Yaelle Posted July 27, 2021 Share Posted July 27, 2021 (edited) Hi, I want to change sunlight exposure in a big world but it seems to be impossible to move or rotate many objects in one time. It's a heavy room, made of many objects that are not grouped... I know it's bad ^^ Does anyone has a tip to reset world orientation with sun and weather ? Many thanks Edited July 27, 2021 by Yaelle Link to comment Share on other sites More sharing options...
Diana Prince Posted July 27, 2021 Share Posted July 27, 2021 if it's a really big room, you might be out of luck  How many MBs are we talking about? But if anybody knows a trick, I would be happy to hear! Link to comment Share on other sites More sharing options...
Yaelle Posted July 27, 2021 Author Share Posted July 27, 2021 My room is about 3MB... Link to comment Share on other sites More sharing options...
Torax Posted July 27, 2021 Share Posted July 27, 2021 (edited) It is possible but you need a good pc and patience. Select center for rotation, and select your whole room, then do your rotation but dont release the button of the mouse, keep it pressed the whole process, your game will freeze, sometimes it will say not responding, and so on, but keep pressing until the rotation is done. You have to be patient, even if you feel the game is frozen, hold the button pressed until the rotation is done. Edited July 27, 2021 by Torax Yaelle, Rodin, moondance and 3 others 6 Link to comment Share on other sites More sharing options...
Diana Prince Posted July 27, 2021 Share Posted July 27, 2021 like Torax said: holding the mouse button pressed is essential, But even this only works if you can select everything at once. Some rooms have such a large area that this is not possible. Or is there a trick for this, like ctrl + A? Link to comment Share on other sites More sharing options...
Leeloo Posted July 27, 2021 Share Posted July 27, 2021 Well to select all the room it's "easy" Move your camera Faaaaaaaaaaaaaaaaaar from where the stuff is and just select everything by holding left clic and sliding the cursor on the screen Link to comment Share on other sites More sharing options...
Diana Prince Posted July 27, 2021 Share Posted July 27, 2021 13 minutes ago, Leeloo said: Well to select all the room it's "easy" Move your camera Faaaaaaaaaaaaaaaaaar from where the stuff is and just select everything by holding left clic and sliding the cursor on the screen that doesn't work for me. As I said, some of my rooms (New York for example) are so large, that you can't see everything at once. And the the select function doesn't work for objects that you can't see. Link to comment Share on other sites More sharing options...
MeiLing Posted July 27, 2021 Share Posted July 27, 2021 3 hours ago, Yaelle said: Hi, I want to change sunlight exposure in a big world but it seems to be impossible to move or rotate many objects in one time. It's a heavy room, made of many objects that are not grouped... I know it's bad ^^ Does anyone has a tip to reset world orientation with sun and weather ? Many thanks try to slice the room. It is easier to rotate element by element. I did this last yers for year for a friend: a 5gb room and lighter one too. It is long but you can have the angle you want. JenC and Nymphpott 2 Link to comment Share on other sites More sharing options...
Hincholas Posted July 27, 2021 Share Posted July 27, 2021 (edited) What Meiling says is correct. You need to create several groups that your PC can easily manage. I would also say to be precise that you need to add an object that has identical coordinates in each of the groups like a cube. My process: 1 create groups so that your PC can easily manage the rotation. 2 Create an object "X" (cube) approximately in the center of your world which will be used to recall each of your groups. 3 Copy the object "X" and add it to all the created groups. 4 Rotate each of the groups to the desired angle (Settings > Snap Angle) and use the Snap function (ctrl + rotation gizmo "E") by holding down the left mouse button on the green axis of the gizmo in global and center mode. 5 Reposition each of the groups by using the function "Ctrl + B" pressed and select an angle of the X object to overlay them on each other. 6 Once all groups are recalled delete all objects "X". If your world is too complex, it is best to save your blocks in separate files when they have been created and still selected like in this video. Â Edited July 27, 2021 by Hincholas Yaelle and Pandorra 2 Link to comment Share on other sites More sharing options...
Diana Prince Posted July 27, 2021 Share Posted July 27, 2021 it would be so easy if we could just rotate the skymap MeiLing, Yaelle and Rhonda Morrigan 3 Link to comment Share on other sites More sharing options...
Hincholas Posted July 27, 2021 Share Posted July 27, 2021 For the users yes, maybe not for Gizmo and Lisa... Unfortunately we don't have another possibility at the moment... Link to comment Share on other sites More sharing options...
Diana Prince Posted July 28, 2021 Share Posted July 28, 2021 11 hours ago, Hincholas said: For the users yes, maybe not for Gizmo and Lisa... Unfortunately we don't have another possibility at the moment... I know   But I would be happy if we could at least rotate @Gizmo and @Lisa Link to comment Share on other sites More sharing options...
Xaufin Posted August 11, 2021 Share Posted August 11, 2021 Might be nice to have a settings option to temporarily disable gizmos (the green selection boxes). Their rendering while selected is responsible for a lot of that lag. When I did the architect's room from the Matrix, it was a few hundred objects selected at once and even moving the camera became slower.  @Gizmo  Link to comment Share on other sites More sharing options...
JenC Posted August 11, 2021 Share Posted August 11, 2021 5 hours ago, Xaufin said: Might be nice to have a settings option to temporarily disable gizmos (the green selection boxes). Their rendering while selected is responsible for a lot of that lag. When I did the architect's room from the Matrix, it was a few hundred objects selected at once and even moving the camera became slower.  @Gizmo  That and what seems like real time updating of all the changes, it feels like that every movement is being recorded, as you don't need a lot of items selected before this becomes almost impossible to do. It really shouldn't be this hard to do. Link to comment Share on other sites More sharing options...
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