Keksy
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About Keksy
- Birthday 07/04/1996
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⚜ɛҳƈɛƖƖɛŋƈɛ⚜ reacted to a post in a topic: Using css to add gradient noise on top of text
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This is exactly what I was looking for and now I feel disappointed .... Could you share in Private messages at least?
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Thanks Chilles for hints, Yes but how to make it exactly like on the screenshots I provided? Screenshot where text is covered with a noise image not just a color or size. It's something beyond these basics
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⚜ɛҳƈɛƖƖɛŋƈɛ⚜ reacted to a post in a topic: Using css to add gradient noise on top of text
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Xizi reacted to a post in a topic: Using css to add gradient noise on top of text
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Most recently I found few people using some kind of CSS trick to mess with their profile to look like on the pictures. This is looking like some sort of Noise image that may cover a Font color Or either be on top of text or be a background color too.. When i asked these people they did not want to give an answer. I understand them they don't share because they want to be unique but since more than a few people have this profile trick applied this is not unique anymore... And maybe other people like you would not hesistate to share how can it be achieved? Thanks...
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Most recently I found few people using some kind of CSS trick to mess with their profile to look like on the pictures. This is looking like some sort of Noise image that may cover a Font color Or either be on top of text or be a background color too.. When i asked these people they did not want to give an answer but maybe other people like you would not hesistate to share how can it be achieved? Thanks...
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Keksy reacted to a post in a topic: Build 420 (Test Server)
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Just make option for an avatar to switch nickname color from pink to green and option for male avatars to switch genetalies to a pussy as well LOL. So people will see the green nickname color and will realize things with no questions. Also admins may have gold nicknames hehe.
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Keksy reacted to a post in a topic: Maintenance
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Keksy reacted to a post in a topic: DDoS Attack!
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Keksy reacted to a post in a topic: Referral Program 2.0
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these poses looks hilarious but no way sexy... i dont like them xD
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Keksy reacted to a post in a topic: Build 402 (Tattoo, Faces, Makeup)
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Keksy reacted to a post in a topic: Build 402 (Tattoo, Faces, Makeup)
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Derai reacted to a post in a topic: Invisible wall request
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Derai reacted to a post in a topic: Invisible wall request
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TashaTight reacted to a post in a topic: Invisible wall request
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TashaTight reacted to a post in a topic: Invisible wall request
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☙𝔼𝕩❧ reacted to a post in a topic: Invisible wall request
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☙𝔼𝕩❧ reacted to a post in a topic: Invisible wall request
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maybe genesis 1 to 3 i'm not sure
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☙𝔼𝕩❧ reacted to a post in a topic: Face customization
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too complex? no way! come on, these 2 made whole IK animation system for character rig and wrote lots of code, morph is way more automatic than you think, and not as comples
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which have visible reflections and still visible in all monitors as some strange flying pixels, no thanks xD
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Also i believe avatars are made in Daz Studio so nothing can stop them just exporting all the morphs from Daz to the game right straight.
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I would like to ask for invisible wall feature, same way you did with wall pose, glory hole pose or pool pose. Or it can be totally invisible material applied to primitives visible in redactor only so we can build own invisible walls. Ivisible wall thing would save people from falling down from skyscrapers or lock the area inside of which all people supposed to be. so they will not be behind scene and wont have to restart. It will also help to keep gameplay or roleplay features among group of people visiting a room. Thanks
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Keksy reacted to a post in a topic: Face customization
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I vote for this idea too, some people want to look different, change forehead, cheeks, chin, nose, lips eyes, ears, jaw, teeth, tongues, anything. Of course it will require more sliders, so if you get lost in all settings you can use one of these 6 presets while others will be unique and cool looking for what Alivia said it's not how it's done... It's simple Morph Targets which is available technology since early 2000s all softwares supporting it and it's already comes with sliders so devs won't have to make actual new sliders, but just add them from morph targets that already provide sliders.
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Keksy reacted to a post in a topic: Community Forum Update
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Keksy reacted to a post in a topic: Community Forum Update
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it is done by server i did nothing, lol
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