  

 

1oYWz4.jpg

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In case of Official rooms it is not a bug of 'too thin objects'. It's related to broken Screen Space Reflections feature. Just turn off "Detailed Reflections" aka SSRR in Graphics Settings and issue should be gone for good. Last time I reported outdated game renderer I heard they may fix it someday but it's not top #1 priority at the moment.

Official rooms have really nothing to do with World Editor creations. They've been all made directly in 3D modelling softwares.

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