I'm a bit late for a comment, but I think it's good to see something is moving again in 3DX after a few months. At least you can see that the developers still exist. But it's the awkward choice in this announcement. The topic of improved lighting and bugfixing is interesting, out of a developer's point of view, but from a player's sight, in a sex game, probably second-rate. So I can understand the many demands for new poses and other stuff. I am also fascinated by the possibilities to build my own world and i spend too much time on it (I wonder when my avatar had the last orgasm, LOL). As a woman, I'm also on the side of the advocates of a clothes editor (maybe even a few new clothes for the boys fall off ) , although I can imagine that this is not quite as easy as some say. What about, if (one day in unknown time) it becomes possible to change the body mass of our avatars? Someone mentioned already a fitting mesh for the clothing. We all know what it's like when the clothes do not adapt to our eating habits! I'm not an expert in this, but it makes no sense to bring out an editor that is difficult or impossible to use for most users. The result would be creations that would not do justice to the attractive graphics of 3DX. The same is true, in my opinion, for a pose editor. I can imagine that I would rather not see some of the things that are produced there. All in all, I advocate giving the developers the time they need to keep the game interesting and alive. Clearly, we must continue to demand things that we are interested in, but we should also remember that only a small team writes and develops the history of 3DX. To Lisa and Gizmo: Keep up the good work, but do not fall asleep for too long