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housestationlive

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Everything posted by housestationlive

  1. hello 3dx lovers I created a topic on this topic cause, surprisingly, that was the most trickiest part of my room creation. you can have pink or green chairs, at the end of the day what generates the click is the room title. you have that 30 characters limitation, no room description available, and because of that it's so tricky to give 2 or 3 reasons to click in just a few symbols. I tried 29 different names, and the ones that generated the most curiosity wasn't the ones I expected to. So let me share my experience here, it might be a good start for advices exchange or more testimonies. The first room names was super cool and fun. I used "the end of the world" or "celebrate the apocalypse". Sounds like an intriguing theme... but too mysterious to stimulate curiosity. Then I went for more "conventional" names, like keyword to describe what's inside. Don't forget your reader is blind and absolutely don't know what you're talking about, there is no such thumbnail of your room or anything like this. I went for names like "dancefloor", "smply music", "EDM café", with the second part of the name for a secondary information "no sex room". giving multiple informations is the key. At this point I started to get much more visits, with visitors complimenting "this is the only no sex room of the game, why ?". unexpected feedbacks. I had to rebuild my room because of thoses feedbacks. Visitors don't came only to enjoy the music, but enjoying a place to date without being asked to get f... So the available space was used as a café / speed dating. And I have to figure a more casual and precise name, even more precise than it already was. I tryed for name such as "house music café" but way too long, and I needed a 3rd information in that name area. If you want 3 informations in 30 characters, each info shouldn't be longer than 10 characters for each. I needed to use cool symbols as separators for each idea, which uses spaces too. I had another awesome name in mind "don't f*ck me i'm not famous", but too abstract and without any "additionnal informations". Because i'm organised, I needed to describe the room somewhere. So I have this character, ValeriaC, which is permanently inside the room, and also the owner of the room. I used the profile description of ValeriaC to describe the room in details. It's very useful for visitors, but I have to tell visitors to read that profile, so it must appear somewhere in that room name too ! "read my profile", "read me!", "readme". Saving space is so puzzly. like a tetris you want it to perfectly fits in the available spot. Also I cheated on the "nosex" mention, removing the space between the two words. Then that left me almost 15 symbols for the remaining (and main) information. I'm a Dj and I want people come for the music style too. Most 3dx players love rock'n'roll, and I only play house music, so it must appear somewhere that it's a dancefloor in addition to that "family friendly speed dating". Don't forget it's only a bonus feature of the room, that I made for providing an additional reason to stay in the room once you're in. With that said, using keywords is not creative enough to me, so I used that 15 symbols to be the most creative possible, without being abstract. I went for "live djs", but was kind of lying, cause I don't have hundread DJs to play continuously (room is opened 24/7), and that wasn't descripting very weel the location. "Café" refers to speed dating, and speed dating is already mentionned in the 15 remaining characters, so I had to be more focused on the dancefloor/music feature of the room. Then I came up with this "Electro Party" which perfectly suits my requirement, cause that's descriptive of the music style, of the event playing inside, and it's really something attractive for people. Indeed, players come for fun, and party is fun by definition. It's 2 short words, but enough to uses 13 characters spaces, and the 2 remaining are necessaries for symbols. Here again, instead of being basic putting some music notes, I used a sun (☼) to describe the party, and an arrow to point the owner name (→) near the "readme" mention. In definitive, I used 29 different names. Searching for something unique and extraordinary at the begging, meanwhile simple ideas was what players was looking for, then I digged into that simple idea to make it more creative... I don't know how many writing mistake I made : I'm not an english-native, so please do not point me all my grammar errors. Michael D
  2. because boosts effect is quickly gone, if you purchase 12 boosts each day, the approximate cost is 120 € (120 $) per month. the only info you have is "up for 300 coins" without any further suggestion or information. you can't be more vague and abusive in your policy. i have to point that. at some specifics days or hours, there are so many boosts purchased that it's absolutely useless (6 boosts on saturday afternoon -europe- with 3 visits in total... 0.5 visit/boost). my recommandation is to use this at strategic time, when not a lot of players are connected. this way it stays up a little longer (on some others moments of a week, a single boost can brings up to 5 visits... 10x more) the ones saying that people in this topic complaining too much never tryed to build a successfull room. that's guaranteed. who can confirm there isn't some "fakes room" having unlimited coins to make your boost turning inefficient more fastly. who knows. when you open the room, it's the first from the bottom. when you boost it, it's the very first. but when it's opened from a while, it's at the worst place, the perfect middle of the list. most boost users leave their room opened a while and ends up in this most possible horrible spot.
  3. so precious tips and advices briantly explained here. some ideas might look basics, but all the rooms i visited don't respect thoses elementary rules. everyone wants the biggest and the most insane room. recommanding to pay for boost, and to get huge amount of boost sounds illogical, but when you figure how cheap it is, make sense. also i would like to add that players not only looks after the room position or name, but for the number of players inside. an empty room will never be attractive, meanwhile a room with 2 or 3 people inside will make others curious to come. and the more the place turns populated, the more it will appear attractive for newcomers... unfortunately for the one who struggles to get their firsts visitors! think about a nightclub, why entry is free for girls, it's because once you have gorgous babes inside your place, it goes viral and everyone want to come in that place, because there are the hottest babes in town inside. So ask your friends to NOT come alone. and if possible well dressed!
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