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wierd glitch of Fillet shape


Lunarelf

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just as the picture showed:

326872571_2021-05-1523-21-05_167240.thumb.png.8b8ad719c64a3595eadf5d805bae6f8c.png

everything was  normal ...until I step on it

603500036_2021-05-1523-18-56_159895.thumb.png.e1a2da94df15df4942c94f71cac55753.png

woosh~

I'm flying lol

this glitch will make you can't interact with the pose object(can't see the icon at all), but makes you floating...... well, quita strange?

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Problem solved... somehow, but the floating glitch still exists

it seems like if you put a circular layer inside the Fillet shape, it could make your avatar steps on mid-air, and block the interact of the action trigger

this might be a cool research to make the avatar floating and dancing in midair 😋

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1 hour ago, Lunarelf said:

Problem solved... somehow, but the floating glitch still exists

it seems like if you put a circular layer inside the Fillet shape, it could make your avatar steps on mid-air, and block the interact of the action trigger

this might be a cool research to make the avatar floating and dancing in midair 😋

When you reshape the sphere block, the original boundaries are invisibly retained. There are lots of posts about this in the World Editor section of the forums.

This error has existed from the first day the World Builder was released.  Gizmo has never acknowledged this so there's never been any word if it will ever get fixed. The way around this error is to use other blocks or combos of blocks to achieve the same outcome.

Edited by JenC
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