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Mulan

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Everything posted by Mulan

  1. Gizmo mentioned in announcements: ”We are continuing to work on new updates. Upcoming: - Adding new hairstyles to the game for men and women. - Updating the server solution. More players, more features, less lag.” Not sure when the updating the server solution part is happening, but hopefully this helps with stability.
  2. You can find useful information how to stream here: And then recommendations for a good streaming service are here: If you need a free one, someone called @NickyLove recommended this one: Just use 'Listen2MyRadio', it's free and has no limitationshttps://newl2mr.listen2myradio.com/login-free Also, @serversceocto says most will charge and they will only charge $5 a month, which is a contradiction anyway, but most the other services in that thread will only charge $5 a month as well.
  3. I am just trying to get the terminology right. What you are referring to is banning an IP address for multiple failed password attempts, which as I said is a brute force password attack, not a DDoS. I agree, it is a good defence to put in place, to stop passwords being hacked but not to be confused with a DDoS attack.
  4. Ummm okay. I wasn't claiming to be an expert, that is information from Trend Micro, one of the largest cyber security companies in the world which was linked from a page on that Digital Attack Map site that you posted. Also, it makes perfect sense. To actually ask a cybercriminal to start a DDoS attack on a site, you are not going to go to a "legit site" and use a credit card or PayPal unless you want to get caught or you are in a country where it is legal. Yes, hackers use bots (hacked computers of unsuspecting users) to run these attacks, but you are going to pay these criminals on the dark web with untraceable bitcoin using Tor.
  5. No worries my fellow nerd LOL.
  6. fail2ban protects against brute force attacks (where a password cracker will try multiple different passwords) not DDoS attacks. A DDoS attack involves an enormous number of spurious requests from a large number of computers worldwide that flood a target server. As a result, the target server spends all of its resources serving requests and becomes virtually unavailable to ordinary users. The users of the computers that are sending the fake requests may not even suspect that their machines have been hacked. DDoS attacks usually require the use of specially crafted bots and botnets. To instigate a DDoS attack, a hacker must first gain access to a target computer. He then installs a daemon in it using his DDoS bot kit. He then does the same thing to several other machines, turning them all into zombies. The hacker then starts the master program, which also comes from the DDoS bot kit, on his own or on a remote system and orders it to launch an attack on a chosen IP address. The master program then commands all of the daemons to attack the chosen victim for purposes like taking down a particular website. In summary, there is not just some simple program you can install and be protected against DDoS attacks. CDNs offered by the likes of Cloudflare can help. CDN is short for Content Delivery Network. It is a group of servers distributed around the world. When you use a CDN the content of your website (everything from HTML, stylesheets, videos, and images), isn’t just stored on the origin server where your website is hosted, but copies are also cached (stored) across the group of servers. The main purpose of this is to offload the bandwidth strain on your origin server to elsewhere — typically the server that is closest to the user who is trying to load your website. This is especially helpful if you have a high-traffic site with users around the world. Because your site content is stored on servers close to them (instead of another continent, for example), load time will be significantly faster, which means they’re more likely to stick around. Because of the nature of a CDN and how it redistributes traffic when needed, it makes it a great defense against DDoS attacks. If your website is the target of a DDoS attack, a CDN will help to ensure it doesn’t reach the origin server and render your site completely unavailable. If a server is hit with more traffic than it can handle, it simply sends the traffic to other servers. Your site won’t experience any downtime. Users won’t notice a thing and neither will you.
  7. Some interesting reading on pages 8-10 which tells you what a DDoS attack is and how much it typically costs from the cybercriminal market. https://www.trendmicro.de/cloud-content/us/pdfs/security-intelligence/white-papers/wp-russian-underground-101.pdf It is a white paper from Trend Micro, the anti-virus and web security company, so the link is legit.
  8. Since my last post at the beginning of 2018 I have been using Shoutca.st and can confirm it works great with no problems, both Shoutcast and Icecast support. I can personally vouch for both Gecko and Shoutca.st and a lot of people use MyRadioStream, so any one of those three will work great. All them offer plans around $5 a month or a couple of $ more for increased bit rate, more listeners, which should be affordable for most people.
  9. I wish the developers were more transparent about said link. I am only aware of the banned link, which will get you an instant ban which lasts a day or two because my friend posted it, which I never saw on 3DX because they got an instant ban, only because I got told about it on Discord. I am worried to even post it here, because my forum account may get banned. Although, I think it is only fair to post it just to warn people not to post it, or at least the game could give you a warning first and if you post the link a second time, then you get a ban. I am not critical of the developers wanting to ban this link. It is not anti-competitive as it is pretty much a direct rip-off of 3DX.
  10. Mulan

    SERVER DOWN

    It is not expensive or particularly difficult to DDoS a smaller site. Somebody probably just sent a few bitcoin to some hacker who set a script running that goes out to thousands of infected PCs and then starts hammering 3DX with requests and bringing it to its knees. Could be some disgruntled former member, a shady competitor, or just some random who noticed a weakness and exploited it just because they can for shits and giggles. Some people just like to watch the world burn.
  11. Mulan

    SERVER DOWN

    DDoS attacks can last anywhere from minutes to days. Or they last 24 hours, stop, wait a few days and attack again. Even if the DDoS attacks have stopped it still makes sense to work on the servers and client to take preventative measures, otherwise in a few days we will just have the exact same situation. I would prefer the servers stay offline for longer with a more long term fix than just rushing the game back as soon as the DDoS attacks stop momentarily. Also, the changes to the server may also require a patch for the game so that the game works with the new server config, so there are many factors to consider. I can only hope that the wait is worth it and the game is more resilient to future DDoS attacks, which will only get more frequent as the game grows in popularity and becomes a bigger target. Also, keep in mind, 3DX is a small development team. They don’t have 24/7 server admins who gets paid $100k’s a year whose sole job it is to keep the likes of Microsoft and Sony up and running.
  12. I am aware of limits to how many messages you can post and how many reactions you can send, but not of just reading. Cloudflare is probably keeping track of IP addresses and if the same IP address visits the same site too many times then it blocks it even if it is a legitimate user. DDoS attacks usually make use of infected computers around the world which then send tens or hundreds of thousands of requests to a specific site which then gets overloaded with requests. One way to try and slow a DDoS attack is the block IP addresses that are making a large amount of requests, the only problem with this is that you can also block legitimate users.
  13. There are a few things that are certain in life. The sun goes up in the morning, goes down in the evening, and Lea is pretty much always in that corner of Sin Club 😆 Just kidding with you Lea.
  14. It looks like a lot of work went into this, thank you. The one change I dislike that happened a year or so back is that rooms are sorted by the number of people in the room, which makes it even more difficult for your newly opened room to get noticed as it sinks to the bottom of the room list, where most people won’t even look unless they are specifically looking for that room. People will say it is about the quality and not quantity, and while that is most certainly true and some of my most memorable times have been with 10 or less of my closest friends, it can be disheartening especially when a DJ, host, and builder has put so much time into something for only a few people to turn up. One thing that will help a lot, which I don’t think you mention enough is setting up a group and having members. Members will put that they are members in their profiles and they will also show up to events regularly which will get 20 or so people near opening time at which point more spontaneous visitors will start seeing the room and it grows organically, assuming that the music and local chat is welcoming so that spontaneous visitors stick around. Another good thing about groups is that it is not just one DJ, one host, one builder. You can have multiple DJs, hosts and builders, so then it makes it much easier to open every night and open consistently. Some nights the group may not get many in numbers, but it is still fun because there are still 10 or so friends that still chat and make it a fun evening. The problem I have seen with groups is internal drama that can arise. To prevent against this I think it helps to have a trial period for people before they become full members, in which time you can usually tell if they are going to be toxic for the group. Also, trust your members to host and DJ, as the owner, don’t try to micro-manage everything. Also, set up a private Discord for members, then members socialise outside the game and builds up a stronger bond. I personally don’t run a group anymore, but with my 5 years here I have been a part of quite a few and seen the rise and fall and continued success of many groups. You also have someone like Agony, who also opens consistently, has a good reputation, is entertaining on the mic, takes requests, and also plays something different (blues) compared to countless rock rooms. However, not everyone has a voice for radio or even wants to broadcast their voice for privacy reasons, but definitely a unique selling point if you can do it. I have tried this more solo approach about 3 years ago now playing all different genres of music, inviting different guest DJs, to which I did build a following, but it is tough work doing that consistently, so I prefer just being a member or friend of a group these days and DJ every couple of weeks or so and really respect people who do this consistently and long-term. Then lastly, you have the rooms that are open 24/7 like Havasu Falls, which is almost like an alternative to the official beach and if you are into the whole futa thing then Futacadia is always open. Obviously, for most people you are not going to want to keep 3DX open 24/7 or you have an old PC or poor internet connection which regularly kicks your from game. Honestly, when it comes to World Chat. I rarely, if ever, look at it. Unless it is a close friend, then it is even worse receiving a spammed event via PM. If you do want to advertise, then at least be a little more personable and say “Hi, how are you?” and stuff first. Going to official rooms like Sin Club and advertising there feels dirty as well. Also, something that is fortunately very rare, but I have seen it, going to someone else’s room and advertising there... ugh! Also, if you are part of a group or you have friends advertising for you, don’t use that as an excuse to get around the 60 second rule in World Chat.
  15. Personally I like the separation. There are only a few friends I want to keep in contact with outside of the game. Also, when you are outside of the game, you are not necessarily at your PC, you may be replying to messages from your phone which for the best experience would require a mobile app for iOS and Android.
  16. It really depends on the room. I, like you, have similar dry-wit and sense of humour, which is quite normal for a Brit. I know not everyone “gets it”, whether it is cultural differences, language barriers etc. Not to overly generalise, but I have found Dutch and Danes to have a similar sense of humour. Americans range from having a similar sense of humour to taking things too personally. There are so many different personalities and cultures in 3DX that not all rooms are going to be the same. Also, not everyone is comfortable talking in local chat, some people are introverts and more shy. For me personally, I do like BDSMetal Gang. Local chat is usually very active, there is some good sense of humour from people all over the world. Rooms by the likes of AlphaWulf and Minni are usually fun and active as well. There are probably many others, those are just the ones I have found. Naming no names, but there are some rooms that do need to improve their local chat and also be more welcoming to new comers. You may have an amazing build and amazing music, but if there is no sense of community or fun then for me, I really do not find myself sticking around.
  17. I grew up listening to it. My dad would play it in the car, in the house, everywhere. He listened to classic rock on occasion as well. When I was a teenager I rebelled a bit and got into to hard rock and metal, went way deep into stuff like Metallica and then more progressive like Dream Theater. By my mid 20s I really started embracing new music, blues, jazz, soul, funk, and even getting back into all the music my dad would play, so J.S. Bach, Beethoven, Brahms, Chopin, Dvorak, Grieg, Mahler, Mozart, Rachmaninov, Schubert, Shostakovich, Tchaikovsky, Vivaldi. There is definitely more I could explore, but Dvorak’s Symphony No. 9 in E Minor is a favourite of mine. Speaking of rock and metal. One of my favourite Metallica albums is their collaboration with the San Francisco Symphony Orchestra (RIP Michael Kamen). The music from Ride the Lightening and Master of Puppets really goes well with a symphony. Check out The Call of Ktulu and For Whom the Bell Tolls. The originals are heavy and epic, but the orchestra version just takes it to another level of heavy and epic for me. The track No Leaf Clover which they released only on this album is also one of my favourite Metallica songs. It is also probably the last album before Lars Ulrich drum sound went to complete shit (St. Anger LOL). I would love to hear more styles of music with a full orchestra, although I do understand that paying 100+ musicians is not really practical for most bands and not everyone has the music to match.
  18. Mulan

    SERVER DOWN

    It looks like the forum was fixed first and looks like mitigation was taken. I checked on the main 3DXChat website and it now looks like 3DXChat.com is now HTTPS which is one of the mitigation steps. Protecting the game client will be more work than a website and I am not sure whether the game will need a patch release, but it seems like progress is being made. Hopefully this will make the game more resilient to future attacks as well as improving the security of the game along the way.
  19. Mulan

    SERVER DOWN

    Some hackers DDoS anything, including hospitals. They have no morals, they just like to watch the world burn.
  20. Mulan

    SERVER DOWN

    Gizmo replied within like 30 minutes and sent a message on the Discord server. How much more responsive do you want? Sure it sucks, but don't be a dick. On a side note. I notice 3DX Forums have protection from DDoS from Cloudflare. Wondered if the actual game has similar protections?
  21. Mulan

    SERVER DOWN

    And another one.
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