No, you don't need to download them with every update. The others worlds that do this don't rely on that neither should 3DX. The catalog is updated as soon as you upload to it. The catalog should never be dependent on patches. It's a separate system accessed.
Maxx, this is just basic computer science.
I don't care what happens in other places, they could have bigger servers and lots more band width.
The files that are needed have to be somewhere so the game can find them and display the clothes on everyones computers.
Any clothes that are in 3DXChat at the moment are in all of our computers in the games directory, if a new clothes item is added the files for that item is sent to each and every one of us in the next patch.
But lets look at it in simple terms.
Lets say they make it so everyone can create their own clothes, like a clothes editor in the game.
For every item of clothing created there are several files that would need to be made, texture, bump and so on.
If someone has created a piece of clothing for all of us to be able to see that piece of clothing we need to have access to those files.
They either need to be supplied to us through an update so we then have them in the game directory on our own computers for the game to access them from there.
Or they will need to be able to be accessed from a server.
Now if it was done the second way, supplied from a server, then look at this scenario.
100 people are in a room in 3DXChat, and someone enters that room with a piece of clothing where the required files are supplied from the server.
The server would then have to send all of the several files required to display that one piece of clothing to each and every one of the 100 people in that room.
It would mean a massive extra load on the servers.
It is not the same as the world editor, clothes work completely different.
Even if that piece of clothing can only be warn by the creator, the files still need to be supplied to all of us or we will not be able to see it.
Also, if they were to create a clothes editor for use in the game, and make it so everyone can create clothes then how many clothes items do you think there will be?
Lets say this, not everyone will create clothes, some won't do any, others will do multiple items each month.
Lets say it averages 1 clothes item per person each month.
There is something like 7000 active members in 3DXChat.
For each clothing item several files are needed to be created, that's 7000 times several files each month.
After say 6 months we would be looking at hundreds of thousands of files that will either have been needed to be supplied to us in updates and stored on our computers in our games directories, or stored on a server and accessed by us as needed.
And we are talking about 3DXChat, where because of the higher graphics detail these files are much bigger than other places.
It can be done yes, but it will be very expensive in the way of demands on not only the servers but also our computers.