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Gizmo

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Everything posted by Gizmo

  1. I see what you mean. You want to give a room to other players, but you want them to be able to open the room for visitors only. And they can't make any changes to the room in the editor. I understand you well, and there's something important here. Let me explain. Preventing the free editing of rooms takes away the ability for players to be creative and edit the room however they want. For example, they might want to add something, remove something, change the color, and so on. And that ability is taken away from them. How will they feel? What do you think about that?
  2. As I said, the public rooms are encrypted. So theft is impossible, and there is no need to create a forum for complaints (which can lead to additional drama). And once the room creator has given the room file to someone else, the room can be considered available to everyone. There is no guarantee that another player won't give the room file to someone else.
  3. It would be nice to understand why you need a password so badly? If you need it so badly, you can use password-protected ZIP archives as an alternative, for example. Can you think of situations where password-protected room files would be useful? And what are the main differences to using a password-protected ZIP archive? Because I don't understand the need for a password on the room files. Thank you very much!
  4. I totally understand what you're saying. Spending many months and years working on a unique project and then finding that it is being used without your permission is not a pleasant feeling. I know what I'm talking about because it happened to our project. The idea is that you should not share the room file if you fear it will be leaked. Even if you theoretically put a password on the file, if you share the password, you can assume that your room is already public. I don't see how a password would help you protect the room.
  5. The custom room file format is designed to be easily shared with the community. This means that any player can make any changes they want to the downloaded room file. At the request of players, we have added an extra layer of protection (encryption) for those rooms that are public, but the host does not want to share the room file. I don't think we're going to invent another layer of protection for room files that players want to share, because that would go against the design. Room files were originally designed to be shared openly and freely between players. In this way, any member of the community can share their creations with everyone. The whole community benefits.
  6. Patch 454 for 3DXChat 3.0 Beta Bug fixes: Fixed 2 bugs related to getting stuck on the character loading screen
  7. The game has actually featured user room encryption for a significant duration. This means that as long as you refrain from sharing your room file with anyone, it remains completely secure from theft. Unlike in the past, where visitors could easily duplicate a room due to the lack of encryption, this is no longer possible. Your rooms are now shielded from unauthorized copying, enhancing their protection.
  8. Patch 453 for 3DXChat 3.0 Beta Changes: Food and drink prices have been changed Bug fixes: A bug with new glass materials Characters appeared above the floor at the start of the location
  9. Dear HotKitty, I wanted to thank you from the bottom of my heart for taking the time to participate in the interview and for generously sharing your thoughts with our wonderful community. Your insights were truly inspiring and your candor was deeply appreciated. Reading your interview was not only enjoyable, but also touching, and I'm sure many others felt the same way. Your courage to open up about your experiences is commendable, and we are truly happy to know that 3DXChat and the World Editor have become a source of relaxation and stress relief in your life. It's stories like yours that remind us why we are so passionate about this project and its impact on our community. Special thanks to Varz for orchestrating this enlightening interview and for championing the fantastic initiative behind it. This effort allows us all to peel back the layers and discover the real people behind the avatars. For us as developers, it's invaluable to understand the emotions and aspirations of our players so that we can create an even better experience. This initiative is also a wonderful opportunity for players to connect on a deeper level and learn more about each other. Once again, HotKitty, thank you for being an integral part of our community and for enriching it with your presence. Your words and experiences resonate deeply, and we look forward to continuing to provide you and everyone else with a platform that brings joy, relaxation, and meaningful connections. Warm regards, Gizmo & 3DXChat team
  10. Patch 452 for 3DXChat 3.0 Beta Added content: T-Shirt 1 remastered to the new material system with 29 styles Socks with 10 styles 2 Sneakers with 128 and 117 styles Skirt with 4 styles Bug fixes: Grip on items was not applied when entering a location Socks were moved to a separate category and are compatible with all pants and boots Collider fix on materials Restored VR in experimental mode (press F1 in login screen to enter VR mode)
  11. Patch 451 for 3DXChat 3.0 Beta Added content: New skirt New version of Japanese tattoo without flowers Added an object counter in the World editor Bug fixes: Empty Rack category in the World editor (WE) Material Lace collision removed in the WE FFF and MFF pool animation fixes Dress and underwear compatibility fixes Bug with physical earrings on the character selection screen Bug with physic earrings in the character editor Shoes in the character selection screen left under the ground When invited to "My place" items are not displayed in each other's hands Buying nicknames on beta is 2 times more expensive Memory leak bug that caused a crash in the WE New bug (Unity 2021) that caused WE to crash when loading large locations
  12. Since @ColinDude has informed us that he is no longer able to maintain this website we are continuing to maintain it on our own for the 3DX community. Thanks Colin for this service! The website address has changed to https://status.3dxchat.net/ Pages have been removed: Saloon music player, Picture share, Avatar Age Guesser
  13. Patch 450 for 3DXChat 3.0 Beta - New Tattoo - New clothing materials - New materials in world editor - Bug fixes: Smoke and bubbles - Improved quality of profile pictures - Added support for new photo formats: tga, gif (not animated), heic, webp (old ones were only png and jpg) Comparison of photo quality:
  14. Dear Players! Emergency network maintenance will be performed in our data center during the following time frame: Game USA entry point: May 31 9:00 - 10:00 am (UTC). Several minor interruptions are expected as well as possible short service unavailability. The maintenance is necessary to make our service better for you. Thank you for understanding! 3DXChat Team Join our discord to stay informed
  15. Patch for 3DXChat 3.0 Beta - New tattoo - New materials in the worlds editor - Character loading optimization - Bug fixes: earring physics, character positioning at the start of the location Test world download: beta2.world Known issues: Missing smoke and bubbles from the mouth
  16. Hello everyone! After months of hard work, we're thrilled to share the latest updates on our game with you in this blog post. The most exciting news is that we've launched a beta server for testing the 3DXChat 3.0 Beta before implementing any changes to the main version. If you can't wait to try out the updated client, you can access it now by following this link: Join 3DXChat 3.0 Beta. Let's dive into the details: Improved Stability We've prioritized enhancing the game's stability based on player feedback. To achieve this, we've taken a two-stage approach: Stage 1 - Upgraded the game engine to Unity 2021 latest version. Stage 2 - Addressed bugs in the game code. Game Engine Update 3DXChat has successfully completed the first stage of porting the game to the new Unity 2021 engine, replacing the old 2018 version, and we are currently in the second stage of fixing bugs. This update grants us access to a wealth of technical improvements implemented by the engine development team. You can find a more comprehensive list of changes on the official Unity website. It's important to note that most of the significant changes have been made behind the scenes and may not be immediately visible to players. Nevertheless, we believe it's crucial to deliver the game using the latest technology. We chose Unity 2021 as it's the version recommended by Unity itself for stability and suitability in ongoing projects. The newer versions, such as Unity 2022 and above, are currently considered unstable and recommended for research purposes only. With the new engine in place, we'll be able to utilize all the features it offers. This upgrade brings numerous bug fixes and engine optimizations, resulting in a more stable client for players to enjoy while we continue addressing remaining issues. Our upcoming plans involve further improving stability by continuing the bug fixing phase, alongside developing new content such as clothing and animations. During the engine porting process, some systems encountered issues. However, we're happy to report that we've fixed them all, and in some cases, completely redesigned them. For instance, we revamped the beer drinking system, enhancing it by adding new types of drinks and food. As you consume these items, you'll notice the liquid level in the bottle dropping and bits of food disappearing from your plate. We've also introduced the ability to throw the bottle out of your character's hand, adding more realism to the experience. But our efforts didn't stop at the engine upgrade. We've also included several new features and content for you to enjoy. Open Your Own Shop You now have the option to build your own store or place items anywhere in your location for other players to purchase. When items sell in your store, you'll receive 90% of the XGold earned. Grateful visitors can support your business by buying food and drink. Moreover, many of these items come with fun special effects. For example, vapes can emit colorful vapor, creating a smoke screen. Share XGold Between Users You can now gift XGold to other players or use it as payment for services. These features expand the game mechanics and offer fantastic role-playing opportunities. Record Your Parties Like a Pro We've added an optional camera mode for video recording (accessible via the F8 hotkey). This mode enables you to capture smooth, seamless fly-throughs or set the camera to behave like a quadcopter. Additionally, you can now control the default camera using the arrow keys on your keyboard. New Content We also have new in-game content for you, including: Food and drinks objects for World Editor Clothes (remastering old clothes + material system and brand new items) Tattoos (6 new hand-drawn tattoos) Sexual Positions (Not available in the beta client! Because they are in closed testing. You will get them in the release on the main server after the beta ends) Join 3DXChat 3.0 Beta Connect with the 3DX community on Twitter and Discord for the latest updates and to engage with fellow players.
  17. Gizmo

    3DXChat Development Update 1

    Guys, I hope that very soon I will be able to please you all with something!
  18. Dear Players! Scheduled network maintenance will be performed in our data center during the following time frame: Game all entry points: May 4 22:00 to May 5 01:00 UTC Several minor interruptions are expected as well as possible short service unavailability. The maintenance is necessary to make our service better for you. Thank you for understanding! 3DXChat Team Join our discord to stay informed
  19. Dear Players! Scheduled network maintenance will be performed in our data center during the following time frame: Game all entry points: March 30 22:00 - March 31 00:00 (UTC). Time converter Several minor interruptions are expected as well as possible short service unavailability. The maintenance is necessary to make our service better for you. Thank you for understanding! 3DXChat Team Join our discord to stay informed
  20. Gizmo

    3DXChat Development Update 1

    As I said before - Roadmap is something different from what we would like to use. We will now write about development and our plans on this blog.
  21. Gizmo

    3DXChat Development Update 1

    I'll be posting links to new blog articles on Discord.
  22. Gizmo

    3DXChat Development Update 1

    Thank you for your feedback, well wishes, and suggestions! Our team is thrilled you appreciate our blog initiative as we strive to establish meaningful communication with our community. We have noticed many of you have questions, which is very encouraging and shows us that you are passionate about the game and its development. While I may not be able to answer every question, I am committed to addressing development-related topics in greater depth in future blog posts. Please stay tuned for updates!
  23. @MissD Well done and thank you! Hopefully this FAQ will help most users get rid of bugs while we fix them.
  24. Gizmo

    Welcome to Pages

    Welcome to Pages! Pages extends your site with custom content management designed especially for communities. Create brand new sections of your community using features like blocks, databases and articles, pulling in data from other areas of your community. Create custom pages in your community using our drag'n'drop, WYSIWYG editor. Build blocks that pull in all kinds of data from throughout your community to create dynamic pages, or use one of the ready-made widgets we include with the Invision Community. View our Pages documentation
  25. Hello everyone! We wanted to update you on the latest developments of our game. We have started a blog to keep you informed and hope you enjoy it. In November 2022, we did a comprehensive survey with NoirDesire to gather feedback on the game's quality. While we are still processing the results, NoirDesire kindly shared some interim feedback. We have gained insight into players' thoughts on crucial aspects, such as game bugs and features they would like added. Most players, like us, desire a more stable game. We will make this our top priority. To accomplish this, we are currently porting the game to a newer version of the Unity engine. The new engine will allow us to benefit from the many improvements and refinements that Unity developers have made over the past few years. Since the game is currently using an outdated 2018 version of the engine, we have decided to update this platform first. While porting the game to the new engine, some systems have broken. We have been able to fix nearly all of them and even enhance some. For instance, the beer-drinking system was broken; we have entirely revamped it and added new types of drinks and food. As you drink, you will notice the liquid level in the bottle decreases, and bits of food vanish from your plate. Additionally, we have added the ability to toss the bottle out of the character's hand. We have included pictures/videos of the drink and food system for you. Champ.mp4 CottonCandy.mp4 Glass1.mp4 Icecream1.mp4 Whiskey.mp4 Wine.mp4 We plan to conduct a beta test of the new client once we have migrated to the new Unity engine. Stay tuned for more updates on the progress of 3DXChat development! Join our Discord server to connect with fellow players, chat with us directly, submit bug reports and suggestions, and more! Take advantage of the opportunity to be part of our community.
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