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  1. So since I ve read thru most of the post in the server down threads ect. it becomes clear that most of you want to find a reason to held something or someone responsive for the recent server troubles. Everyone who played a proper MMO will agree with me that Log-in Queues are useful at some point. So why is that? Lets give some Tech-Babble Explantation here: So queues are annoying yes, but they do something good aswell. In the past the users kept the servers busy by spamming login requests wich resultet in another crash until a certain point the remain down and need to be rebooted by a network administrator or technican. And that usually took a while. So the queues do one thing... Imagine a Walmart and 1000 people try to get in at the same time. It will make the doors collapse and people are stuck at the entry. If you have someone advising people into a line and letting them in one by one, nothing get broken, nothing gets stuck. So about the Streaming Platform you guys try to blame for the recent server crashes. Now please someone explain me how someone who streams a game into some streamingplatform can generate server-side traffic that causes the server to crash. You just do one thing when you stream... you send a live-feed from your own machine onto a webserver on the internet (wich is unrelated to 3DX Chat) and the users that are watching the live stream there consuming the stream-platforms bandwith... So how is that exactly related to the performance in game? Right there is none. Its just a pulled by the hair reasons from people that dont know how the internet works. And seriously just grabbing forks and torches and run to the forums posting lots of bullshit reasons that causes the server to crash doesent help noone. How about we learn how things work on the internet, then think, then speak our minds? Server is having troubles and need fixing: YES Streaming & Login Queue Fault: NO
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