Anaganda Posted May 19, 2020 Share Posted May 19, 2020 (edited) Now that the dust of the ddos attack has settled, I have a thing to say about the new patch First of all, thanks to the dev team for their work.. -New cuddle pose, I love it... thank you @Takisa -New props and blocks: a lot of them were much needed, the curtains, the cushions and all the sheets... A++ on all of those -New textures: this is where the fun ends. while some of them are good, a lot of the others are not and are not on same quality as the rest of the textures. +let's start with leather, since it was a material I really personally wanted: resolution is okay so is sharpness... but the texture map's scale is so large that it actually looks like marble not leather. As I said there are some that are good, like rock ore for example... which I personally can't wait to think of something to use it in but take a look at these... very bury, low resolution, low sharpness... compare to the old one in the middle, it looks like we are downgrading the game's quality not upgrading it. Another example in nature materials. @Gizmo @Lisa... Thanks for all the hard work again, but I do hope you read this... and I do hope this is not the beginning of decline in texture quality like what happened 2-3 years ago with clothes and hairs before @Redji & @Manyasha joined in and started making good ones again. Thanks Edited May 19, 2020 by Anaganda Rodin, Ashbash, Xizi and 9 others 9 3 Link to comment Share on other sites More sharing options...
MeiLing Posted May 19, 2020 Share Posted May 19, 2020 At least an object has its seize changed: the "bowl". Torax and Anaganda 2 Link to comment Share on other sites More sharing options...
LukeM Posted May 19, 2020 Share Posted May 19, 2020 I completely agree with Anaganda. Nice to have the servers back, and the new stuffs are great expect some of the textures mentioned above (those at current quality are not very usefull). Speaking of Textures would be lovely also if they would be oriented to the objects Local Axes and not to the Global ones Vampixie, JenC and Anaganda 3 Link to comment Share on other sites More sharing options...
☙𝔼𝕩❧ Posted May 19, 2020 Share Posted May 19, 2020 Seconded it. Good review, Ana. Anaganda 1 Link to comment Share on other sites More sharing options...
LukeM Posted May 19, 2020 Share Posted May 19, 2020 As it looks like the textures "repair" themself. if you have them on surfaces in the editor jump into the normal then they look more sharp and when you go back into the WE it looks Ok (still not that sharp as the oter "older" textures but much better as you apply them 1st in the editor) Anaganda 1 Link to comment Share on other sites More sharing options...
Anaganda Posted May 19, 2020 Author Share Posted May 19, 2020 oh... will try that as soon as I get a chance... thanks Lukie Link to comment Share on other sites More sharing options...
Torax Posted May 19, 2020 Share Posted May 19, 2020 (edited) 8 hours ago, MeiLing said: At least an object has its seize changed: the "bowl". Indeed the bowl is changed and I suspect columns too. I reported it to Lisa and she will investigate it. If you want to fix your room, i suggest to make a copy, it is most likely that once the fix will be done, the corrections will be offset, and the old room will be fine again. Edited May 19, 2020 by Torax Anaganda and ☙𝔼𝕩❧ 1 1 Link to comment Share on other sites More sharing options...
Anaganda Posted May 20, 2020 Author Share Posted May 20, 2020 Also the new glossy plastic, turned into matt plastic... I personally like it this way... and we have the old one for the glossy effect... But on uncool side, all materials that were meant to be glossy are matt now. LukeM and M҉i҉m҉i҉ 2 Link to comment Share on other sites More sharing options...
MeiLing Posted May 20, 2020 Share Posted May 20, 2020 Also night is "blurry'. Something odd with the stars: and no it is not my gpu... M҉i҉m҉i҉ 1 Link to comment Share on other sites More sharing options...
Lisa Posted May 21, 2020 Share Posted May 21, 2020 Hi all! Bowl fixed in 415. Blured textures - this may be a texture streaming bug. I will investigate. Glossy plastic - we will fix it in 416 Xizi, ☙𝔼𝕩❧, SusanLouisa and 5 others 6 2 Link to comment Share on other sites More sharing options...
MeiLing Posted May 21, 2020 Share Posted May 21, 2020 thank you @Lisa for fixing this that fast. Aliviax 1 Link to comment Share on other sites More sharing options...
M҉i҉m҉i҉ Posted May 21, 2020 Share Posted May 21, 2020 @Lisa This 3 textures are not floating like before ! I must rotate them 45° ! hope you undertstand what I mean Rodin 1 Link to comment Share on other sites More sharing options...
Anaganda Posted May 21, 2020 Author Share Posted May 21, 2020 (edited) 4 hours ago, Lisa said: Hi all! Bowl fixed in 415. Blured textures - this may be a texture streaming bug. I will investigate. Glossy plastic - we will fix it in 416 Thanks, @Lisa When fixing glossy plastic, Could you keep the unintended matt one as it's separate material? Edited May 21, 2020 by Anaganda M҉i҉m҉i҉, Xizi and ☙𝔼𝕩❧ 3 Link to comment Share on other sites More sharing options...
SusanLouisa Posted May 21, 2020 Share Posted May 21, 2020 (edited) @Lisa also the one sheet texture that used to be unwrinkled and then changed with a past update to being wrinkled is quite unattractive. Can that be fixed as well? Or at least another unwrinkled texture added back? Thank you for your attention to this. It used to look like picture one and turned to picture 2. Edited May 21, 2020 by SusanLouisa Vaughan_Rarius 1 Link to comment Share on other sites More sharing options...
M҉i҉m҉i҉ Posted May 22, 2020 Share Posted May 22, 2020 There was also a Door before under "Objects" ..or is it just me !? @Gizmo @Lisa 3DXChat_2020-05-23_01-14-08.mp4 Rodin 1 Link to comment Share on other sites More sharing options...
MeiLing Posted May 23, 2020 Share Posted May 23, 2020 right the door is missing but they keep working in existing room Link to comment Share on other sites More sharing options...
JenC Posted May 23, 2020 Share Posted May 23, 2020 On 5/22/2020 at 3:07 AM, Anaganda said: Thanks, @Lisa When fixing glossy plastic, Could you keep the unintended matt one as it's separate material? Yes please, we have wanted a smooth clean matt texture since day one. Link to comment Share on other sites More sharing options...
OOEllaOO Posted August 14, 2020 Share Posted August 14, 2020 On 5/20/2020 at 1:00 AM, Anaganda said: Now that the dust of the ddos attack has settled, I have a thing to say about the new patch First of all, thanks to the dev team for their work.. -New cuddle pose, I love it... thank you @Takisa -New props and blocks: a lot of them were much needed, the curtains, the cushions and all the sheets... A++ on all of those -New textures: this is where the fun ends. while some of them are good, a lot of the others are not and are not on same quality as the rest of the textures. +let's start with leather, since it was a material I really personally wanted: resolution is okay so is sharpness... but the texture map's scale is so large that it actually looks like marble not leather. As I said there are some that are good, like rock ore for example... which I personally can't wait to think of something to use it in but take a look at these... very bury, low resolution, low sharpness... compare to the old one in the middle, it looks like we are downgrading the game's quality not upgrading it. Another example in nature materials. @Gizmo @Lisa... Thanks for all the hard work again, but I do hope you read this... and I do hope this is not the beginning of decline in texture quality like what happened 2-3 years ago with clothes and hairs before @Redji & @Manyasha joined in and started making good ones again. Thanks Link to comment Share on other sites More sharing options...
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