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Janet

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  1. Like
    Janet got a reaction from Anja in 3DXChat 3.0 Beta - Development Update 2   
    @Gizmo
    Nice to read another blog post and that the engine update is complete! I especially like the new clothes that work with the material system. This was something I was hoping for. Well done!
    I don't want to bother you as I can imagine you are quite busy, but there is a question I have had for a long time and I would appreciate it if you could take the time to answer it:
    Are there any plans for a feature that will prevent automatic undressing at the start of poses and actually allow people to decide what stays dressed and what doesn't in any type of animation? I think that is something a lot of people would make happy. Thank you for taking the time to read and have a great weekend!
  2. Like
    Janet got a reaction from Xaufin in 3DXChat 3.0 Beta - Development Update 2   
    I'm not Gizmo, but I can still tell you that each bug can be completely different and the time it takes to fix can also vary greatly.
    Some fixes are done in maybe an hour, others take hours, some really critical fixes maybe take days or so much time that you have to think twice about whether or not it's even worth the time to fix them (depends on the importance level).
    Fixing bugs can also introduce a lot of new bugs in worst case.

    That bugs aren't fixed while the beta is running doesn't mean they won't be fixed until final version goes live.
    The whole patching process can be complicated and introduce new problems and is time-consuming. Because of this, many companies prefer one major update instead of a few small ones, especially developer studios that don't have many employees.
  3. Like
    Janet got a reaction from LeFay in 3DXChat 3.0 Beta - Development Update 2   
    @Gizmo
    Nice to read another blog post and that the engine update is complete! I especially like the new clothes that work with the material system. This was something I was hoping for. Well done!
    I don't want to bother you as I can imagine you are quite busy, but there is a question I have had for a long time and I would appreciate it if you could take the time to answer it:
    Are there any plans for a feature that will prevent automatic undressing at the start of poses and actually allow people to decide what stays dressed and what doesn't in any type of animation? I think that is something a lot of people would make happy. Thank you for taking the time to read and have a great weekend!
  4. Like
    Janet reacted to KayliMoon in 3DXChat Development Update 1   
    Maybe you should re-re-read the answer given and I'll even bolden it for you. The initial answer did in fact assume there was a survey for food and drinks. Whether they assumed that the update was related to any other survey is irrelevant since the initial thing you yourself answered to, was just stating that there was no survey mentioned. "Show us in the survey where people voted for food and drinks" in case you aren't fluent in English, means that the person assumes there is a section in a survey to show for said feature. 
    Answering to Rand now:
    There doesn't have to be a survey to just add some new things on a whim. The post says that they aren't releasing the Unity upgrade until they fix the bugs they produced by working with it, they just added some new food and drinks because they had to overhaul the beer drinking feature to make it work anyway, so they just added new stuff as a little goody, maybe even as tests. 
    Adding new stuff doesn't have to mean the people asked for it. Appreciating some new stuff doesn't mean it has to have been demanded.

    Patience. They already said they're working on the bugs, this is just a dev- blog letting us know their progress.
  5. Like
    Janet reacted to MistressBeryl in 3DXChat Development Update 1   
    Just try to understand what is the plan. First upgrade the engine, lotta bugs will fix by this, then look forward.
    Nobody says the Drinks are the only thing you get.
  6. Like
    Janet reacted to Gizmo in 3DXChat Development Update 1   
    I'll be posting links to new blog articles on Discord.
  7. Thanks
    Janet reacted to Gizmo in 3DXChat Development Update 1   
    Thank you for your feedback, well wishes, and suggestions! Our team is thrilled you appreciate our blog initiative as we strive to establish meaningful communication with our community. We have noticed many of you have questions, which is very encouraging and shows us that you are passionate about the game and its development. While I may not be able to answer every question, I am committed to addressing development-related topics in greater depth in future blog posts. Please stay tuned for updates!
  8. Like
    Janet reacted to PussyGaloreXXX in 3DXChat Development Update 1   
    I would just like everyone to know something about NoirDesire's survey. We, including Felinia and another person were getting quite frustrated with the bug report in the 3dx server. Noir desire has been doing these surveys for some time now but invited the 3 of us to help get this last survey out. That being said, this one was a bit different. instead of a just a few people between 50 to 200, we spread this survey around to other servers and clubs and friend lists and we reached over 1000 people to vote on the 3 most important problems that need to be worked on as well as the top 3 suggestions just to narrow it down for Gizmo and his staff.  I'm sorry if you didn't take part in the survey but over one thousand 3dxers did. I do think that makes a huge majority over a few individuals complaining about it.
    The bug report turned into another World Chat full of drama.  Now I'm seeing the same thing happening here already and I think the bickering should stop. Someone states their opinion it will be taken into consideration whether you bicker with them or not. It's just a waste of your time and Gizmo's to keep reading all this drama. Please lets not make this another Drama Pit???
  9. Like
    Janet reacted to KayliMoon in 3DXChat Development Update 1   
    Oh of course I understand very well what developing a game has in it, especially one that's looking to strive for actual quality content. It's not something easily done. I tried to get into Unity and Javascript, and I just couldn't fathom it. 

    It's also a balancing act especially for smaller teams. On one hand if you work only work on bug-fixes, new content isn't being made and it becomes a stressful stale existence of trying fix code that just doesn't want to cooperate, as well as members who complain there's no new updates. On the other hand if you add any content you want to add as your vision of the game, members complain that you don't fix bugs that have been a problem for years. If it was easy to fix it would've been fixed. I'm looking forward to the fixes, but I'm just happy the game looks good and is playable. 
     
  10. Thanks
    Janet reacted to Gizmo in 3DXChat Development Update 1   
    I don't think you should speak for the 99% of players and use "we" instead of "I".
    The survey was independent and open to all. We received a large number of different opinions and would like to highlight the most desired ones.
    I would also like to ask all participants to maintain a respectful tone in their comments.
  11. Confused
    Janet reacted to Upset in 3DXChat Development Update 1   
    1))  You only listen to a handful of players and ignore what everyone else wants.  This is wrong of you to do.  Neither NoirDesire, nor anyone else in your inner circle of buddies, speaks for all of us.  You always give them what they want but make it obvious you don't care what the remaining 99% of us want.  And don't reply back with nonsense about polling players to find out what we want.  The polls are only there to deceive the general player base into believing you really care what we want.

    2))  Fix the Ignore feature.  It has been broken since it was first added to the game.  The visible list on our profiles only shows a set number of names.  Once you exceed that number, the Ignore feature breaks and only some on the list are still ignored, while many on the list are un-ignored (even tho their name is still seen on the list).  They can see you and you can see them.  They can message you and you can message them.  They can invite you and you can invite them.  They can see and enter your room, you can see and enter their room.  You have known for years that it is broken because the fact has been reported to you countless times over the years.

    3))  Fix the Search feature of the Friends and Ignore lists.  This has been asked for countless times over the years.

    4))  The Favorite Rooms feature is a good feature but we still have to scroll thru 100+ rooms to find new rooms, so we can go to those rooms to see if we will like them or not.  We want the ability to remove rooms from the Shared User Worlds list.  There is absolutely no reason we should be forced to see, and have to scroll thru, lots of rooms we have absolutely no interest in, or should not be in.  We cannot remove rooms by adding the alts which opened the rooms to our Ignore list because  >>>  refer back to number 2 above  >>>  and also because many players open rooms and then hide the alts so they cannot be ignored by others who want to remove their rooms from the list.

    5))  REMOVE the "Strap-On" options from the screen of female gender alts and add them to the clothing editor, so they can be added and removed just as the clothing items can be added and removed.  Some of us women do not ever want to wear a strap-on or penis for any reason.  Those options should not be constantly on our screens as if you are trying to encourage us to use them.  This has been asked for numerous times over the years.

    6))  Fix the color palette in the clothing and build editors.  We look online for a color, shade, tone, or hue we want to use, copy the RGB or Hexidecimal for it, add it to the color palette in the clothing or build editor, and it almost always gives the wrong color, shade, tone, or hue.  Try it yourselves and you will see it almost always comes out wrong.

    7))  Enforce standards on publicly opened rooms.  Many rooms look good at first glance but it quickly becomes obvious they are very poorly built. This is because the builder has thrown many things in place without any regard for whether or not it is placed correctly, in their crazed rush to hurriedly open (or put up for download, or sell) yet another room.  We often lay inches above or stuck down into beds, suspended half off beds, sit inches above or stuck down into couches and chairs, leans inches off of walls, etc.  This is true even in rooms made by many of the self-proclaimed "Pro Builders".

    8))  You ruined the "Gift Xgold" feature by trying to force players to buy xgold instead of allowing players to gift from the xgold they've earned by log ins.  I know you want to make real world money but no one is buying xgold to gift to others.  Either change it so players can gift from the xgold they earn by logging in or remove the feature from the game as it is a useless feature as you now have it.

    9))  Give us the ability to turn off seeing wings, tails, horns, animal ears, headphones, etc on other players.  This has been asked for many times by players.  3DXChat looks more like a circus freak show instead of a virtual sex venue.
     
  12. Like
    Janet got a reaction from Katrin Vesuvino in 3DXChat Development Update 1   
    That's cool that you wanna do a dev blog now! I appreciate that and it is a nice move.🙂
  13. Like
    Janet got a reaction from Xizi in 3DXChat Development Update 1   
    That's cool that you wanna do a dev blog now! I appreciate that and it is a nice move.🙂
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